Death of casual?

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

Should old games be pushed to the back?

 
Total votes: 0

User avatar
KraphtOne
Posts: 944
Joined: Mon Dec 24, 2007 7:33 pm
Gender: Male

Death of casual?

Post by KraphtOne »

So is anyone having any luck getting casual games filled since they adjusted it to put new games first?

I had a few 8 player games set up and later dropped them when I realized the change had occurred... Can't imagine the games ever filling up...

But was invited to a quads game yesterday and will probably drop it as well, because it too will likely never fill...

Basically there is no point in setting up casual games anymore unless you are playing games with few players, or want to simply reserve every seat in the game...

Pretty dumb, no?
Look on my works ye mighty and despair...
The Phoenix
Posts: 69
Joined: Sat Jan 09, 2010 6:16 am

Re: Death of casual?

Post by The Phoenix »

I hope that's not the case. I set up and sent invites out for 44 games on random quads. Maybe I should send invites for the other team as well but it will take too long!
User avatar
Butters1919
Posts: 974
Joined: Sun Dec 16, 2007 8:40 am

Re: Death of casual?

Post by Butters1919 »

I've always used game finder to find games I want to join, so it does not impact me. I could imagine it being frustrating though.
User avatar
Funkyterrance
Posts: 2494
Joined: Wed Jan 19, 2011 10:52 pm
Gender: Male
Location: New Hampshire, USA

Re: Death of casual?

Post by Funkyterrance »

I suppose it all depends on your priorities and what you consider to be the lesser of two evils.

My top priority is not having farming occur and preserve the scoreboard so I would rather have games start at the top of the list and move down. If they don't fill and I really want to play, I will just join a game that has one slot left. Either that or invite.
Image
betiko
Posts: 10941
Joined: Fri Feb 25, 2011 3:05 pm
Gender: Male
Location: location, location

Re: Death of casual?

Post by betiko »

The Phoenix wrote:I hope that's not the case. I set up and sent invites out for 44 games on random quads. Maybe I should send invites for the other team as well but it will take too long!

Thanks for your invites by the way, sorry I dropped them I want to reduce my game count!
Image
User avatar
greenoaks
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: Death of casual?

Post by greenoaks »

create 1 game at a time and you'll mostly have 1 near the front.

create 50 and your attempts to farm on that map/settings are thwarted.

seems like a great update to me. bravo CC =D>
User avatar
KraphtOne
Posts: 944
Joined: Mon Dec 24, 2007 7:33 pm
Gender: Male

Re: Death of casual?

Post by KraphtOne »

greenoaks wrote:create 1 game at a time and you'll mostly have 1 near the front.

create 50 and your attempts to farm on that map/settings are thwarted.

seems like a great update to me. bravo CC =D>


Create a quad or 8 player game without inviting people and let me know how long it takes to fill...

There are rules against farming... Let the rules handle it... This kills 8 player games...

Basically if someone wants to play an 8 player game with random players, they have to try to invite random players... Good luck getting any more gold medals greenoaks...

But I can see your response already. "I don't care about that stuff"

And I can tell by your game history that you DON'T care about this change because It doesn't affect you in the slightest...

So when I read you and forgotten's comments what I hear is "I never play any settings that this change would affect, so it will have zero impact on the games I play. However, I feel that although we have rules in place to prevent farming, we should keep this changed. That way, what is already impossible to do will become more impossible"

There hasn't been a farming case in months... But what will now happen is invite abuse... Because there are only so many high ranked players who would accept invites to certain game styles, and if you are medal hunting then you will have to invite nothing but low ranked players over and over and over...
Look on my works ye mighty and despair...
User avatar
Funkyterrance
Posts: 2494
Joined: Wed Jan 19, 2011 10:52 pm
Gender: Male
Location: New Hampshire, USA

Re: Death of casual?

Post by Funkyterrance »

But what I don't understand is if people actually want to play these games, why aren't they filling? Maybe the explanation for them filling before is that all these groups of 50 games(that's just insane btw) were plugging up the works at the top of the list and noobs just joined them out of either laziness or didn't know any better.
Image
User avatar
Woodruff
Posts: 5093
Joined: Sat Jan 05, 2008 9:15 am

Re: Death of casual?

Post by Woodruff »

Butters1919 wrote:I've always used game finder to find games I want to join, so it does not impact me. I could imagine it being frustrating though.


Honestly, I can't imagine NOT using GameFinder. I really can't fathom a reason not to do so.
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
User avatar
Funkyterrance
Posts: 2494
Joined: Wed Jan 19, 2011 10:52 pm
Gender: Male
Location: New Hampshire, USA

Re: Death of casual?

Post by Funkyterrance »

I don't actually use gamefinder. I either pluck something off the list, create a game myself or just go without lol.

The really great thing about the list as it is now is there are so many more options, not to mention new faces at the top. It's really refreshing to not have to look at the same old people every time I look at the list. I think those people who create all those piles of games should join some of the games at the top of the list and see what happens. You might actually have fun! :D
Image
User avatar
Gabriel13
Posts: 985
Joined: Wed Jul 07, 2010 8:12 pm
Gender: Male

Re: Death of casual?

Post by Gabriel13 »

I made like 15 8-players and half of them have started..
User avatar
ben1212
Posts: 40
Joined: Sat May 14, 2011 11:02 am

Re: Death of casual?

Post by ben1212 »

Now to think about it, when games are pushed to the back and freebies like me have to wait days or a week, it is really annoying.
User avatar
Woodruff
Posts: 5093
Joined: Sat Jan 05, 2008 9:15 am

Re: Death of casual?

Post by Woodruff »

ben1212 wrote:Now to think about it, when games are pushed to the back and freebies like me have to wait days or a week, it is really annoying.


There is an easy fix for that, of course...
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
User avatar
Funkyterrance
Posts: 2494
Joined: Wed Jan 19, 2011 10:52 pm
Gender: Male
Location: New Hampshire, USA

Re: Death of casual?

Post by Funkyterrance »

Yeah that's the thing with freemium, you have to pretty much take what you can get.
Image
TeeGee
Multi Hunter
Multi Hunter
Posts: 7250
Joined: Sat Nov 11, 2006 5:07 pm
Gender: Male
Location: Somewhere on Planet Earth for now
Contact:

Re: Death of casual?

Post by TeeGee »

The biggest problem that I found with the old system was many of the new players to the site ended up joining games on the first page which had settings not ideally suited to new players.
This system makes it fairer for them as they are likely to find games that give them a much better chance, it also reduces farming by a considerable amount.
Image

catstevens: you are now an honorary American TG...Congrats
User avatar
Funkyterrance
Posts: 2494
Joined: Wed Jan 19, 2011 10:52 pm
Gender: Male
Location: New Hampshire, USA

Re: Death of casual?

Post by Funkyterrance »

TeeGee wrote:The biggest problem that I found with the old system was many of the new players to the site ended up joining games on the first page which had settings not ideally suited to new players.
This system makes it fairer for them as they are likely to find games that give them a much better chance, it also reduces farming by a considerable amount.

Completely agree and you totally nailed the two big reasons why I favor the new system.
Image
User avatar
jsnyder748
Posts: 795
Joined: Sat Jul 18, 2009 5:56 pm
Gender: Male
Location: University Of Nebraska
Contact:

Re: Death of casual?

Post by jsnyder748 »

I miss das schloss 8 person games :(

too bad this comes out after platinum...no way of ever getting it now
Image
User avatar
KraphtOne
Posts: 944
Joined: Mon Dec 24, 2007 7:33 pm
Gender: Male

Re: Death of casual?

Post by KraphtOne »

jsnyder748 wrote:I miss das schloss 8 person games :(

too bad this comes out after platinum...no way of ever getting it now



Yup, if you ain't platinum in it already, then good luck gettin there within a couple years
Look on my works ye mighty and despair...
User avatar
Gillipig
Posts: 3565
Joined: Fri Jan 09, 2009 1:24 pm

Re: Death of casual?

Post by Gillipig »

Funkyterrance wrote:But what I don't understand is if people actually want to play these games, why aren't they filling? Maybe the explanation for them filling before is that all these groups of 50 games(that's just insane btw) were plugging up the works at the top of the list and noobs just joined them out of either laziness or didn't know any better.

Believe it or not but.....+1
AoG for President of the World!!
I promise he will put George W. Bush to shame!
Frito Bandito
Posts: 660
Joined: Thu Nov 27, 2008 3:55 am
Gender: Male
Location: Orygone

Re: Death of casual?

Post by Frito Bandito »

Woodruff wrote:
Butters1919 wrote:I've always used game finder to find games I want to join, so it does not impact me. I could imagine it being frustrating though.


Honestly, I can't imagine NOT using GameFinder. I really can't fathom a reason not to do so.

Totally agree
User avatar
Funkyterrance
Posts: 2494
Joined: Wed Jan 19, 2011 10:52 pm
Gender: Male
Location: New Hampshire, USA

Re: Death of casual?

Post by Funkyterrance »

So now that this change has been up for a few days, has anyone anything to say about it's effects?
I like fresh faces in the waiting games tbh and I feel that if I were a new player I would find it extremely more welcoming than the previous setup. Nice, basic games readily available to newcomers has got to be a good thing.
Image
User avatar
greenoaks
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: Death of casual?

Post by greenoaks »

wow, i took a look at Join A Game, simply wow

there's lots of variety. it's a great advertisement of what this site has to offer.
User avatar
Woodruff
Posts: 5093
Joined: Sat Jan 05, 2008 9:15 am

Re: Death of casual?

Post by Woodruff »

Funkyterrance wrote:So now that this change has been up for a few days, has anyone anything to say about it's effects?


It's nice...certainly an improvement. But I still can't see me ever NOT using GameFinder. It just doesn't make sense.
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
User avatar
Bruceswar
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: Death of casual?

Post by Bruceswar »

TeeGee wrote:The biggest problem that I found with the old system was many of the new players to the site ended up joining games on the first page which had settings not ideally suited to new players.
This system makes it fairer for them as they are likely to find games that give them a much better chance, it also reduces farming by a considerable amount.



Funny you say that. The decline rate of people is higher now than when the old system was in place. That tells me the game does not really matter, but the speed of the game does. All that this means is you are pissing off some long time vets of this game. These people just wanted to play a game. You will find very very few people who were farming for points. Terrible decision with this change.
Highest Rank: 26 Highest Score: 3480
Image
ljex
Posts: 2814
Joined: Sat Sep 13, 2008 12:12 am

Re: Death of casual?

Post by ljex »

Bruceswar wrote:
TeeGee wrote:The biggest problem that I found with the old system was many of the new players to the site ended up joining games on the first page which had settings not ideally suited to new players.
This system makes it fairer for them as they are likely to find games that give them a much better chance, it also reduces farming by a considerable amount.



Funny you say that. The decline rate of people is higher now than when the old system was in place. That tells me the game does not really matter, but the speed of the game does. All that this means is you are pissing off some long time vets of this game. These people just wanted to play a game. You will find very very few people who were farming for points. Terrible decision with this change.


Not to mention that they make all of these new 1000 unique defeats medals but there are only 14k active players and it is going to be hard to get certain game styles (assassin) started in the quantity required to get the medals.
Post Reply

Return to “Conquer Club Discussion”