4 Star Meats [Quenched]

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Gilligan
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Re: 4 Star Meats [17 March 2013] v29 pg40

Post by Gilligan »

I like it the way it is. Some parts can't get much smaller.
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Seamus76
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Re: 4 Star Meats [17 March 2013] v29 pg40

Post by Seamus76 »

dana1971 wrote:I can get side stats to fit on my I-pad, so I'm not sure why it won't for your monitor?
Does anyone else have this issue, because changing the size isn't as simple hitting a scale down button. The XML would need to be reworked, and well as the image being rescaled and reloaded.

Best Wishes,
Dana
Totally agree. Also, the map is within the accepted and approved dimensions, so if there is a problem then it should be addressed on a higher level and not map specific.
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Dukasaur
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Re: 4 Star Meats [17 March 2013] v29 pg40

Post by Dukasaur »

Well, I"m not the only one who feels this way.
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But I'll leave you with that, and not mention it further. I realize I'm in the minority here.
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mcshanester29
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Re: 4 Star Meats [17 March 2013] v29 pg40

Post by mcshanester29 »

I don't have to scroll to see the map so not sure what the problem is
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Epitaph1
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Re: 4 Star Meats [17 March 2013] v29 pg40

Post by Epitaph1 »

I can't comment on the side stats issue, but the word "outer" is misspelled in the drop down bar when you attack from the Outer Skirt (it's spelled "outter"). Pretty minor, but worth correcting if you can.
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Re: 4 Star Meats [17 March 2013] v29 pg40

Post by ManBungalow »

Map size is fine. The only map on CC which I think is obnoxiously oversized is Island of Doom, but that's a matter for a different thread.

However, different subject:

Have you/anybody considered making the 4 star meats logo a killer neutral? Or having an auto-decay?
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dana1971
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Re: 4 Star Meats [17 March 2013] v29 pg40

Post by dana1971 »

I did think about making the Star Logo a killer neutral, but felt it would be more interesting to see what players did with an autodeploy that could attack so many parts of the map.
It amazes me how often players will just let an autodeploy grow unchecked.
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Brew City
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Re: 4 Star Meats [17 March 2013] v29 pg40

Post by Brew City »

A filet is just a steak cut from the tenderloin. Just FYI;-)
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thenobodies80
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Re: 4 Star Meats [17 March 2013] v29 pg40

Post by thenobodies80 »

              Quenching

---The Beta period has concluded for the 4 Star Meats Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations [player]dana1971[/player], your shiny new medal is well-earned =D>


Conquer Club, enjoy!
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thenobodies80
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Re: 4 Star Meats [17 March 2013] v29 pg40

Post by thenobodies80 »

Now, in the next hours or so, some of you may notice that even if the map is quenched, it is listed as Beta into the start a game page, etc etc.
This because I'm not going to change the status. Admins have to do a test, not directly related to the map but with the recently released Beta Medals. For this reason we need to wait they do their job, it shouldn't take too long.
Apart for the status, everything else works as usually.

Congrats again dana1971
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dana1971
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Re: 4 Star Meats [Quenched]

Post by dana1971 »

HOORAY!!!
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Gilligan
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Re: 4 Star Meats [Quenched]

Post by Gilligan »

Just noticed "outer" is spelled "outter" in "outer skirt"
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thenobodies80
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Re: 4 Star Meats [Quenched]

Post by thenobodies80 »

Gilligan wrote:Just noticed "outer" is spelled "outter" in "outer skirt"


Uploaded for testing. Please try it even if it's just a name change. I'll send it for live upload in 24 hours.
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Charle
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Re: 4 Star Meats [Quenched]

Post by Charle »

Where is the fillet?
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