owenshooter wrote:congrats to me for calling 4 guys playing Risk in the park on my bike road home, "Risk Novices"!!! If you aren't rolling the bones on Conquer Club, you aren't a real RISK man!!! i expect an influx of PM from new recruits this evening... Congrats to me for always flying my Conquer Club Freak Flag!!! the black jesus rocks...-el Jesus negro
Congrats to owen for being a good ambassador!
congrats to me for setting up the perfect alibi for my 4 new multis i will use on my rise to CONQUEROR!!!! the black jesus has spoken...-el Jesus negro
Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation makes it ever so much more erotically thrilling"
Congrats to [player]DiM[/player] for an appearance in the forums!!! seems like the old perma-bans really are being reconsidered!!! or perhaps they just need some maps that are actually sexy, innovative and fun to play!!! congrats on your return!!! the black jesus is pleased...-el Jesus negro
Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation makes it ever so much more erotically thrilling"
owenshooter wrote:Congrats to [player]DiM[/player] for an appearance in the forums!!! seems like the old perma-bans really are being reconsidered!!! or perhaps they just need some maps that are actually sexy, innovative and fun to play!!! congrats on your return!!! the black jesus is pleased...-el Jesus negro
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
owenshooter wrote:Congrats to [player]DiM[/player] for an appearance in the forums!!! seems like the old perma-bans really are being reconsidered!!! or perhaps they just need some maps that are actually sexy, innovative and fun to play!!! congrats on your return!!! the black jesus is pleased...-el Jesus negro
Congrats on not realising that the maps he made are one of the main reasons for the mass exodus. And a special congrats for the post saying how much you love risk and then complimenting the worst map maker in history. Proof that jesus loves all!!
linda wrote:Congrats on not realising that the maps he made are one of the main reasons for the mass exodus. And a special congrats for the post saying how much you love risk and then complimenting the worst map maker in history. Proof that jesus loves all!!
Congrats to linda for not realizing that DiM did not create the Promontary Summit map... The black jesus is amused...-el Jesus negro
Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation makes it ever so much more erotically thrilling"
linda wrote:Congrats on not realising that the maps he made are one of the main reasons for the mass exodus. And a special congrats for the post saying how much you love risk and then complimenting the worst map maker in history. Proof that jesus loves all!!
Congrats to linda for not realizing that DiM did not create the Promontary Summit map... The black jesus is amused...-el Jesus negro
no, no, no. she legitimately hates the maps i made simply because they're not classic-style gameplay maps, but rather maps with more complex mechanics. which frankly i don't mind, not everybody has the will or the capacity to enjoy my maps. that's why there are over 200 of them available so that everybody can chose whatever he wants.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
linda wrote:Congrats on not realising that the maps he made are one of the main reasons for the mass exodus. And a special congrats for the post saying how much you love risk and then complimenting the worst map maker in history. Proof that jesus loves all!!
Congrats to linda for not realizing that DiM did not create the Promontary Summit map... The black jesus is amused...-el Jesus negro
no, no, no. she legitimately hates the maps i made simply because they're not classic-style gameplay maps, but rather maps with more complex mechanics. which frankly i don't mind, not everybody has the will or the capacity to enjoy my maps. that's why there are over 200 of them available so that everybody can chose whatever he wants.
Congrats on not checking my games and realising i can play your maps!! They are not complex in the slightest, yes they look complex but the gameplay gets a big fat ZERO from myself and Hmmmmmmmmm around another 14,000 players. These maps are for children and the reason people don't have the capacity to play these maps is because they are boring and luck based. The strategy on most of these maps is akin to snakes and ladders, see who can get somewhere first!
linda wrote:Congrats on not checking my games and realising i can play your maps!! They are not complex in the slightest, yes they look complex but the gameplay gets a big fat ZERO from myself and Hmmmmmmmmm around another 14,000 players. These maps are for children and the reason people don't have the capacity to play these maps is because they are boring and luck based. The strategy on most of these maps is akin to snakes and ladders, see who can get somewhere first!
well, then it must be a bug in the map statistics, cause it shows 2 of my maps in the top 10 most played for overall and current month. and that's despite the fact that those maps have a various exclusions (12p, new recruits etc).
since you obviously know so much about map-making maybe you should stop by the foundry and offer some precious feedback.
of course posts like "it sucks and it's boring" won't work, so you'll actually have to try and put some thought into it and offer legitimate reasons and even suggestions. but i have no doubt you'll manage.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
linda wrote:Congrats on not checking my games and realising i can play your maps!! They are not complex in the slightest, yes they look complex but the gameplay gets a big fat ZERO from myself and Hmmmmmmmmm around another 14,000 players. These maps are for children and the reason people don't have the capacity to play these maps is because they are boring and luck based. The strategy on most of these maps is akin to snakes and ladders, see who can get somewhere first!
well, then it must be a bug in the map statistics, cause it shows 2 of my maps in the top 10 most played for overall and current month. and that's despite the fact that those maps have a various exclusions (12p, new recruits etc).
since you obviously know so much about map-making maybe you should stop by the foundry and offer some precious feedback.
of course posts like "it sucks and it's boring" won't work, so you'll actually have to try and put some thought into it and offer legitimate reasons and even suggestions. but i have no doubt you'll manage.
Congrats on missing the part where I described the strategy of AOR games = snakes and ladders. Basically they are one dimensional with one strategy. If they were anywhere near as good as the gameplay on 'risk style' maps they'd be board games, simple as that!
PS.....Congrats on steamworks, truly a masterpiece!
linda wrote:Congrats on not checking my games and realising i can play your maps!! They are not complex in the slightest, yes they look complex but the gameplay gets a big fat ZERO from myself and Hmmmmmmmmm around another 14,000 players. These maps are for children and the reason people don't have the capacity to play these maps is because they are boring and luck based. The strategy on most of these maps is akin to snakes and ladders, see who can get somewhere first!
well, then it must be a bug in the map statistics, cause it shows 2 of my maps in the top 10 most played for overall and current month. and that's despite the fact that those maps have a various exclusions (12p, new recruits etc).
since you obviously know so much about map-making maybe you should stop by the foundry and offer some precious feedback.
of course posts like "it sucks and it's boring" won't work, so you'll actually have to try and put some thought into it and offer legitimate reasons and even suggestions. but i have no doubt you'll manage.
Congrats on missing the part where I described the strategy of AOR games = snakes and ladders. Basically they are one dimensional with one strategy. If they were anywhere near as good as the gameplay on 'risk style' maps they'd be board games, simple as that!
PS.....Congrats on steamworks, truly a masterpiece!
but..but...snakes and ladders is an actual board game. and there must be quite a lot of snakes and ladders fans around here if people keep playing my maps.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
iAmCaffeine wrote:Congrats to linda for personally knowing all 14k members of this site and their map preferences.
she's probably working for the NSA
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Congratulations to betiko for driving the easiest bargain in CC history. I was prepared to wear his avatar for 1 month per bj. He suggested a week per bj. It is so nice when both parties are satisfied
Congrats to CC for having lots of nice maps! Your "random" is absolute horrid scripted bull shit that doesn't even come close to believable - but hey - your maps are cool and pretty. You can stick the rest of this crap up your asses..
This post was made by jefjef who should be on your ignore list.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
jefjef wrote:Congrats to CC for having lots of nice maps! Your "random" is absolute horrid scripted bull shit that doesn't even come close to believable - but hey - your maps are cool and pretty.
Congrats to jefjef for not having seen the Promontory Summit Map, and i hope he never does... Congrats!!! the black jesus has spoken...-el Jesus negro
Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation makes it ever so much more erotically thrilling"
congrats to me on a double post!!! and congrats to [player]rhp 1[/player] for his awesomeness!!! dude is my new CC idol!!! i kid, because i respect!! the black jesus has spoken...-el Jesus negro
Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation makes it ever so much more erotically thrilling"
Congrats to this thread for being exactly 6 years old.
12:17:31 ‹Pixar› im gonna be fappin to that all night long 10:59:12 ‹rhp 1› holy hell... that did it.. I pissed myself 15:15:52 ‹Ace Rimmer› Sackett58, I think I may get some action this weekend 15:16:05 ‹Sackett58› Right hand or left Ace?