hi,
something like this suggestion has been suggested before: http://www.conquerclub.com/forum/viewtopic.php?f=4&t=134840, you can also state your support in this thread.
sniff
threads merged!
sniff
[GO] HQ / Capital Game Type
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Please read the Community Guidelines before posting.
And don't forget to search for previously suggested ideas first!
HQ Option
Concise description:
Specifics/Details:
How this will benefit the site and/or other comments:
- Allowing the option to designate a territory as your HQ, once your HQ has been captured, you're out!
Specifics/Details:
- The option might go well with manual startings of a game.
How this will benefit the site and/or other comments:
- It would be fun...
The answer, my friend, is blowing in the wind.
Re: HQ Option
MERGED:
Last edited by spiesr on Tue Apr 08, 2014 3:13 pm, edited 4 times in total.
Reason: Added more.
Reason: Added more.
Re: HQ Option
It has been eight years since this discussion? Was it rejected?
The answer, my friend, is blowing in the wind.
- BigBallinStalin
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Re: HQ Option
Not rejected. Just politely ignored.
- macbone
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Re: HQ Option
It's a neat idea, though, especially if only the player knows where the base is. It could be fun with team games, too, where you have to defend all the players' bases, not just your own.
- sempaispellcheck
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Re: HQ Option
It's a neat idea, but we already have some maps that work like that - All Your Base and Antarctica, to name only two.
On those maps, would this option mean you would have to select a non-base territ as your HQ and protect both your HQ and your base?
Or would this somehow remove the losing condition for these maps?
sempai
On those maps, would this option mean you would have to select a non-base territ as your HQ and protect both your HQ and your base?
Or would this somehow remove the losing condition for these maps?
sempai
Re: HQ Option
I looked at the All your Base map and actually played the Antarctica map. These maps are very complicated. I would like to have the HQ option on classic map. I'm not a computer whiz, but I'm sure a programmer could figure something out. Is it possible to have "x or y" input on these complex maps if HQ option was selected? Like either capture all the bases or the one designated base to freeze the player to death (in the context of the Antarctica map)?
The answer, my friend, is blowing in the wind.

