USA 2.1 [10 Mar 2013] Beta Baby!!

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isaiah40
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Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

Post by isaiah40 »

koontz1973 wrote:Lets play some magnificent map.

Now that Labs has been sorted.


Soon and very soon!! :P
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Gilligan
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Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

Post by Gilligan »

:-^ :-^
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thenobodies80
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Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

Post by thenobodies80 »

Ready to play? Countdown has started.... :D
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Gilligan
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Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

Post by Gilligan »

Huzzah!
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isaiah40
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Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

Post by isaiah40 »

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koontz1973
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Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

Post by koontz1973 »

isaiah40 wrote:

Only you can post something so cheesie from the 80s.
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isaiah40
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Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

Post by isaiah40 »

LOL! It was the first thing that came to mind!
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koontz1973
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Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

Post by koontz1973 »

isaiah40 wrote:LOL! It was the first thing that came to mind!

Could of gone with a classic.
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thenobodies80
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Re: USA 2.1 [10 Mar 2013] Awaiting Beta!!

Post by thenobodies80 »

          Beta - Quenching

---The development period has concluded for the USA2.1 Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Admins or Foundry Foreman vetoes).

Conquer Club, enjoy!

              Image


While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. It is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.
    3. Write a "creative" map description and send it to the Foundry Foreman via PM. You're encouraged to post it into the first post of the thread as well; the description will be used to populate the maps database.


thenobodies80
isaiah40
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Re: USA 2.1 [10 Mar 2013] Awaiting Beta!!

Post by isaiah40 »

YES!!! Now we can have some epic battles!!
nolefan5311
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by nolefan5311 »

Congrats isaiah!
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Beckytheblondie
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Congrats!

Post by Beckytheblondie »

Congrats! But as of 7pm EST, DC does not auto-deploy 2. Nothing is added when holding DC.

2013-04-17 17:46:33 - Game 12646170 has been initialized
2013-04-17 17:46:49 - Beckytheblondie received 7 troops for 22 regions
...
2013-04-17 17:50:30 - Beckytheblondie assaulted D.C. from Baltimore and conquered it from neutral player
...
2013-04-17 17:50:50 - Incrementing game to round 2
2013-04-17 18:01:14 - Beckytheblondie received 2 troops for holding Capitals on Route 95 (I held DC and Raleigh-> +2)
2013-04-17 18:01:14 - Beckytheblondie received 8 troops for 24 regions
2013-04-17 18:01:33 - Beckytheblondie deployed 1 troops on Greensboro
...
2011-11-07 14:19:43 - StinknLincoln: whoa, what happened?
2011-11-07 14:19:50 - Beckytheblondie: Becky happened
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isaiah40
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by isaiah40 »

Thank you! I'll check up on that.

Also which state borders are hard to see.
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Beckytheblondie
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by Beckytheblondie »

isaiah40 wrote:Also which state borders are hard to see.
In the red southeast, imo, between the carolinas, tennessee, georgia and alabama. It could just me my eyes. Obviously one needs to adjust to a new map, but I was also confused with the delaware border and with new jersey, but I can't think of a better solution other than solid black borders, and that probably wouldn't look too good. I think a player just needs to focus and adjust to the differences between the borders and the assault lines after a few rounds.

Awesome map, might be a new fav.

BexXx
2011-11-07 14:19:43 - StinknLincoln: whoa, what happened?
2011-11-07 14:19:50 - Beckytheblondie: Becky happened
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Beckytheblondie
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by Beckytheblondie »

Sorry, I haven't been here since the beginning, but at least i can add some input now. Philly may need to be moved west, or the Jersey border eastward. Technically Maine doesn't border Mass. Maine only borders one state in real life. It's the only US state to have that. But then you lose that augusta/boston link.

Finally, and it's just my personal bias, that missouri/illinois/indiana/kentucky border is a clusterf. It's like when I tried to draw a map of the US as a kid and the states in the middle ended up looking like irregular polygons. I'm super impressed with the hard work put into this and with how it's come out, but as someone who lived in Illinois for 8 years, I squirm when I see it look like a cartoon rocket falling into an oversized condom. :O

Maybe too little too late from me. I'll look past it and enjoy a new twist on gameplay on a colorful and complex map!
2011-11-07 14:19:43 - StinknLincoln: whoa, what happened?
2011-11-07 14:19:50 - Beckytheblondie: Becky happened
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Night Strike
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by Night Strike »

Isaiah, aren't you from Missouri? The representation of Missouri disappoints me. I would have put Jefferson City to the north and put Springfield (or Branson) on the map instead of Kirksville.
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Le_cardinal
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by Le_cardinal »

It seems D.C. Autodeploy doesn't work. Or did I misunderstand something ?
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dahulius
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by dahulius »

the blue planes are not connected, at least not for me.
isaiah40
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by isaiah40 »

Night Strike wrote:Isaiah, aren't you from Missouri? The representation of Missouri disappoints me. I would have put Jefferson City to the north and put Springfield (or Branson) on the map instead of Kirksville.

Yes I am, considering this is the USA Map Pack in one map plus Hawaii and Alaska, I tried to keep everything the same as much as possible with a few exceptions for clarity and for the interstate junctions.
Le_cardinal wrote:It seems D.C. Autodeploy doesn't work. Or did I misunderstand something ?

No you did not miss anything, it has already been noted.
dahulius wrote:the blue planes are not connected, at least not for me.

They don't okay, another thing for Gilligan to fix. :lol:
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Gilligan
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by Gilligan »

The most recent XML was not uploaded.

http://www.fileden.com/files/2008/11/14 ... Final5.xml
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Le_cardinal
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by Le_cardinal »

Another bug to fix : I think the connection between Albert Lea and Des Moines is missing
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Gilligan
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by Gilligan »

Le_cardinal wrote:Another bug to fix : I think the connection between Albert Lea and Des Moines is missing


Albert Lea stops in Sioux City before going to Des Moines
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Le_cardinal
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by Le_cardinal »

And another bug, game 12648255 : My opponent had a starting position in Annapolis, which is a capital.
isaiah40
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by isaiah40 »

Le_cardinal wrote:And another bug, game 12648255 : My opponent had a starting position in Annapolis, which is a capital.

Yep he sure does. Gilligan, can you get this fixed before I submit it?
BluU
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Post by BluU »

Congrats for the launch

At least according to BOB Tennessee is not listed as a bonus
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