D-Day: Omaha Beach! [Quenched]

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Coleman
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Post by Coleman »

sully800 wrote:I understand the distinction between the standard and special bonuses. I am not asking you to change those lines.

I think it should be:

+4 EACH SHIP GROUP +7 ALL SHIPS
+2 EACH BUNKER +4 ALL BUNKERS
+2 EACH ARTILLERY +3 BOTH ARTILLERIES
+5 EACH BEACH -1 PLANE AND PARACHUTE

That way the seperation between standard and special bonuses is made, and the 2 labels for bunker/artillery are in the same row as you made the ship labels.

I think I agree with this one mibi. :oops:
Warning: You may be reading a really old topic.
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Kalten
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Post by Kalten »

it would be perfect if it was like, fipped over... you know north IS north!
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sully800
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Post by sully800 »

Kalten wrote:it would be perfect if it was like, fipped over... you know north IS north!


Yeah but North doesn't need to be up. That's why so many maps on this site have compasses- to show the direction of North. I do think this map should have a compass showing that North is down.
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mibi
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Post by mibi »

Changes:
1. Legend bonus text is rearranged as per sully.
2. plane and parachute is now "plane and it's parachute"
3 trench icon stands out less.

Image

a compass would be superfluous because there are no directional references.
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tenio
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Post by tenio »

When you say Artillery can attack closets targets do you mean that if someone captures a target you can move all the guys from the Artillery to the target? if so i don't think that is a very good idea. Maybe if it is possible you can make the captured target neutral or make the territory down to 1
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mibi
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Post by mibi »

tenio wrote:When you say Artillery can attack closets targets do you mean that if someone captures a target you can move all the guys from the Artillery to the target? if so i don't think that is a very good idea. Maybe if it is possible you can make the captured target neutral or make the territory down to 1


you are correct, but what you propose is not possible with current xml.
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RobinJ
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Post by RobinJ »

Need to make the barbed wire clearer - I don't know if I can even see it
nmhunate wrote:Speak English... It is the language that God wrote the bible in.


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mibi
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Post by mibi »

RobinJ wrote:Need to make the barbed wire clearer - I don't know if I can even see it


clearer? ... what does that mean exactly..
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RobinJ
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Post by RobinJ »

Shit - sorry - I'm a dumbass. I was looking in the wrong place. In retrospect I can't believe I missed it in the first place. Just forget that I ever posted it. :oops:
nmhunate wrote:Speak English... It is the language that God wrote the bible in.


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hulmey
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Post by hulmey »

I think there's still alot of work to be done the big one before you make the small one....
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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mibi
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Post by mibi »

hulmey wrote:I think there's still alot of work to be done the big one before you make the small one....


such as....
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DiM
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Post by DiM »

WTF mibi. your old avatar was much better :shock:

you got great graphic skills and you put a manga babe as your avy? :?
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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mibi
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Post by mibi »

DiM wrote:WTF mibi. your old avatar was much better :shock:

you got great graphic skills and you put a manga babe as your avy? :?


LoL

http://www.conquerclub.com/forum/viewtopic.php?t=18930
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hulmey
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Post by hulmey »

i'll make the list and be back tomorrow....And pls change that avatar lol
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fireedud
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Post by fireedud »

The "people' who are paracuting look like crosses.
KEYOGI
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Post by KEYOGI »

Yeah, come on mibi... we want to see these crosses with helmets and firearms. If you can draw ducks in a pond, you can at least give the crosses something to fight with! :wink:
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hulmey
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Post by hulmey »

lol....yes its a allied trick to confuse the germans :wink:
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Avron
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Post by Avron »

I must say, this map looks quite profound, Excellent artwork, surely hope it gets made into a map. WW2 could found a nearly infinite supply of maps.
Last edited by Avron on Sun May 13, 2007 8:30 pm, edited 1 time in total.
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mibi
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Post by mibi »

KEYOGI wrote:Yeah, come on mibi... we want to see these crosses with helmets and firearms. If you can draw ducks in a pond, you can at least give the crosses something to fight with! :wink:


the crosses are to make sure they get a proper burial. if they werent blasted out of the sky or shot on the way down, they most likely landed in a mine field... these poor chaps weren't very effective i must say.
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Kalten
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Post by Kalten »

u really neeed a WW2 compass to show which way is north on the map. maybe some bulletholes...
KEYOGI
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Post by KEYOGI »

Can the bullet holes go into the new avatar?
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DiM
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Post by DiM »

mibi wrote:
DiM wrote:WTF mibi. your old avatar was much better :shock:

you got great graphic skills and you put a manga babe as your avy? :?


LoL

http://www.conquerclub.com/forum/viewtopic.php?t=18930


:shock: freak :twisted:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Kalten
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Post by Kalten »

KEYOGI wrote:Can the bullet holes go into the new avatar?

LOL ROFL LMAO, and, and, agh whaterver
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Kalten
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Post by Kalten »

DiM wrote:
mibi wrote:
DiM wrote:WTF mibi. your old avatar was much better :shock:

you got great graphic skills and you put a manga babe as your avy? :?


LoL

http://www.conquerclub.com/forum/viewtopic.php?t=18930


:shock: freak :twisted:

Correct :twisted: :twisted: :twisted: :twisted: :twisted:
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mibi
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Post by mibi »

Here are both versions with xml.

Large:
Image
Small:
Image

and now lit up like a mexican christmas tree...

Large:
Image
Small:
Image

coleman can post the xml

huzzah.
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