Batman : Arkham City [Day 4] And we're back

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rishaed
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Re: Batman : Arkham City [Day 4] And we're back

Post by rishaed »

that person would have to be someone like betiko. . .meaning(dead) and not in game so we don't lose a role. . .
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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crazymilkshake5
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Re: Batman : Arkham City [Day 4] And we're back

Post by crazymilkshake5 »

rishaed wrote:that person would have to be someone like betiko. . .meaning(dead) and not in game so we don't lose a role. . .

could just find a replacement
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rishaed
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Re: Batman : Arkham City [Day 4] And we're back

Post by rishaed »

If i could find an immediate replacement for my role I would be willing to do it. . . however someone more experienced should probably do this.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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rishaed
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Re: Batman : Arkham City [Day 4] And we're back

Post by rishaed »

crazymilkshake5 wrote:if we all send our PM's to one person maybe that person could revive the game? id be willing to do so.

Ah were you volunteering yourself as mod?
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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betiko
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Re: Batman : Arkham City [Day 4] And we're back

Post by betiko »

hey i wouldn t mind replace the mod though. if you all agree you can send me all your role pms. good thing is that no one sent night actions yet.
what happens in those cases to be able to modify the OP with updates?
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pancakemix
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Re: Batman : Arkham City [Day 4] And we're back

Post by pancakemix »

betiko wrote:hey i wouldn t mind replace the mod though. if you all agree you can send me all your role pms. good thing is that no one sent night actions yet.
what happens in those cases to be able to modify the OP with updates?


If you/anyone is taking over the game, feel free to PM me to make any necessary changes. :)
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crazymilkshake5
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Re: Batman : Arkham City [Day 4] And we're back

Post by crazymilkshake5 »

betiko wrote:hey i wouldn t mind replace the mod though. if you all agree you can send me all your role pms. good thing is that no one sent night actions yet.
what happens in those cases to be able to modify the OP with updates?

im totally cool with that
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rishaed
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Re: Batman : Arkham City [Day 4] And we're back

Post by rishaed »

me2 8-)
4 characters required :roll:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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safariguy5
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Re: Batman : Arkham City [Day 4] And we're back

Post by safariguy5 »

I died and ended up replacing someone and I have no idea whether my role has any hidden sanity. I don't think my role can continue without some clarity from lovo if the game were to continue.
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new guy1
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Re: Batman : Arkham City [Day 4] And we're back

Post by new guy1 »

That's true, I didnt even think about that.
betiko
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Re: Batman : Arkham City [Day 4] And we're back

Post by betiko »

yeah true about saf's role... also there was the thingy with jonty.. but is it really important now that saf two face is dead? also jonty can always send me his role?
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spiesr
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Re: Batman : Arkham City [Day 4] And we're back

Post by spiesr »

betiko wrote:yeah true about saf's role... also there was the thingy with jonty.. but is it really important now that saf two face is dead? also jonty can always send me his role?
Err, safariguy#2 is not dead.
Anyway with the potential for roles to have elements that are unknown to the people playing them the only way for someone to really take over this game is if they contact lord voldemort and get him to give them all the role info. Since he still logs in occasionally he might respond to a pm about the matter.
Other issues are that nobody remembers what was going on in this game anymore and that replacements would be needed for at least LSU and maybe of couple others.
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Re: Batman : Arkham City [Day 4] And we're back

Post by betiko »

spiesr wrote:
betiko wrote:yeah true about saf's role... also there was the thingy with jonty.. but is it really important now that saf two face is dead? also jonty can always send me his role?
Err, safariguy#2 is not dead.
Anyway with the potential for roles to have elements that are unknown to the people playing them the only way for someone to really take over this game is if they contact lord voldemort and get him to give them all the role info. Since he still logs in occasionally he might respond to a pm about the matter.
Other issues are that nobody remembers what was going on in this game anymore and that replacements would be needed for at least LSU and maybe of couple others.


we don't know for sure if it's him or a sitter... and i doubt he would take the time to look for it ect. It's been ages since the only thing he had to do was post a scene and declare this to be night. If we also have to look for a bunch of extra replacements and remotivate the troops I'm really not sure we would manage to get this going back again... I'm not sure it's worth the effort on a second thought given the low probability we have to get this back rolling the way it should..
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thehippo8
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Re: Batman : Arkham City [Day 4] And we're back

Post by thehippo8 »

You also need to original PMs for all the dead people so that you can make sense of the game when it finishes. Maybe that isn't necessary to finish the game but it would be good for the post mortem. So is this back on or not?
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edocsil
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Re: Batman : Arkham City [Day 4] And we're back

Post by edocsil »

I have no desire to play
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Re: Batman : Arkham City [Day 4] And we're back

Post by / »

I don't particularly want to either, sorry.
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thehippo8
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Re: Batman : Arkham City [Day 4] And we're back

Post by thehippo8 »

Well, if they are out then so am I. Pity though, this had some promise!
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rishaed
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Re: Batman : Arkham City [Day 4] And we're back

Post by rishaed »

Archive this game please D:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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edocsil
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Re: Batman : Arkham City [Day 4] And we're back

Post by edocsil »

Mafia Godfather.

I believe that is the nail in the coffin so to speak.
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betiko
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Re: Batman : Arkham City [Day 4] And we're back

Post by betiko »

edocsil wrote:Mafia Godfather.

I believe that is the nail in the coffin so to speak.


you were the batman? what were your powers?

by the way guys, you really pissed me off this game on day one for that stupid case, then i had everyone on me on night 1 and from then on had to justify all your results including the ones from crazy cop saf who was already responsible for killing another townie... what a waste of ressources! who was who?
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thehippo8
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Re: Batman : Arkham City [Day 4] And we're back

Post by thehippo8 »

I was the Penguin!
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crazymilkshake5
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Re: Batman : Arkham City [Day 4] And we're back

Post by crazymilkshake5 »

i was harely quinn, as i said, a watcher (or tracker, cant remember) but i was also a lover, haha
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rishaed
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Re: Batman : Arkham City [Day 4] And we're back

Post by rishaed »

I was robin mafia goon.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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new guy1
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Re: Batman : Arkham City [Day 4] And we're back

Post by new guy1 »

I dont have my role pm anymore, but I was another mafia member. I was a framer that could only frame someone every other night.
betiko
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Re: Batman : Arkham City [Day 4] And we're back

Post by betiko »

no kidding? 5/21 mafia? don't tell me there was a SK on top of that.. this game is too far away and I don't remember if you guys were the ones pushing hard for me lol
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