CC Dispatch [Issue 97 - 17-06-13] Ice Ice Baby!

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CC Dispatch [Issue 97 - 17-06-13] Ice Ice Baby!

Post by Dukasaur »

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Welcome Comrades to the 97th edition of the Dispatch :)

This was supposed to be thehippo's last issue, but he seems to have headed for the door a few days early, so I guess I'm up to bat sooner than expected. To explain thehippo's mysterious early retirement, we have:
A CONTEST!

In this Issue we have an awful lot of IcePack. I just couldn't resist calling this one "Ice Ice Baby" because quite honestly he is everywhere. First, IcePack is the subject of this Issue's Interrogation. Second, he is here in his role as a Platoon Report reporter and administrator of the F400 ranking system. And third, he is here in Late Breaking News as the newest member of the Tech Team.

Okay, here's what we have on tap for you:

The first major section is Mess Hall and Interrogation Room, which includes another installment of Safariguy's Scum Insider and your interrogation of [player]IcePack[/player].

The Platoon Report covers all aspects of the Clan scene. [player]Swifte[/player], [player]IcePack[/player] and [player]qwert[/player] bring you all the stats from all the major clan events.

War Games is what we call the Tournament Section. In this Issue, I pass the baton to my successor.

Cartographic Surveillance will tell you all the news from the Foundry. Is it my imagination or is it a very bright foundry lately? 2012 seemed to be all about sad-looking faded pastel colours in the foundry. 2013 so far seems to have much more vibrant and electric colours. I just look down the list at Seamus' list of Maps In Development and the colours are just popping out at me!

Finally, our Next Mission Brief will tell you about what to expect in our next issue.

This is the Issue in which we were planning to roll out our new Classified Ads section, but quite frankly we haven't worked out the details of how that will work. So, for now, here is the one and only Classified Ad that we've recieved:
Do you love team games that include good communication? Would you like to partner some of the best team players on CC? If you answered "yes", you might be exactly what we are looking for. CC's #1 clan, The Odd Fellows Union, is looking for new members. For consideration, send a PM to [player]catnipdreams[/player].


Late breaking news:
Beta Test Team by Dukasaur
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[player]Dukasaur[/player] - Chief Dispatch Executive


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WE NEED MORE REPORTERS!

... in every department! Well, Clans seems to be pretty full right now, but Foundry, Tournaments, and Freestyle are all very, very understaffed. If you have a bit of writing talent and would like a chance to show it off, please hop aboard! If you would like to apply to join the news team, please visit the thread below for more details! :)
Click here for Recruitment Details...
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Dukasaur
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Mess Hall and Interrogation Room

Post by Dukasaur »

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Hello again readers. I've got a nice new Scum Insider and IcePack talks about candy, clans, and sambucca.
You Stay Classy, CC.

[player]safariguy5[/player]
Freestyle Executive


The Scum Insider by safariguy5
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[spoiler=Interrogation of IcePack]Q. How does it feel to be the leader of such a glorious clan?

It feels great, I love everyday of it. :) The guys in the Fallen are the best there is (obvious bias / shameless plug)! Very friendly, supportive bunch.
A large part of the reason I'm still around are the great people I interact with everyday.


Q. What color underwear are you wearing as of right now?

Blue and white checkered?

Q. Why don't you like sports?

I do like sports, the good ones! I grew up in Canada, so I enjoy a good hockey game, I love NASCAR, and the NFL.

Q. Who is your favorite member on CC that starts with the letter P ends in R with 5 letters?

None comes to mind.

Q. Why is chapcrap a leader?

I don't know…I think there were some back room dealings, blackmail, and possibly some bribery involved to get himself there.

Q. When am I (Pixar) going to get a promotion?

Well, seeing as you left it will be rather difficult to promote you! I think you'll have to save this for theCrowns interview :)

Q. Besides CC what other hobbies do you enjoy?

I enjoy all board games, a few online games, sports, cards, traveling etc., generally a small varied interest in lots of things. My brother and I have also designed a few board games, CCG's, and RPG's over the years as a side hobby.

Q. Who do you think you are?

The same person I've always been.

Q. Where do you get the nerve?

21st and Broadway.

Q. What's your problem?

Right now, not enough Sambucca left over :(

Q. Why didn't you buy the site from lackattack?

The ninja turtles beat me to it.

Q. Will you make El_Jefe an offer?

Not anytime soon haha, I will be investing my monies into a little start up of my own little business instead.

Q. How much for some gourmet caramel?

Speaking of…. depends on the flavor, but generally about $20 for a pound of delicious, small batch gourmet caramel plus S&H. I recommend the espresso flavor :)

Q. What was your greatest comeback in CC?

Game 12690178 This one probably is it, or comes very close. We were way down in the game and I was down to 1-2 territories left, looking like I was going to be eliminated. My partner was spread thin and unable to help. In the end, we made a exciting comeback and won the game! :)

Q. Where do you get the energy to devote to CC?

I enjoy CC incredibly, so there doesn't need to be much energy or motivation for me to get things done. The hardest part is keeping balance with RL.


Q. Ass or breast man?

Out of the two choices, definitely a breast man. I prefer overall the torso as a whole, stomach, chest, shoulders etc.

Q. Will Pixar get laid when he goes to college? Will it be someone other than rdsrds2120?

That will probably be between Pixar, rds, and Pixars future college roommate.

Q. Why did you decide to start the F400?

Actually I didn't start the F400, I merely have taken it over from past caretakers (FarangDemon and Gunn217).

Q. How did it get named "F400" is it Nascar based?

No, definitely not named from anything related to NASCAR (™). The "F" comes from its creator, FarangDemon and the 400 comes from the "algorithm of 400", of which the F400 uses to produce its rankings.

Q. Are there any distinct advantages to people starting new clans v. keeping with a clan that has a record (baggage)?

Not really. I suppose the only way there would be, is if you were in a very deep deep hole and felt you could somehow perform better than you did previously, but even in that situation you could really advance back up quickly if planned well. With the F400, a little effort, planning go a long way.

Q. Are you working on any other cool ranking ideas?

I've thought about it from time to time, yes. I plan to release at least one semi different / partial ranking system for the dispatch shortly once I've gone over all the details.

Q. Is it true if I (cooldeals) get a PM from you I will feel an Icy Chill on my left arm?

Only on Wednesdays.

Q. How do you put up with Pixar?

I don't, we shipped him off to TNC for reprogramming and further training.

Q. Is there any history to your nickname "IcePack"?

Not really, I made it years ago for another game and it kind of stuck with me.


Q. Why do you want to be a mod?

I enjoy volunteering for things that I spend my time on, getting involved. CC at the moment is one of my bigger hobbies, so I like to do what I can to help.

Q. On a scale from boring to peeing your pants excited, please rate yourself if a second Draknor map were to be made.

Definitely closer to the peeing my pants excited, it would definitely be enough to get me into the Foundry on a regular basis!

Q. Do you feel safer when you are wearing a belt, or suspenders?

Belt for sure! I always associate suspenders with older gent's.

Q. Do you sing while having a bath?

No, but occasionally I'll sing in the shower! This is a commonly playing on the stereo.

http://www.youtube.com/watch?v=oVo8g7T39A4

Q. If you could, who on CC would you want to have a passionate affair with?

Every clan war is a wonderful affair, usually both sides filled with more than a little passion…

Q. How much time do you spend on the F400 every day and cumulative per update?

Generally speaking, I spend a lot of time on the F400 more then required. IE: I'm playing around with settings, running what if scenarios, answering questions etc that I get asked through the week. Originally the F400 took up a LOT of my time. It was only updated once a month, and I ended up searching every major event thread, trying to get dates for things that weren't tracked took up countless hours. Updates took almost a weeks worth of evenings for me. Eventually I moved to simplify the system by requiring the event organizers to update their F400 information on the event as they went. This process change made it much easier for the F400 to function under one individuals watch. Now the actual update itself takes about a full evening, maybe two depending on how backed up or active the time period was. Cumulatively between questions, updates, and my own time spent on it probably 8-16 hours every two week period?

Q. If Mickey is a Mouse, and Donald a Duck and Pluto is a Dog...... What the hell is Goofy?

Harmlessly eccentric? I believe he's supposed to also be an anthropomorphic dog of sorts.

Q. If the doll Barbie is so popular why do you have to buy her Friends?

Because the greedy capitalist pigs in Mattel (™) designed it that way.

Q. Do you have a job? if you could would you change it for another? and on the "asshole list" where does your job rate? 100 been a fireman/paramedic or 0 been a lawyer/car-sales man/banker ?

Indeed, the government of the United States requires that I am a productive member of society. Therefore I currently work in the Construction Industry doing inspection and contract management. I'd like to run my own business one day, hopefully soon selling caramels. Depends on who you ask, actually I'm sure most people view my position as higher on the asshole list then most. We'll go with 30.

Q. I (Gustaf Wasa) would like to know how The Fallen got started, when and why. Who were the original founders? Was it a certain theme or desire that attracted you (such as competing in clan wars) or was it about having a place for the founders to hang out and organize team games? Is it as you imagined?

It was way back in May of 2012, chapcrap and happyfeet had just left KOA for EMP. A lot of people were trying to improve things within, and didn't seem like it was going anywhere the differences of opinion were too great. So, discussions began about starting our own clan. In the end, a group of KOA reunited with chap and happy, along with several others who were interested in something new to form the Fallen. The original idea sparked from myself, chapcrap, and happyfeet, while other founding members where GoranZ, aad0906, tbayjosh, mviola, greenoaks, nolefan5311, Odeuminus, Link0983, rousseau72, TheMoge, and Markus Orilius.

Yes, the Fallen has been a great success and I think I can speak for everyone in saying the atmosphere and competitive level is exactly how we imagined in the beginning, and have reached all our goals to date.


Q. What is your strategy and advice for your members in the current clan war with ... I (Gustaf Wasa) think their name is "Atlantis"?

Win. ;)

Q. Who does more chap or you? :P

We both spend a lot of time on the site, planning and doing things for the clan. Each of us has specific roles we play, so in some areas he does more, others I do.
In the end we (try) working as a team.


Q. What are the best and worst things about being a clan leader?

I enjoy the feeling of victory as a group, knowing we executed a plan and seeing it come together is exhilarating. The worst, is a very close loss and looking back knowing what could have been done differently afterwards.

Q. How crap is chap, really?

Chap is super crap. See here. I'm +250 its and 62% against him 1 vs 1. ;)

Q. Why don't you want to be a Clan Mod? And if instead you do, why you you think you deserve the position & are better placed than previously?

Well, to start with I have wanted to be a Clan Mod for a very long time. Deserve isn't the word I would use, but I feel I would be a good addition to the clan
area as I already have now / in the past volunteered many, many hours towards the clan area. I have lots of input, ideas, and general interest in the area that I feel could contribute to the clan area as a whole. The clan area wouldn't feel like "work" but enjoyable time spent somewhere I already put many hours into.
I've run wars, clan events, the F400, written for the Dispatch clan area team, read and keep up with nearly every clan war thread etc. It's something I'm passionate about and feel like I could make a valuable contribution to the team.


Q. So I see you're a Mod now Ice, just how exactly did you get to be a Mod and why?

Yes, I am! I'm CC's newest addition to the Tech Team. After many, many times and a few years of trying to get onto the CD team, I felt like I would begin pursuing other opportunities to volunteer on my favorite hobby site. I found out there was a need for someone to help manage a new team that was being put together by Blake and the Tech Team, and jumped on the opportunity. I'm really excited to be a part of the team, and looking forward to working with some great mates.

Q. Will you try making marshmellows?

This is something we will look into :), we've had many suggestions. Toffee, fudge, marshmallows, brittle, peppermint bark etc. Right now, our focus is caramels!

Q. Why Sambucca all the time?

Why not? :) Seriously though, drunk ice wednesdays wouldn't be the same without copious amounts of sambucca around the house.

Q. Post a pic. you know which one Im talking about..

I can only imagine you mean this one….? (IcePack being the center)
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[/spoiler]
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Platoon Report

Post by Dukasaur »

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Welcome to another edition of 'As the Clan World Turns'!

Once again we bring you the latest and greatest on the biggest events in the clan world. CC's newest mod, IcePack, brings us both another edition of the F400 rankings, and a great look at all the ongoing match ups of CC4. To top it off, we've got our first whiff of results and a look at the poll results from qwert reporting on CL5.

Good luck out there on the battlegrounds!

[player]Swifte[/player]
Clan Executive

June 15 F400 Update by IcePack
[spoiler=June 15 2013]Image[/spoiler]
CC4 Update by IcePack
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CL5 Update and Polls by qwert
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War Games

Post by Dukasaur »

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Hello again my friends, and welcome to your favorite part of the Newsletter, "War Games", where you can find information about CC Tournaments!

Starting with the next issue, the volunteer signing off with the words "Tournament Executive" will be [player]anamainiacks[/player]. A CC member since March of 2007, anamainiacks has been a huge part of the tournament world. He has 62 completed tournaments to his credit, four more in progress. The statistic that really reveals his character, however, is this: 17 of those tournaments are rescues. Rescuing a tournament is very often much harder than starting your own. The rescuer must figure out what was happening in the tournament before the original organiser abandoned it. Very often the original organiser left very poor documentation and the rescuer is something of a detective. In addition, he must motivate players who very often have lost interest and forgotten that they signed up for it. Many times he must rewrite badly-designed rules in the original. Anamainicks has really shone at this kind of difficult work, untangling interesting-but-unplayable messes like The King is Dead, and earning the respect and gratitude of many players.

In March of 2013 anamainiacks joined the staff of the Dispatch, and has impressed us so much that I have no hesitation whatsover about leaving my beloved Tournament section in his hands. I expect that in the next few issues you will be as impressed as I have been!

For the record, here is the succession list:
(Original CC Tournaments Newsletter)
Nov. 2007 to July 2009 (83 Issues!) [player]Gozar[/player]
Aug. to Sep. 2009 (4 Issues) [player]sailorseal[/player]
(Tournaments Section of the CC NEWS)
Feb. to July 2009 (12 Issues) [player]thenobodies80[/player]
Aug. 2009 (2 Issues) [player]Night Strike[/player]
Sep. 2009 (1 Issue) [player]Mad Pineapples[/player]
(Tournaments Section of the rebranded CC Dispatch)
Jan. to May 2010 (8 Issues) [player]Night Strike[/player]
June to Oct. 2010 (6 Issues) [player]Sir. Ricco[/player]
Nov. to Dec. 2010 (2 Issues) [player]JoshyBoy[/player]
Dec. 2010 to Aug. 2011 (13 Issues) [player]jricart[/player]
Sept. 2011 to June 2013 (44 Issues) [player]Dukasaur[/player]
June 2013 to ? [player]anamainiacks[/player]

A massive "Thank you!" to all my writers in the last 44 issues: angola, sonicsteve, DaveH, fuzzy316, WorldCup4James, thehippo8, NoSurvivors, sensfan, plurple, generalhead, and of course anamainiacks.

Many thanks to those who have helped me with advice, commentary, or encouragement: jricart, Samuelc812, Gilligan, soldierboy, General Brewsie, Leehar, Victor Sullivan, koontz1973, Swifte, and ManBungalow.

Many many thanks to all the people who have patiently sat for interviews with me. (And I will be back from time to time to conduct another!) A special thanks to my wife who has proofread my work so many times.

[player]Dukasaur[/player]
longest-serving Tournament Executive since Gozar himself,
signing off.


Tournament Tips by DaveH
[spoiler=Terminator Scoring - Part 2]In the previous edition (#96) I wrote some code to extract termination data and assign points according to the order of terminations in tournaments of this type. In this article I will go through the code used to summarise these points.

When the round or series of terminator games has completed, you end up with something like:[bigimg]http://img545.imageshack.us/img545/6912/terminatei.jpg[/bigimg] The terminate data has been summarised and you get a list of terminators scores next to the list of terminees with any points they have.

The "Total" button runs a macro that summarises these lists of scores. The process is straight forward;
1 list both columns together;
2 sort by player number;
3 if a player's name is duplicated, add the scores together on one and delete the other;
4 repeat until there are no duplicate players' names;
5 sort by total.

1 If the number of players and totals in the list is not known, we need to check on the number so we scan down the list until we have a blank cell.
Something like;
istart=row number of first player in the list
Continue to loop, incrementing the cell row variable until there is no player's name in the cell indicating the sell after the last one in the list;
i=istart
ilast=istart+1
While Cells(ilast,column number of first cell).value<>""
ilast=ilast+1
Wend
ilast=ilast-1
Now we have istart as the first cell row and ilast as the last cell row.
This code is as follows:

Code: Select all

Sub Total()
    istart = 5
    icolumn=7
    i = istart
    ilast = istart + 1
    While Cells(ilast, icolumn).Value <> ""
        ilast = ilast + 1
    Wend
    ilast = ilast - 1
End Sub

We can then copy the first two columns and paste it in a blank column and then copy and paste the second two columns below it. This code is as follows:

Code: Select all

    'Select the first two columns
    Range(Cells(istart, icolumn), Cells(ilast, icolumn + 1)).Select
    Selection.Copy

    'Paste special into the results column
    Cells(istart, icolumn + 5).Select
    Selection.PasteSpecial Paste:=xlPasteValues

    'Repeat for the second column
    Range(Cells(istart, icolumn + 2), Cells(ilast, icolumn + 3)).Select
    Selection.Copy

    'Paste special into the results column
    Cells(ilast + 1, icolumn + 5).Select
    Selection.PasteSpecial Paste:=xlPasteValues


2 Sort by player's names. Let me show you an easy way of doing this using the "Record New Macro" Excel command.
Simply select Tools/Macro/Record new macro. Leave the name as it is (Macro1) and start the recording. Select the two columns and sort by player's names and then stop the macro. Select Tools/Macro/Macros. Select Macro1 and edit - you get the following code:

Code: Select all

Sub Macro1()
'
' Macro1 Macro
' Macro recorded 07/03/2013 by DT Homer
'
    Range("L5:M48").Select
    Selection.Sort Key1:=Range("L5"), Order1:=xlAscending, Header:=xlGuess, _
        OrderCustom:=1, MatchCase:=False, Orientation:=xlTopToBottom, _
        DataOption1:=xlSortNormal
End Sub
We can now add our own range selection and copy the Macro1's sort information as follows:

Code: Select all

    'New Range definition
     inewlast=ilast + ilast + 1 - istart     ' this is the row position of the last name in the new column
    Range(Cells(istart, icolumn + 5), Cells(inewlast, icolumn + 6)).Select

    Selection.Sort Key1:=Range("L5"), Order1:=xlAscending, Header:=xlGuess, _
        OrderCustom:=1, MatchCase:=False, Orientation:=xlTopToBottom, _
        DataOption1:=xlSortNormal


3 Look for duplicate names. Something like a For/Next loop from the first to last player checking on duplicate names.
For i=istart to inewlast -1
a= cells(i, icolumn+5).Value
b= cells(i+1, icolumn+5).Value
If a=b then there is a duplicate name

End if
Next i

4 When a duplicate is found, the first score is increased by the second and the second line deleted.
cells(i, icolumn+6).Value=cells(i, icolumn+6).Value+cells(i+1, icolumn+6).Value
Range(Cells(i+1, icolumn+5), Cells(i+1, icolumn + 6)).Select
Selection.ClearContents

The code for this is

Code: Select all

        For i = istart To inewlast - 1
            a = Cells(i, icolumn + 5).Value
            b = Cells(i + 1, icolumn + 5).Value
            If a = b Then
                Cells(i, icolumn + 6).Value = Cells(i, icolumn + 6).Value + Cells(i + 1, icolumn + 6).Value
                Range(Cells(i + 1, icolumn + 5), Cells(i + 1, icolumn + 6)).Select
                Selection.ClearContents
            End If
        Next i

The clever bit is to resort and repeat until there are no more duplicates. We use a flag (j) to set when there is a duplicate and a While/Wend loop until the flag is not set.

5 The final part is to sort into the Score order and link the macro to a button. All the final code is as follows.

Code: Select all

Sub Total()
    istart = 5
    icolumn = 7
    i = istart
    ilast = istart + 1
    While Cells(ilast, icolumn).Value <> ""
        ilast = ilast + 1
    Wend
    ilast = ilast - 1
   
    'Select the first two columns
    Range(Cells(istart, icolumn), Cells(ilast, icolumn + 1)).Select
    Selection.Copy

    'Paste special into the results column
    Cells(istart, icolumn + 5).Select
    Selection.PasteSpecial Paste:=xlPasteValues

    'Repeat for the second column
    Range(Cells(istart, icolumn + 2), Cells(ilast, icolumn + 3)).Select
    Selection.Copy

    'Paste special into the results column
    Cells(ilast + 1, icolumn + 5).Select
    Selection.PasteSpecial Paste:=xlPasteValues

    'New Range definition
    inewlast = ilast + ilast + 1 - istart
    j = 1
    While j <> 0
        j = 0
        Range(Cells(istart, icolumn + 5), Cells(inewlast, icolumn + 6)).Select
        Selection.Sort Key1:=Range("L5"), Order1:=xlAscending, Header:=xlGuess, _
        OrderCustom:=1, MatchCase:=False, Orientation:=xlTopToBottom, _
        DataOption1:=xlSortNormal
        For i = istart To inewlast - 1
            a = Cells(i, icolumn + 5).Value
            b = Cells(i + 1, icolumn + 5).Value
            If a = b And a <> "" Then
                Cells(i, icolumn + 6).Value = Cells(i, icolumn + 6).Value + Cells(i + 1, icolumn + 6).Value
                Range(Cells(i + 1, icolumn + 5), Cells(i + 1, icolumn + 6)).Select
                Selection.ClearContents
                j = j + 1
            End If
        Next i
    Wend
    Stop
    Range(Cells(istart, icolumn + 5), Cells(inewlast, icolumn + 6)).Select
    Selection.Sort Key1:=Range("M5"), Order1:=xlDescending, Header:=xlGuess, _
    OrderCustom:=1, MatchCase:=False, Orientation:=xlTopToBottom, _
    DataOption1:=xlSortNormal
End Sub


(These "tips" started off as ones that I used to make it a bit easier in managing my own tournaments. Now, I am looking at other types of tournaments and scoring systems by all you innovative TO's out there. So, if you have a unique scoring system that you would like me to have a go at automating, please let me know and I'll be pleased to try and assist. Any queries on the above I'll be glad to respond to of course. Please note that I use Excel 2003, so there may be variation in the menu instructions if you have other versions of Excel)[/spoiler]
Tournament Tips by DaveH
[spoiler=Tournament Tips Index]The following is the link to all my articles to date:-

Tournament Tips Summary Link

The following are the article summaries; go to the above thread and then select the appropriate article number:

#1, Issue 58 - Beginner's guide to starting a tournament + links to CC'c tournament reference guides.
#2, Issue 59 - Different methods of randomising your list of players.
#3, Issue 60 - Excel coding of single player CC game invite pm's.
#4, Issue 61 - Excel coding of game progress reports for your tournament thread.
#5, Issue 62 - Excel macro to summarise your tournament thread's winner list.
#6, Issue 63 - Different scoring possibilities for Round Robin Tournaments.
#7, Issue 64 - An Excel template for managing single elimination tournaments.
#8, Issue 64 - Double elimination tournament formatting.
#9, Issue 65 - Design considerations for multiple elimination tournaments.
#10, Issue 66 - An Excel macro that totals tournament points.
#11, Issue 67 - Using an Excel lookup table to simplify tournament game match-ups.
#12, Issue 68 - Designing a 4-player tournament in which each player meets everyone else just once.
#13, Issue 69 - Design of a 16 player pair tournament in which you pair everyone else just once.
#14, Issue 70 - Excel code for inviting players into team games.
#15, Issue 71 - Excel code for updating team games.
#16, Issue 72 - Using Excel to get a list of all of CC's maps.
#17, Issue 73 - Excel code to update tournament winners from a list.
#18, Issue 74 - Setting up an additional Excel menu
#19, Issue 75 - Excel code that creates a tournament spreadsheet template - Part 1.
#20, Issue 76 - Excel code that creates a tournament spreadsheet template - Part 2.
#21, Issue 77 - Excel code that creates a tournament spreadsheet template - Part 3; Adding the main menu code.
#22, Issue 78 - Excel code that creates a tournament spreadsheet template - Part 4; Randomising the player list.
#23, Issue 79 - Use of VLookup function for assigning scores to a tournament spreadsheet.
#24, Issue 80 - TPA2 Scoring Spreadsheet - Adding an individual tournament score to a master spreadsheet.
#25, Issue 81 - Using Buttons - Getting to url's via buttons or pictures.
#26, Issue 82 - Tournament Rescue and Round Robins
#27, Issue 83 - The Excel coding of a routine to automate a Round Robin type tournament.
#28, Issue 84 - Terminator Tournaments - Excel code to get and summarise the termination data from a game.
#29, Issue 85 - Excel coding to add tournament points to the TPA2 master spreadsheet.
#30, Issue 86 - Secrets of Game Finder - What the game finder code means.
#31, Issue 87 - Translating Visual Basic Code into CC Code via Excel.
#32, Issue 88 - Scoring termination games by analysing the game log.
#33, Issue 89 - Part 1 of coding that can be used in League type tournaments.
#34, Issue 90 - Part 2 of coding that can be used in League type tournaments.
#35, Issue 91 - Part 3 of coding that can be used in League type tournaments.
#36, Issue 92 - Part 4 of coding that can be used in League type tournaments.
#37, Issue 93 - Using Excel to create a table in a thread
#38, Issue 94 - Tables Revisited - A far better way of creating tables in CC
#39, Issue 95 - More uses for the Excel VLookup function
#40, Issue 96 - Terminator Scoring[/spoiler]
TPA Wrap by DaveH
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Join This? Or Not! by anamainiacks
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Dukasaur
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Cartographic Surveillance

Post by Dukasaur »

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Welcome all. We have some great maps still in the works needing feedback, and with the recent launch of [player]dana1971[/player]'s 4 Star Meats there are currently 11 maps in BETA with more to come. How great is that! Keep in mind the BETA phase is one of the most important stages for a map, so if you haven't played these new maps join a game today, and as always, be sure to leave feedback in the map thread to help the progress.

And now, on with the show.

[player]Seamus76[/player] -- Foundry Executive

Maps in Development by Seamus76
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Spotlight on France 2.1 by koontz1973
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Creating Ocean Rings by Seamus76
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As Alex Berger said, "Maps are the foundation on which adventure is built." Enjoy.
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Dukasaur
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Next Mission Brief

Post by Dukasaur »

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Stay Tuned for the next issue of the ConquerClub Dispatch for an interrogation of [player]blakebowling[/player]. Post any questions you may have for them here --> Interrogation with blakebowling

Submitting Your Own Articles

If you have a story you think the ConquerClub Community would find interesting, you can submit your articles to [player]thehippo8[/player] and you may just see your article published in the Newsletter!

Subscription

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If you want each and every issue of the ConquerClub Dispatch delivered right into your Inbox, then Subscribe Here!

Coming in Issue 98 -- Classified Ads

Starting with Issue 97, we will on an experimental basis be accepting classified ads. At first, these will only be for CC related matters. Is your Clan looking for members? Your Social group? Do you want to give an extra boost to the Tournament you're planning or solicit comments on your Map?

Basic rules: We will accept TEXT only, with a character limit of 300 characters. Your text may include inline links (url= tags) but NOT links to graphics (img or bigimg tags). You may use the size= tag sparingly, but be careful. Your message may not exceed the normal size limitations for signatures, 150 pixels by 600 pixels. If you use oversize text you may find your ad getting rejected.

Please don't abuse this, or get into debates about the size limit. This will be a time-consuming program to run, and we are all just volunteers with limited time available. If we are swamped with ads we may have to cancel this initiative outright, but we really hope we can manage. It will be made easier if everybody plays nice and tries to stick within the rules.

Send your classified ads for Issue 98 to [player]Dukasaur[/player].

And speaking of being just volunteers with limited time, we always need more help. Please consider volunteering with the Dispatch. Contact any of the Executives listed below to offer your services!

ConquerClub Dispatch Team

  • [player]thehippo8[/player] - Chief Executive
    • [player]Dukasaur[/player] - Aide Executive
  • [player]safariguy5[/player] - Freestyle Executive -
    • [player]TheSaxlad[/player] - Freestyle Writer
    • [player]DoomYoshi[/player] - Freestyle Writer
  • [player]Swifte[/player] - Clan Executive -
    • [player]Betiko[/player] - Clan Freelance
    • [player]IcePack[/player] - Clan Reporter
    • [player]Ickyketseddie[/player] - Clan Reporter
    • [player]Grifftron[/player] - Clan Freelance
    • [player]qwert[/player] - Clan Reporter
  • [player]Dukasaur[/player] - Tournament Executive -
    • [player]anamainiacks[/player] - Tournament Reporter
    • [player]DaveH[/player] - Tournament Reporter
  • [player]Seamus76[/player] - Foundry Executive -
    • [player]koontz1973[/player] - Foundry Reporter
.
.
.
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iAmCaffeine
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Re: CC Dispatch [Issue 97 - 17-06-13] Ice Ice Baby!

Post by iAmCaffeine »

Looking very cool there. ;)
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rdsrds2120
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Re: CC Dispatch [Issue 97 - 17-06-13] Ice Ice Baby!

Post by rdsrds2120 »

Good looking issue!

BMO
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jabajabba
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Re: CC Dispatch [Issue 97 - 17-06-13] Ice Ice Baby!

Post by jabajabba »

Nice work all
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pretender77
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Re: CC Dispatch [Issue 97 - 17-06-13] Ice Ice Baby!

Post by pretender77 »

I liked the pic at the end IP
ImageImage

22:30:44 ‹Metsfanmax› wait
02/02/2013 22:30:47 ‹Metsfanmax› NoS is 16?
22:31:1 ‹Metsfanmax› there's no way that NoS is not like 27 years old
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Dukasaur
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Re: CC Dispatch [Issue 97 - 17-06-13] Ice Ice Baby!

Post by Dukasaur »

iAmCaffeine wrote:Looking very cool there. ;)

rdsrds2120 wrote:Good looking issue!

BMO

jabajabba wrote:Nice work all

pretender77 wrote:I liked the pic at the end IP

Thank you all!
“‎Life is a shipwreck, but we must not forget to sing in the lifeboats.”
― Voltaire
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