[RL7] Random League 7 [WINNER:OSA] [MVP: emilywink]

Finished challenges between two competitive clans.

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uckuki
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Re: [RL7] Random League 7 - Round 7

Post by uckuki »

scores updated:
http://challonge.com/RandomLeagueVII/standings

I will check Rd 7 in a couple of days, send reminders as needed.

we still haven't decided on schedule.
situation, as of October 30:
every sunday: HH,TS, FOED
every other sunday: FALL, FAD, S&M
skip every 2nd sunday: benga
since TS dropped out their vote doesn't count.
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Re: [RL7] Random League 7 - Round 7

Post by benga »

isn't this futile now?
we don't have that much to finish
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The_Samurai
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Re: [RL7] Random League 7 - Round 7

Post by The_Samurai »

For RET: schedule every other sunday
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Donelladan
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Re: [RL7] Random League 7 - Round 7

Post by Donelladan »

Every other sunday. LHDD
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shoop76
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Re: [RL7] Random League 7 - Round 7

Post by shoop76 »

ATL every othe Sunday
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Re: [RL7] Random League 7 - Round 7

Post by joshzam »

TNC: every other sunday.
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chard
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Re: [RL7] Random League 7 - Round 7

Post by chard »

Sticking to the current schedule (pattern) of having a round start every other Sunday seems perfectly good.
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uckuki
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Re: [RL7] Random League 7 - Round 7

Post by uckuki »

The_Samurai wrote:For RET: schedule every other sunday
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uckuki
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Re: [RL7] Random League 7 - Round 7

Post by uckuki »

every sunday: HH, FOED,
every other sunday: FALL, FAD, S&M, RET, LHDD, ATL, TNC, LOW
skip every 2nd sunday: benga

every other sunday it is
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Re: [RL7] Random League 7 - Round 7

Post by ViperOverLord »

Don't care either way; but better off getting the reminder to me on Friday or Saturday since Sunday is usually a travel day for me right now.
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uckuki
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Re: [RL7] Random League 7 - Round 7

Post by uckuki »

ViperOverLord wrote:Don't care either way; but better off getting the reminder to me on Friday or Saturday since Sunday is usually a travel day for me right now.

sorry, sunday is my day off, only day I have time for these things :(
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Re: [RL7] Random League 7 - Round 7

Post by merch313 »

Seems clans can barely get Home games out on Sunday. Its getting frustrating week after week when games are supposed to be out they are not. Its Round 8 and almost every week there are delays. Im not calling for forfeits but really not fair when some clans are following all the rules in when games are do and such and others are not. Im getting tired of checking everyday AFTER Sunday to see if there games are up its becoming a complete waste of time. But something needs to be done.....
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Re: [RL7] Random League 7 - Round 7

Post by Donelladan »

Just wondering, how is it not fair ? What does it change for this competition that people have their game out on Sunday or 1 week after ? It's not like we have more time to plan out the map we are going to send :)
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Re: [RL7] Random League 7 - Round 7

Post by merch313 »

Donelladan wrote:Just wondering, how is it not fair ? What does it change for this competition that people have their game out on Sunday or 1 week after ? It's not like we have more time to plan out the map we are going to send :)


Its just the fact of being on time. Versus me checking daily to see if games are up for me to post. Why have a schedule if we dont follow it?
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Re: [RL7] Random League 7 - Round 7

Post by IcePack »

I think just in general the RL has always been much more lax on schedule
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Donelladan
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Re: [RL7] Random League 7 - Round 7

Post by Donelladan »

merch313 wrote:
Donelladan wrote:Just wondering, how is it not fair ? What does it change for this competition that people have their game out on Sunday or 1 week after ? It's not like we have more time to plan out the map we are going to send :)


Its just the fact of being on time. Versus me checking daily to see if games are up for me to post. Why have a schedule if we dont follow it?


I think this is influenced by the clan league.

We are having to similar competition with games dues every weak ( every two weeks the CL, every other week the RL).
For both leagues Sunday is the mark.
But in the clan league we have from Sunday till following Thursday to create the games.
Therefore I guess everyone is acting the same way for the random league, i.e. they are creating the games in the following week.
At least that's how I am doing it.

Don't check daily - the games appear in the clan war tab once Keefie updated it, that's how I know if there is new games :D
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Re: [RL7] Random League 7 - Round 8

Post by uckuki »

scores updated
http://challonge.com/RandomLeagueVII/standings

Round 9 this weekend
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Re: [RL7] Random League 7 - Round 10

Post by uckuki »

Round 10
benga
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Re: [RL7] Random League 7 - Round 10

Post by benga »

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IcePack
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Re: [RL7] Random League 7 - Round 10

Post by IcePack »

Very cool benga :)
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Re: [RL7] Random League 7 - Round 10

Post by benga »

IcePack wrote:Very cool benga :)


thanks to ch0rn!

just had another look at willedtowin1, when we remove TS games from him he has 23-21 :)
but we have tough schedule till the end, we'll see how things turn up
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Donelladan
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Re: [RL7] Random League 7 - Round 10

Post by Donelladan »

It's very nice to have such stats. But at the moment it's ranked based on number of win regardless of win %.
Can we have a win percentage as well ?
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benga
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Re: [RL7] Random League 7 - Round 10

Post by benga »

Donelladan wrote:It's very nice to have such stats. But at the moment it's ranked based on number of win regardless of win %.
Can we have a win percentage as well ?


it takes a bit to load
http://xbecuk.com/cc/tournament/setup/
type:
2016 [RL] Random League VII
but it has a problem with * in username (*Pixar*))
contact [player]ch0rn[/player] this is his tool and he will know how to fix it (I have sent him pm as well)
tool itself dones't have % but the table can be extracted and accomodated
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uckuki
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Re: [RL7] Random League 7 - Round 10

Post by uckuki »

score updated
http://challonge.com/RandomLeagueVII/standings
complete through round 7
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Re: [RL7] Random League 7 - Round 10

Post by gigi_b »

benga wrote:http://xbecuk.com/cc/benga.htm


Nice overall stats. A bit difficult to follow as it's not broken down into teams/clans. Guess the tool is designed for "standard" tourneys.
It appears to have a script that makes the breakdown of points, but my browser freezes when I try to run it.

I've made a google sheet-doc myself to help organize with the tourney and gather some stats, but it's not entirely automatized (would mean to integrate it with the API) and it's only about FAD in RL, so guess there's no point sharing..:)
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