Aloha folks! Welcome to this new big event. Prior to layout the setup of this New CC Major Event, I wanted to give some credits to those who helped and made it going live. Thanks to shoop76 who brought the idea of a 1v1 event playing CC maps! Thanks to EBConquer who made all graphics, which are just stunning! Thanks to bigWham for the generous prizes contribution and the nice scoreboard!
"...thanks to myself for keeping me busy within CC for the next several years..."
What is all about? Well....I want to say it’s only a 1v1 mega tournament that will play each CC Maps (except Beta and Special Event). ...only?... 244 Maps, perhaps more if new Maps comes online “Live” before reaching the last one (Trafalaxy).
The concept is pretty easy, the setup of a tournament will remain the same, only the map to change.
Each iteration will accept 16 players and a single player can only join 1 tournament of the same map!
After an iteration becomes full another one will open automatically, this process to occur during a 2 weeks period.
A new Map tournament will show up each week!
Click the banner from Central Command or check Tournament page for open tournament.
Special Note: organizers reserve the right to alter scoring mechanisms or introduce new event elements at any time, thus to better serve the enjoyment and participation
During a tournament you will be ranked and earn token based on your final position
The scoreboard will rank fighters based from the amount of token collected;
obviously if you win then your token will have a bigger value versus finishing last
Refer scoreboard for Prizes of the event
Each tournament iteration will award a tournament achievement to the winner
A GA medal to be award to any player who finish a tournament undefeated (17 games)
Tournament will bring most of the existing settings with the exception of:
Speed
Freestyle
Manual
Unlimited
No Reinforcement
Trench
All game to have 30 Round limit, no exception!
Enough talking I guess, let’s have some fun, let's have some fight! May the best win.
It is almost impossible to have 17-0 score, isn't it better to award the GA Map Master medal to a player with the best winning score among all iterations of every map?
josko.ri wrote:How is it 17 maps through 4 rounds?
It is almost impossible to have 17-0 score, isn't it better to award the GA Map Master medal to a player with the best winning score among all iterations of every map?
It is 17 games, not maps, the first tournament will be playing Classic Map, 16 players bracket, with a total of 17 games. Multiple iteration of Classic tournament to be create until we have no more interest. After that, and 2 weeks after first Classic tournant opened, I will launch the next map on the list, so on so forth.
The GA medal for being undefeated won’t be change, now, I may had some down the road pending activity and unique performance.
josko.ri wrote:How is it 17 maps through 4 rounds?
It is almost impossible to have 17-0 score, isn't it better to award the GA Map Master medal to a player with the best winning score among all iterations of every map?
It is very difficult if the map is classic. if it is Hive it is already much more feasible. I believe I can do it on at least another 2-3 maps. Especially if the opposition isnt strong on given map ( antartica, KcII, conquer rome...). If you mainly have unexperience players for the map in your tournament it is going to happen.
Also, GA are not supposed to be easy to get.
@Mad. I didnt really understand the format. Is it round robin or direct elimination or smthg else?
That is correct about your GA medal statement, my vision of a GA has always been taking lots of skill to earn. Also, josko, it seems you attempt to rally the idea from USA Supertournament to this new event, those 2 are different concept if you compare the tournament setup from Each.
I haven’t posted the setup of a tournament and plan on updating the OP this weekend as long as making the announcement. But basically a single tournament to be a single 16 player bracket, best of 3 and best of 5 each round and with misc. settings for each round.
lokisgal wrote:hm you announce in the middle of my night limit it to 16 players and poof its filled. Brilliant!
Each Map will have multiple iteration, not only one 16 player tournament, as soon as this first iteration is full then I will open another iteration. Everyone will have a shot to each Map