CC Dispatch [Issue 101 18-08-13] Announcements Galore

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CC Dispatch [Issue 101 18-08-13] Announcements Galore

Post by Dukasaur »

Welcome Comrades to the 101st edition of the Dispatch :)

A big welcome to [player]mcshanester29[/player] who has joined the newsletter staff in the War Games department! A special hello to [player]trinicardinal[/player], who has gifted us with a guest article in the Platoon Report!

I hope that you are noticing the many changes we have been making in the Dispatch over the last few months, as we make it a more useful and comprehensive resource. More is yet to come. Starting with this issue, it is our resolution to include coverage of all recent announcements in the Late-breaking News section. As if luck was on our side, this new resolution has been accompanied by a large number of announcements to cover. It's been an eventful two weeks on CC!

Here's what we have on tap for you:

In the Mess Hall you will find the "this and that" which doesn't have a section of its own. [player]StubbsKVM[/player] presents the final installment of his play-by-play account of an SoC training game. [player]Safariguy5[/player] presents another installment of the Scum Insider.

The Platoon Report covers all aspects of the Clan scene.

War Games is all the news from the Tournament world.

Cartographic Surveillance is our regular look at the Foundry.

Our Next Mission Brief will tell you who is the interrogation target for next issue, and information on how to subscribe or how to sign up to join the newsletter staff.

[player]Dukasaur[/player] - Chief Executive

And finally some late-breaking news:

Late-breaking News and Announcements
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Editor's review: I like to prowl the archives sometimes, and I find some really good articles that I feel deserve to be read again. Here is one such article, written two years ago when [player]koontz1973[/player] first became a Dispatch reporter:
Neutrals, Why! by koontz1973 (First published in Issue 53, 22-08-2011)
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If you would like to apply to join the news team, please visit the thread below for more details! :)
Click here for Recruitment Details...
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safariguy5
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Mess Hall

Post by safariguy5 »

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Welcome back Freestyle readers. Stubbs has a continuation of his SoC game and I've got a Scum Insider.

You Stay Classy, CC.

[player]safariguy5[/player]
Freestyle Executive


SoC: Following a Student by StubbsKVM
[spoiler=turn 7]Hello.

I have recently started as a student in the SoC. I have played 2 games there so far, of which I was able to win one. I decided that in order to attract more people to the SoC, and to show everybody how it works, I would do a turn-by-turn report on a game. Every turn I will share the map of the current turn, my thoughts on the current situation and how it's different from the last turn. I will also share the plans I will send in to the SoC teachers, and their comments on my plan. At last, I will share the outcome of that plan.

Hope you'll enjoy!

StubbsKVM


Turn 7
[bigimg]http://i42.tinypic.com/2py9ml2.jpg[/bigimg]

StubbsKVM=yellow

Thoughts
Purple has taken South America. Chances of winning are not looking very good at the moment. Well at least i have a set.
My Plan
Spoils to turn in: Johannesburg(b), Dakar(b), Berlin(r), Anchorage(g), Mexico City(b)
Next spoil set value: 6
Do you have a set of spoils? yes
Your Plans:
cash in Dakar, Berlin, Anchorage for 6
deploy 2 on F1, 2 on E5, 5 on A9.
Attack A12 from A9, move all
Reinforce all from E5 to E4
moving to A12 will guarantee me a card next turn.
Teachers comments
Looks good although I don't think you need to fort from E5 to E4...E4 seems to be mostly trapped by your singles and there is no guarantee that somebody will use them for a card spot.
Execution
Lost 2 troops, but got a card, which is important at this stage of the game. I took the teachers advice not to fort to E4.[/spoiler]
[spoiler=turn 8]Hello.

I have recently started as a student in the SoC. I have played 2 games there so far, of which I was able to win one. I decided that in order to attract more people to the SoC, and to show everybody how it works, I would do a turn-by-turn report on a game. Every turn I will share the map of the current turn, my thoughts on the current situation and how it's different from the last turn. I will also share the plans I will send in to the SoC teachers, and their comments on my plan. At last, I will share the outcome of that plan.

Hope you'll enjoy!

StubbsKVM


Turn 8
[bigimg]http://i43.tinypic.com/9ivfk3.png[/bigimg]

StubbsKVM=yellow

Thoughts
Plenty of people have used their sets. But no major movements.
My Plan
Spoils to turn in: Johannesburg(b), Mexico City(b), Anchorage(g)
Next spoil set value: 15
Do you have a set of spoils? no
Your Plans:
2 on A12, 1 on F1
Attack A11 from A12, adv 0
reinforce 0
hoping for a set to take out red.
1 loss
Teachers comments
Looks good to me...go for it.
Execution
Lost 1 troop and got the set. Next turn might be an important one.[/spoiler]
[spoiler=turn 9]Hello.

I have recently started as a student in the SoC. I have played 2 games there so far, of which I was able to win one. I decided that in order to attract more people to the SoC, and to show everybody how it works, I would do a turn-by-turn report on a game. Every turn I will share the map of the current turn, my thoughts on the current situation and how it's different from the last turn. I will also share the plans I will send in to the SoC teachers, and their comments on my plan. At last, I will share the outcome of that plan.

Hope you'll enjoy!

StubbsKVM


Turn 9
[bigimg]http://i42.tinypic.com/j8z0io.png[/bigimg]

StubbsKVM=yellow

Thoughts
Red cashed in, so I don't stand a chance to take him out this turn. Hopefully I'll survive until next turn. I'll have to take the chance not to cash in.
Also, apologies on the map. I forgot to take a screenshot before I proceeded on the turn, so the map is from after turn 9(not that it matters very much).
My Plan
Spoils to turn in: Johannesburg(b), Mexico City(b), Anchorage(g), Sydney(r)
Next spoil set value: 20
Do you have a set of spoils? yes
Your Plans:
don't cash
2 on A12, 1 of F1
attack A9 from A12, move 0
reinforce 0
Teachers comments
You are in good shape. Let's see what next round brings.
Execution
Success. Fireworks next turn.[/spoiler]

The Scum Insider by safariguy5
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Swifte
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Platoon Report

Post by Swifte »

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Welcome soldiers to another fine edition of the Platoon Report! The biggest clan events of the year just keep on rolling -- it's hard to believe the last phase of Clan League 5 is over halfway done. Fortunately for you, our reporters once again have great summaries of all you need to know. IcePack kicks off this edition with a look at the finished, ongoing, and some wars that have not yet come to pass in Conquer Cup 4. Our Clan League 5 reporter, Qwert, brings you the latest standings, a look at player transfer counts by clan, and an updated look at the MVP candidates from each league. Last but certainly no least, we have a special freelance report from trinicardinal, who takes a look at the ongoing battles in the 3rd Clan 1v1 Challenge.

Don't forget to let your CDF representatives know what questions you have for the F400 FAQ that IcePack is working on adding to the thread!

Happy warring, everyone!

[player]Swifte[/player]
Clan Executive

CC4 Update by IcePack
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CL5 Update by Qwert
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3rd 1v1 Challenge Update by trinicardinal
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War Games

Post by anamainiacks »

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Hello friends, and welcome to your favourite part of the Newsletter, "War Games", where you can find information about CC Tournaments, and other stuff in the Tournament scene!

In this issue, [player]mcshanester29[/player] makes his grand entry into the Tournament Team of the CC Dispatch! He's definitely no stranger to the tournament scene, having the fourth most number of tournaments under his belt among all Tournament Organisers - 220 completed tournaments, and 23 ongoing ones. With so much experience in tournaments, he'll certainly have much to bring to the Tournament Team, especially with his added perspective as a Tournament Directors on the site.

As the nature of his role as a TD and TO involves high volumes of interaction with many of the Tournament Winners, Organisers, and Directors, [player]mcshanester29[/player] will be focusing on bringing us more interviews with these members of the site - including one this week on [player]morleyjoe[/player], and helping out with other feature articles from time to time. It's indeed my pleasure to welcome him aboard!

Meanwhile, [player]DaveH[/player] and I continue to deliver our usual goods with the Tournament Tips, TPA Wrap, and Join This? Or Not! sections. Enjoy!

[player]anamainiacks[/player]
Tournament Executive


Meet the Tournament Winners: morleyjoe by mcshanester29
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Tournament Tips by DaveH
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TPA Wrap by DaveH
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Join This? Or Not! by anamainiacks
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Cartographic Surveillance

Post by Seamus76 »

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BETA, BETA, and more BETA. What a flurry of activity happening on the BETA front. Eight maps in play, including Spanish Armada, with more to come. Tribal War - Ancient Israel is temporarily Closed, but should be back up shorty. Maps in every stage need feedback, so please take a moment and let the Cartographers know your thoughts.

In this issue we go through the Maps in Development, uncover Hidden Symbols Part Two, and Koontz1973 shines a spotlight on one of cairnswk's next masterpieces.

And now, on with the show.

[player]Seamus76[/player] -- Foundry Executive

Maps in Development by Seamus76
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Hidden Symbols Part Two by Seamus76
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Spotlight onThe Race to Promontory Point by koontz1973
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And as Alex Berger said, "Maps are the foundation on which adventure is built." Enjoy.
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Next Mission Brief

Post by Dukasaur »

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Stay Tuned for the next issue of the ConquerClub Dispatch for an interrogation of [player]General Roy[/player]. Post any questions you may have for them here --> Interrogation with General Roy

Submitting Your Own Articles

If you have a story you think the ConquerClub Community would find interesting, you can submit your articles to [player]Dukasaur[/player] and you may just see your article published in the Newsletter!

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ConquerClub Dispatch Team

  • [player]Dukasaur[/player] - Chief Executive
  • [player]safariguy5[/player] - Freestyle Executive -
    • [player]StubbsKVM[/player] - Freestyle Writer
  • [player]Swifte[/player] - Clan Executive -
    • [player]Betiko[/player] - Clan Freelance
    • [player]IcePack[/player] - Clan Reporter
    • [player]Ickyketseddie[/player] - Clan Reporter
    • [player]Grifftron[/player] - Clan Freelance
    • [player]qwert[/player] - Clan Reporter
  • [player]anamainiacks[/player] - Tournament Executive -
    • [player]DaveH[/player] - Tournament Reporter
    • [player]mcshanester29[/player] - Tournament Reporter
  • [player]Seamus76[/player] - Foundry Executive -
    • [player]koontz1973[/player] - Foundry Reporter
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ViperOverLord
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Re: CC Dispatch [Issue 101 18-08-13] Announcements Galore

Post by ViperOverLord »

I was interviewed for a Meet the TO segment a few weeks back. It didn't make the last newsletter or this one. I guess my answers weren't good enough for them.
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Re: CC Dispatch [Issue 101 18-08-13] Announcements Galore

Post by Swifte »

ViperOverLord wrote:I was interviewed for a Meet the TO segment a few weeks back. It didn't make the last newsletter or this one. I guess my answers weren't good enough for them.


I checked and your interview has already been marked as complete and ready to print in issue 102.
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Re: CC Dispatch [Issue 101 18-08-13] Announcements Galore

Post by ViperOverLord »

Swifte wrote:
ViperOverLord wrote:I was interviewed for a Meet the TO segment a few weeks back. It didn't make the last newsletter or this one. I guess my answers weren't good enough for them.


I checked and your interview has already been marked as complete and ready to print in issue 102.


Ah. I thought maybe I jumped the gun. I just never got a follow-up; so I had figured....Anyhow, I didn't realize there was an elaborate process in place. I just figured it was all scrapped together very quickly.
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Re: CC Dispatch [Issue 101 18-08-13] Announcements Galore

Post by anamainiacks »

ViperOverLord wrote:
Swifte wrote:
ViperOverLord wrote:I was interviewed for a Meet the TO segment a few weeks back. It didn't make the last newsletter or this one. I guess my answers weren't good enough for them.

I checked and your interview has already been marked as complete and ready to print in issue 102.

Ah. I thought maybe I jumped the gun. I just never got a follow-up; so I had figured....Anyhow, I didn't realize there was an elaborate process in place. I just figured it was all scrapped together very quickly.

I guess as Tournament Executive I can give you an idea of what happened behind the scenes (:

[player]mcshanester29[/player] only officially joined the team after Issue 100, and he was working on 2 interviews in the short time between his joining and the assembly of our section of the Dispatch. I was on vacation from 14th to 18th August, so I asked my writers to have their articles done by the 13th.

We prefer to proofread our articles before letting them go into publishing, and [player]mcshanester29[/player] still had to do that on top of the formatting for both his interviews, as well as his regular TO and TD duties. In the end we decided to stagger the interviews, and let [player]morleyjoe[/player]'s run first because it was easier to proofread with the shorter answers.

So yep, don't worry, your answers are great material! I can't wait to have it published (:
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Re: CC Dispatch [Issue 101 18-08-13] Announcements Galore

Post by ViperOverLord »

Thanks for the insight. Good stuff.
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