Malta [Quenched]

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Wisse
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Re: Malta map

Post by Wisse »

r1yan wrote:I can't wait to play on this map. Please make it become one of the maps that can be used. [-o< And so on and so forth. We all want to play on the new map!!!!!!!!!!!!!!!!!!



don't spam with emoticons pls
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hulmey
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Post by hulmey »

why not???
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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Wisse
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Post by Wisse »

hulmey wrote:why not???

because it is anoying to see 50 emoticons in a post
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hulmey
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Post by hulmey »

so...guy just wants the map finished coz he likes it!!! Big deal....

Its not like tis 1/2 a page long and u got to keep on scrolling down :?
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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Wisse
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Post by Wisse »

hulmey wrote:so...guy just wants the map finished coz he likes it!!! Big deal....

Its not like tis 1/2 a page long and u got to keep on scrolling down :?

so it is just annoying the same as using more than one ! in one row...
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Qwert
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Post by Qwert »

I think that you must put all numbers 8, these is best number for centralising. :wink:
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NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
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Wisse
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Post by Wisse »

qwert wrote:I think that you must put all numbers 8, these is best number for centralising. :wink:

or 88 :)
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Qwert
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Post by Qwert »

Of course 88 too. :wink:
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NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
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insertnamehere
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Post by insertnamehere »

JUST MAKE IT ALREADY , ive been supporting this for ages and i still cant play it!!!!!!!!!!!!!! also i call playing in hte first game with it .
list of people who i hate , any deadbeats . and lord buckback.
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Ruben Cassar
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Post by Ruben Cassar »

Stop spamming this thread guys. :p I won't be touching this map for at least another month due to real life commitments. Qwert I will let you centralise my numbers when the time comes because I know you are an expert at that! :)

I am busy with exams and finals at university for the coming month and barely have time to take my turns let alone update this map.

However I have a graphical update that I haven't posted yet which is ready. I just need to tweak some stuff but I don't have time right now. I will do that come end of June hopefully. See you again on this thread then.
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DiM
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Post by DiM »

stop it :evil:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Gilligan
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Post by Gilligan »

I'm really surprised this isn't in Final Forge.
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KEYOGI
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Post by KEYOGI »

That's enough r1yan, no more spamming please.

Gilligan, we're still waiting on an update from Ruben before any Final Forge decision will be made. Not trying to hurry you up Ruben, I know you're a busy man. :wink:
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Gilligan
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Post by Gilligan »

KEYOGI wrote:That's enough r1yan, no more spamming please.

Gilligan, we're still waiting on an update from Ruben before any Final Forge decision will be made. Not trying to hurry you up Ruben, I know you're a busy man. :wink:


Ahh. Thanks :wink:
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RjBeals
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Post by RjBeals »

Ruben - How'd your exams go & where's that update! You've been working on this longer than my italy map! Seriously though - I'm not spamming your thread and I know you'll post when you're ready, I'm just giving you a kick in the backside to get on with it :P
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Ruben Cassar
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Post by Ruben Cassar »

RjBeals wrote:Ruben - How'd your exams go & where's that update! You've been working on this longer than my italy map! Seriously though - I'm not spamming your thread and I know you'll post when you're ready, I'm just giving you a kick in the backside to get on with it :P


My exams end on the 14th. Hopefully I will do an update soon after that date RJ! :) I have actually been spending too much time posting comments in the foundry than I intended to do lately! Thanks for the friendly 'kick'! :lol:
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Ruben Cassar
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Post by Ruben Cassar »

Here is the latest update to the Malta map.

Latest version 4.21a:

1. Modified the territory fonts to make them more legible and used a single colour for the fonts.
2. Changed the position of some of the army circles to better fit the map.
3. Darkened the borders as requested.
4. Changed the background as requested.
5. Added impassable objects were requested.

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This is version 4.20 as a comparison:

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DiM
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Post by DiM »

the trees are strange looking. maybe tweak them a bit. they look fuzzy
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Ruben Cassar
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Post by Ruben Cassar »

DiM wrote:the trees are strange looking. maybe tweak them a bit. they look fuzzy


The trees have been discussed extensively in the past and they have already been modified according to what the majority preferred.

Btw, while we are at it I want to thank Keyogi for giving me additional graphics like the trees and mountains and Yeti C for helping me with the code. I will give you credit in the final version of the map. Sorry I forgot to do that in this version guys!
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DiM
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Post by DiM »

Ruben Cassar wrote:
DiM wrote:the trees are strange looking. maybe tweak them a bit. they look fuzzy


The trees have been discussed extensively in the past and they have already been modified according to what the majority preferred.




other than the trees everything looks really good. better than 4.20.

so i'm ok with them if you don't want to change them :roll:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Wisse
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Post by Wisse »

doesn't it look better to have the text without shade (large file)?

and mayby you can post a pic with the xml numbers 88?
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Ruben Cassar
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Post by Ruben Cassar »

Wisse wrote:doesn't it look better to have the text without shade (large file)?

and mayby you can post a pic with the xml numbers 88?


I will post a picture with XML numbers but since I have changed the location of some of my army shadows that needs to be modified and I haven't done that yet.

I did not understand to what you are referring in the first part of your question though.
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Wisse
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Post by Wisse »

sorry; i meant the names of the countries, there is a shade behind it, wouldn't it be looking better if there wasn't?
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Ruben Cassar
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Post by Ruben Cassar »

Wisse wrote:sorry; i meant the names of the countries, there is a shade behind it, wouldn't it be looking better if there wasn't?


Ah okay. Hmm I kind of like them as they are, however I will see what other people think about them as well.
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Wisse
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Post by Wisse »

-sorry i asked a wrong question in this post i see it now, don't mind this post-
Last edited by Wisse on Mon Jun 11, 2007 2:07 pm, edited 2 times in total.
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