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Concise description:
I think there could/should be a game type for teams or polymorphic whereby they can play Assasins as a team. Say in a quad games with 8 players team #1 has ONE of the four other players as the Assasins and team #2 has ONE of team #1's players. You would have to protect your own teammate from being assassinated by the other 4 guys (or 2 or 3) who would be hunting them down.
Or maybe if you are playing teams and you have more than 2 teams then you could Assasins with each team having another team as a target.
How this will benefit the site and/or other comments:
More options = more fun!
Team or polymorphic assasins?
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- IcePack
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Re: Team or polymorphic assasins?
Interesting concept

fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
Re: Team or polymorphic assasins?
We're up for the first Assassin War! 
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
Re: Team or polymorphic assasins?
viewtopic.php?f=4&t=218469
viewtopic.php?f=4&t=218363
Similar topics...
That sums up my thoughts on this...
This thread is more about working out how the assassin works
viewtopic.php?f=4&t=218363
Similar topics...
chapcrap wrote:It almost seems as if a reclassification is needed for the game types.
Instead of Singles (standard, assassin, terminator, and polymorphic) and Teams (doubles, trips, quads, etc.), what it really should be is two new categories. The first is to define the team/turn structure: singles, doubles, triples, quadruples, and polymorphic. The second is the type of game: standard, assassin, terminator.
This is how it needs to happen.
That sums up my thoughts on this...
This thread is more about working out how the assassin works
- iAmCaffeine
- Posts: 11699
- Joined: Mon Apr 01, 2013 5:38 pm
