The Championships - 1v1 - [t4mcr53s2]
Moderator: Tournament Directors
Re: The Championships - 1v1 - [Round 3]
Thanks for the hard work!
I would second Jippd in some sort of warning or set time. I've had some games where my opponent moved immediately and didn't say anything. Would be nice to have a chance to get snaps, even if its not explicitly in the rules
I would second Jippd in some sort of warning or set time. I've had some games where my opponent moved immediately and didn't say anything. Would be nice to have a chance to get snaps, even if its not explicitly in the rules
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georgizhukov
- Posts: 73
- Joined: Sun Aug 08, 2010 6:08 pm
- Location: Charleston SC
Re: The Championships - 1v1 - [Round 3]
Any reason why out of 15 games, I had 4 first turns? How is that balanced? Not to mention in 1 of the 4 the guy dropped 3 of the 4 +1 auto-deploys to my 0.
Georgi
Georgi
Re: The Championships - 1v1 - [Round 3]
Random chance sucks. I only had the first turn in 3 of my 15. But hey, players can turn it around, right georgi? 
Re: The Championships - 1v1 - [Round 3]
I'm not sure that we need a heads up. I wouldn't want the fact that we knew what time the round was supposed to be out to be an excuse to try to take your turn as quick as possible after that. I haven't had much trouble with snaps this turn (partly because I was fortunate with a lot of first turns). But there's one guy being a total douche bag about it:
Game 14341264
(His game chat is a response to the comments I left on his wall) Basically, his first turn obscured whether or not he has a bonus, so I'm having to throw all my troops there assuming he does have the bonus.
Edit: He's pretty much refused to post the info. Jackass. I see he has a 4.6 rating, which is pretty unsurprising given what he's doing here.
Edit 2: ... and the guy expects other people to wait for him to snap though Game 10415191
If you have any games against this guy, be sure to give him the rating he deserves.
[spoiler=Edit 3 new info]I was curious if anybody else had had this problem, so I looked through a couple games, which made me look through a couple more, etc.
In this tournament, Domicas has had 1st turn on a non-conquest map and foggy game 11 times by my count. In 8 of those 11 games, he took a territ to obscure a player's view. It's almost like it's his strategy. He plays as soon as he can (within an hour) of the game starting and tries to hide territs or bonuses.
Game 14341264: obscured whether or not he had a bonus
Game 14341471: attack obscured 2 of his territs
Game 14341469: took a hidden bonus
Game 14204916: attack obscured 2 of his territs AND whether or not he had a bonus
Game 14204898: attacked to get a hidden bonus
Game 14204865: Not really much alternative here than to take hidden territs. Included here because of the usual timing issues
Game 14204828: attack obscured a couple territs.
Game 14341377: This one is probably the worst example. He dropped 1 to Peasant Valley to try to take what would've been a hidden bonus. Then he dropped everything else around Goose Creek to obscure 7 territs.
The only 3 games that he didn't use first turn to hide a territ:
Game 14204875: used most of his drop to take (the start of) a bonus hidden by the drop not Domicas' action, but did use his other troop to go for an area that would've blinded opponent to one of the "Groups."
Game 14204866: had to use his drop to try to break opponent's bonus
Game 14341473: I'm pretty sure that he was up to the same thing here and just got unlucky, but I'd have to look at the log better, and I'm bored of this
I realize that this isn't an actual "rule," but I don't think I've ever seen someone try to use it to their advantage like this.[/spoiler]
Game 14341264
(His game chat is a response to the comments I left on his wall) Basically, his first turn obscured whether or not he has a bonus, so I'm having to throw all my troops there assuming he does have the bonus.
Edit: He's pretty much refused to post the info. Jackass. I see he has a 4.6 rating, which is pretty unsurprising given what he's doing here.
Edit 2: ... and the guy expects other people to wait for him to snap though Game 10415191
If you have any games against this guy, be sure to give him the rating he deserves.
[spoiler=Edit 3 new info]I was curious if anybody else had had this problem, so I looked through a couple games, which made me look through a couple more, etc.
In this tournament, Domicas has had 1st turn on a non-conquest map and foggy game 11 times by my count. In 8 of those 11 games, he took a territ to obscure a player's view. It's almost like it's his strategy. He plays as soon as he can (within an hour) of the game starting and tries to hide territs or bonuses.
Game 14341264: obscured whether or not he had a bonus
Game 14341471: attack obscured 2 of his territs
Game 14341469: took a hidden bonus
Game 14204916: attack obscured 2 of his territs AND whether or not he had a bonus
Game 14204898: attacked to get a hidden bonus
Game 14204865: Not really much alternative here than to take hidden territs. Included here because of the usual timing issues
Game 14204828: attack obscured a couple territs.
Game 14341377: This one is probably the worst example. He dropped 1 to Peasant Valley to try to take what would've been a hidden bonus. Then he dropped everything else around Goose Creek to obscure 7 territs.
The only 3 games that he didn't use first turn to hide a territ:
Game 14204875: used most of his drop to take (the start of) a bonus hidden by the drop not Domicas' action, but did use his other troop to go for an area that would've blinded opponent to one of the "Groups."
Game 14204866: had to use his drop to try to break opponent's bonus
Game 14341473: I'm pretty sure that he was up to the same thing here and just got unlucky, but I'd have to look at the log better, and I'm bored of this
I realize that this isn't an actual "rule," but I don't think I've ever seen someone try to use it to their advantage like this.[/spoiler]
Last edited by agentcom on Fri May 02, 2014 12:13 am, edited 2 times in total.
Re: The Championships - 1v1 - [Round 3]
Can someone explain to me why I lost the tiebreaker to make it to Round 3?
The following players in my group only had 7 wins in Round 2:
Advanced:
KuchTheWiser - beat patrick1234321
WPBRJ - beat cooldeals, beat KuchTheWiser
patrick1234321 -beat WPBRJ
Did not Advance:
cooldeals - beat KuchTheWiser, beat patrick1234321
So I know I win the Head to head having won 2 games against the group of us with only 7 wins. So how was I the only one not to advance? I went something like 20-9 in this tournament only to be kicked by a tiebreaker that doesn't seem to be accurately enforced and is posted nowhere. By rules it would appear that myself and WPBRJ should have advanced by the first tiebreaker followed by one other.
The following players in my group only had 7 wins in Round 2:
Advanced:
KuchTheWiser - beat patrick1234321
WPBRJ - beat cooldeals, beat KuchTheWiser
patrick1234321 -beat WPBRJ
Did not Advance:
cooldeals - beat KuchTheWiser, beat patrick1234321
chapcrap wrote:][size=85][i]Notes:
- Wins Reset after each round
- No tiebreaker games will be played. Ties are broken as such:
- Head to Head games played throughout the tournament
- Number of Wins going second
- Seed at start of Round
- Player Score at Time of sign up
So I know I win the Head to head having won 2 games against the group of us with only 7 wins. So how was I the only one not to advance? I went something like 20-9 in this tournament only to be kicked by a tiebreaker that doesn't seem to be accurately enforced and is posted nowhere. By rules it would appear that myself and WPBRJ should have advanced by the first tiebreaker followed by one other.

Re: The Championships - 1v1 - [Round 3]
The scoreboard doesn't appear to be updating properly. It has everyone with 0 active games.
Re: The Championships - 1v1 - [Round 3]
cooldeals wrote:Can someone explain to me why I lost the tiebreaker to make it to Round 3?
The following players in my group only had 7 wins in Round 2:
Advanced:
KuchTheWiser - beat patrick1234321
WPBRJ - beat cooldeals, beat KuchTheWiser
patrick1234321 -beat WPBRJ
Did not Advance:
cooldeals - beat KuchTheWiser, beat patrick1234321chapcrap wrote:][size=85][i]Notes:
- Wins Reset after each round
- No tiebreaker games will be played. Ties are broken as such:
- Head to Head games played throughout the tournament
- Number of Wins going second
- Seed at start of Round
- Player Score at Time of sign up
So I know I win the Head to head having won 2 games against the group of us with only 7 wins. So how was I the only one not to advance? I went something like 20-9 in this tournament only to be kicked by a tiebreaker that doesn't seem to be accurately enforced and is posted nowhere. By rules it would appear that myself and WPBRJ should have advanced by the first tiebreaker followed by one other.
The tiebreaks for the round are calculated from all players that are tied, not by individual groups. This means head to head can't be used. Ties will be broken by winds going second.
Re: The Championships - 1v1 - [Round 3]
shoop76 wrote:cooldeals wrote:Can someone explain to me why I lost the tiebreaker to make it to Round 3?
The following players in my group only had 7 wins in Round 2:
Advanced:
KuchTheWiser - beat patrick1234321
WPBRJ - beat cooldeals, beat KuchTheWiser
patrick1234321 -beat WPBRJ
Did not Advance:
cooldeals - beat KuchTheWiser, beat patrick1234321chapcrap wrote:][size=85][i]Notes:
- Wins Reset after each round
- No tiebreaker games will be played. Ties are broken as such:
- Head to Head games played throughout the tournament
- Number of Wins going second
- Seed at start of Round
- Player Score at Time of sign up
So I know I win the Head to head having won 2 games against the group of us with only 7 wins. So how was I the only one not to advance? I went something like 20-9 in this tournament only to be kicked by a tiebreaker that doesn't seem to be accurately enforced and is posted nowhere. By rules it would appear that myself and WPBRJ should have advanced by the first tiebreaker followed by one other.
The tiebreaks for the round are calculated from all players that are tied, not by individual groups. This means head to head can't be used. Ties will be broken by winds going second.
Can you show me where that's posted in the rules? I see no reason why head to head would be skipped when it can be easily applied in a group situation. If head to head was only a tiebreaker for when only 2 players are tied it should be stated.

Re: The Championships - 1v1 - [Round 3]
It was determined last round that head to head was not a fair tiebreak because not everyone had played each other that were tied. Also some players had played multiple games against players with same win amount whilst others had played few or even none. Thus it was determined that head to head could not be used as a fair tiebreak. The 2nd and if needed 3rd tiebreak were used.
Re: The Championships - 1v1 - [Round 3]
Ok.. but in this case, for round 2 players were grouped and everyone played eachother in their groups, and the top X from each group were supposed to advance.. so I don't see how there's any issue with using head to head (in round 2) to determine who advanced from round 2. It's a totally different situation from round 1.
Re: The Championships - 1v1 - [Round 3]
Swifte wrote:Ok.. but in this case, for round 2 players were grouped and everyone played eachother in their groups, and the top X from each group were supposed to advance.. so I don't see how there's any issue with using head to head (in round 2) to determine who advanced from round 2. It's a totally different situation from round 1.
Yeah, this sounds right to me. But I'm not sure how you fix it now ...
Also, still wondering what's up with the scoreboard.
Re: The Championships - 1v1 - [Round 3]
Swifte wrote:Ok.. but in this case, for round 2 players were grouped and everyone played eachother in their groups, and the top X from each group were supposed to advance.. so I don't see how there's any issue with using head to head (in round 2) to determine who advanced from round 2. It's a totally different situation from round 1.
in round 2 advanced 9 the best from each group (I guess this applies under your question) + 10 other the best placed players. The tie breaker which were used for determining the other 10 best placed players.

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georgizhukov
- Posts: 73
- Joined: Sun Aug 08, 2010 6:08 pm
- Location: Charleston SC
Re: The Championships - 1v1 - [Round 3]
What is the ruling on substitutes, this guy has used two different people just in my one game?
P4SSOA
Georgi
P4SSOA
Georgi
Re: The Championships - 1v1 - [Round 3]
For the record, I'd just like to commend all my opponents for being willing to share snap info in my Group B where I didn't manage to catch them in the first round.
Usually didn't affect the end results, but I much appreciated the consideration shown!
Usually didn't affect the end results, but I much appreciated the consideration shown!
- Graceless_
- Posts: 387
- Joined: Sun Jan 09, 2011 7:48 pm
- Gender: Male
Re: The Championships - 1v1 - [Round 3]
agentcom wrote:I'm not sure that we need a heads up. I wouldn't want the fact that we knew what time the round was supposed to be out to be an excuse to try to take your turn as quick as possible after that. I haven't had much trouble with snaps this turn (partly because I was fortunate with a lot of first turns). But there's one guy being a total douche bag about it:
Game 14341264
(His game chat is a response to the comments I left on his wall) Basically, his first turn obscured whether or not he has a bonus, so I'm having to throw all my troops there assuming he does have the bonus.
Edit: He's pretty much refused to post the info. Jackass. I see he has a 4.6 rating, which is pretty unsurprising given what he's doing here.
Edit 2: ... and the guy expects other people to wait for him to snap though Game 10415191
If you have any games against this guy, be sure to give him the rating he deserves.
Wow, that is utterly ridiculous. What a piece of shit.
Re: The Championships - 1v1 - [Round 3]
Graceless_ wrote:agentcom wrote:I'm not sure that we need a heads up. I wouldn't want the fact that we knew what time the round was supposed to be out to be an excuse to try to take your turn as quick as possible after that. I haven't had much trouble with snaps this turn (partly because I was fortunate with a lot of first turns). But there's one guy being a total douche bag about it:
Game 14341264
(His game chat is a response to the comments I left on his wall) Basically, his first turn obscured whether or not he has a bonus, so I'm having to throw all my troops there assuming he does have the bonus.
Edit: He's pretty much refused to post the info. Jackass. I see he has a 4.6 rating, which is pretty unsurprising given what he's doing here.
Edit 2: ... and the guy expects other people to wait for him to snap though Game 10415191
If you have any games against this guy, be sure to give him the rating he deserves.
Wow, that is utterly ridiculous. What a piece of shit.
Thanks for sharing, at least we know what to expect playing with him...may be I will foe him anyway....
".....Under Phucumol treatment....."
https://youtu.be/zlusWzDY4qw
https://youtu.be/zlusWzDY4qw
- mcshanester29
- Posts: 8662
- Joined: Tue Sep 07, 2010 3:09 pm
- Gender: Male
- Location: ID, USA
Re: The Championships - 1v1 - [Round 3]
I have been out of town the last couple days but from what I see in my notes and this is just a quick answer until I can look through again just to make sure. Cooldeals all players in your group with 7 wins were not in the top 9 to advance, so all players with 7 wins from your group were put in with the other players that didnt make the top 9 in their groups. Since everyone from the different groups did not have head 2 head wins we had to go with the next tie breaker of 'Number of Wins going second'.
Re: The Championships - 1v1 - [Round 3]
josko.ri wrote:Swifte wrote:Ok.. but in this case, for round 2 players were grouped and everyone played eachother in their groups, and the top X from each group were supposed to advance.. so I don't see how there's any issue with using head to head (in round 2) to determine who advanced from round 2. It's a totally different situation from round 1.
in round 2 advanced 9 the best from each group (I guess this applies under your question) + 10 other the best placed players. The tie breaker which were used for determining the other 10 best placed players.
Oh yeah, that sounds really familiar. I'm pretty sure josko is completely right on this one. In other words, the "tie" was not between people in your group but between a bunch of people from different groups. Therefore, the head-to-head couldn't be used. [Edit: oops, fastposted by the man
Leehar, I've had mostly the same experience. Graceless_ and Madd777 thanks for your support
Re: The Championships - 1v1 - [Round 3]
So how will the second batch of games be sent out? Will it be sometime in the near future? Or are we treating part 1 of round 3 as if it were a separate round, and batch 2 will only get sent out when all the games from batch 1 are finished?
- mcshanester29
- Posts: 8662
- Joined: Tue Sep 07, 2010 3:09 pm
- Gender: Male
- Location: ID, USA
Re: The Championships - 1v1 - [Round 3]
Jurasu wrote:So how will the second batch of games be sent out? Will it be sometime in the near future? Or are we treating part 1 of round 3 as if it were a separate round, and batch 2 will only get sent out when all the games from batch 1 are finished?
Batch 2 will be sent out as soon as games are finished from batch 1!
Re: The Championships - 1v1 - [Round 3]
Were there ever stars advertised as a prize in these tournaments? If not, am I getting confused with something else? Either way, can't wait for more games
Thanks for running it.
- mcshanester29
- Posts: 8662
- Joined: Tue Sep 07, 2010 3:09 pm
- Gender: Male
- Location: ID, USA
Re: The Championships - 1v1 - [Round 3]
agentcom wrote:Were there ever stars advertised as a prize in these tournaments? If not, am I getting confused with something else? Either way, can't wait for more gamesThanks for running it.
As far as I know there never were any
Re: The Championships - 1v1 - [Round 3]
Yeah I looked at the other championships tourneys and didn't see any, so I'm probably imagining things. I think stars were announced for the Conquer Cup some time around when the Championships started ... or something 
Re: The Championships - 1v1
Repost:
Update:
I still have a certain fondness for giving lots of players opportunities through the three different qualification methods, but ... only 1 non-officer has made it to the halfway point. Six more made the first cut which eliminated 25% of the field. I count 10 total, so it looks like only 3 of them were eliminated in the first round. So over a quarter were eliminated when slightly less than 25% of the rest of the field was eliminated. And then 6/7 were eliminated when only 26/89 of the rest of the field were eliminated. (Caveat: I'm looking at who is non-officers right now. Might have been slightly different at start of tourney, but I doubt by much.) Add to this that the fact that the elimination rate for colonels and above is 8/41 at this point where the average of all players is 1/2. Thus, given the very high correlation between score and performance (at least so far), you could definitely make the case for making the entire tourney based on score. (Results may be different in other types of tourneys, like the dubs one. Idk.)
Anyway, just wanted to follow up on that. I was in pretty easily, so it doesn't really affect me one way or another, except for the slight advantage I get from having a slightly weaker field overall. But it is something to think about.
agentcom wrote:After all the concern about giving people a fair shot at playing, I am noticing that non-officers are 3/22 in their games. I know it's early, but that's an indication that you could perhaps allow the entries based on points as was originally planned. (There's also the caveat that I'm sure there are some lower officers there near the top of the scoreboard that wouldn't have got in based on points alone.)
Then again, it seems like more fun to allow people a bunch of different ways into the tournament. I guess you've just got to balance that against the fact that every time you let someone in through one of the alternative methods, you take the place of someone else who (at least the early results show) would be better suited for the tournament.
Update:
I still have a certain fondness for giving lots of players opportunities through the three different qualification methods, but ... only 1 non-officer has made it to the halfway point. Six more made the first cut which eliminated 25% of the field. I count 10 total, so it looks like only 3 of them were eliminated in the first round. So over a quarter were eliminated when slightly less than 25% of the rest of the field was eliminated. And then 6/7 were eliminated when only 26/89 of the rest of the field were eliminated. (Caveat: I'm looking at who is non-officers right now. Might have been slightly different at start of tourney, but I doubt by much.) Add to this that the fact that the elimination rate for colonels and above is 8/41 at this point where the average of all players is 1/2. Thus, given the very high correlation between score and performance (at least so far), you could definitely make the case for making the entire tourney based on score. (Results may be different in other types of tourneys, like the dubs one. Idk.)
Anyway, just wanted to follow up on that. I was in pretty easily, so it doesn't really affect me one way or another, except for the slight advantage I get from having a slightly weaker field overall. But it is something to think about.
Re: The Championships - 1v1 - [Round 3]
chapcrap wrote:Special Gameplay: Fog (Round 2, 3) [50% +1 of bracket round will be fog)
How are you possibly going to do that?
