Somebody has to be first - polywar?
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Somebody has to be first - polywar?
Who wants to break some new ground?
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
Re: Somebody has to be first - polywar?
How would it work?
Re: Somebody has to be first - polywar?
TheCrown wrote:How would it work?
You want me to think too?
Something like 15-20 of each setting (x2, x3, x4) homes for each clan
same map can be used say 3-5 times but different home players, away team could use the same player for each
max 5 or 6 games for any one player
no speed or beta, not sure about freestyle as it's not a setting I use myself but I guess there should be limited room for it, I see no reason to restrict anything else but round limits are probably wise for all games (50?)
For some unknown reason "cheese on toast" just popped into my head, I must be hungry!
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
Re: Somebody has to be first - polywar?
and yes 5 or 6 games isn't enough for maybe 120 games, in need of food! (or possibly less wine!)
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
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chemefreak
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Re: Somebody has to be first - polywar?
You will need to worry about this restriction for medals and privs.
"The game composition must comprise of at least 80% Team Games."
I'm not say "no" here, but there will definitely need to be some thought put into how these are used in clan wars. To me they look and act like singles matches. So they should not be more than 20% of the games in any war. That sounds reasonable. Anywho, just giving you a head's up that a pure polywar will not get medals and may or may not be eligible for privs.
Thanks.
"The game composition must comprise of at least 80% Team Games."
I'm not say "no" here, but there will definitely need to be some thought put into how these are used in clan wars. To me they look and act like singles matches. So they should not be more than 20% of the games in any war. That sounds reasonable. Anywho, just giving you a head's up that a pure polywar will not get medals and may or may not be eligible for privs.
Thanks.

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Re: Somebody has to be first - polywar?
chemefreak wrote:You will need to worry about this restriction for medals and privs.
"The game composition must comprise of at least 80% Team Games."
I'm not say "no" here, but there will definitely need to be some thought put into how these are used in clan wars. To me they look and act like singles matches. So they should not be more than 20% of the games in any war. That sounds reasonable. Anywho, just giving you a head's up that a pure polywar will not get medals and may or may not be eligible for privs.
Thanks.
Understandable that a polywar is no more eligible for medals than a 1v1 which is essentially the same thing, just different settings, but if not eligible for privileges then neither should a 1v1 war be either, but the precedent has already been set for those.
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
- NoSurvivors
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Re: Somebody has to be first - polywar?
Vid_FISO wrote:chemefreak wrote:You will need to worry about this restriction for medals and privs.
"The game composition must comprise of at least 80% Team Games."
I'm not say "no" here, but there will definitely need to be some thought put into how these are used in clan wars. To me they look and act like singles matches. So they should not be more than 20% of the games in any war. That sounds reasonable. Anywho, just giving you a head's up that a pure polywar will not get medals and may or may not be eligible for privs.
Thanks.
Understandable that a polywar is no more eligible for medals than a 1v1 which is essentially the same thing, just different settings, but if not eligible for privileges then neither should a 1v1 war be either, but the precedent has already been set for those.
+1!
- IcePack
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Re: Somebody has to be first - polywar?
NoSurvivors wrote:Vid_FISO wrote:chemefreak wrote:You will need to worry about this restriction for medals and privs.
"The game composition must comprise of at least 80% Team Games."
I'm not say "no" here, but there will definitely need to be some thought put into how these are used in clan wars. To me they look and act like singles matches. So they should not be more than 20% of the games in any war. That sounds reasonable. Anywho, just giving you a head's up that a pure polywar will not get medals and may or may not be eligible for privs.
Thanks.
Understandable that a polywar is no more eligible for medals than a 1v1 which is essentially the same thing, just different settings, but if not eligible for privileges then neither should a 1v1 war be either, but the precedent has already been set for those.
+1!
There are no 100% 1v1 wars, except for the 1 vs 1 Event. Next year, it'll likely be a poly event but still to be determined.

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Re: Somebody has to be first - polywar?
Isn't the idea of a polywar the same as a lot of clan wars anyways just merely without the mockery of different people pushing the attack button?
Not sure why it wouldn't qualify for medals, but then again I've argued for years that 1v1 wars should count as well.
Not sure why it wouldn't qualify for medals, but then again I've argued for years that 1v1 wars should count as well.