Dust Bowl [Quenched]
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Re: Dust Bowl [Quenched]
Take a look: viewtopic.php?f=506&t=182226
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nolefan5311
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Re: Dust Bowl [Quenched]
chapcrap wrote:Take a look: https://www.conquerclub.com/forum/viewt ... 6&t=182226
It looks like North Platte somehow got included into the Texas bonus.
Here is the corrected version:
http://www.fileden.com/files/2012/5/13/3303803/Dust_Bowl.xml
- thenobodies80
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Re: Dust Bowl [Quenched]
Nolefan, Is this version 100% correct?
Not that i saw something wrong, just asking to not send again a file and having to update it again after just few hours...
Not that i saw something wrong, just asking to not send again a file and having to update it again after just few hours...
- koontz1973
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Re: Dust Bowl [Quenched]
It is not. North Platte does not start neutral.
This is the correct version for you. North Platte starts neutral and does not belong in Texas.
http://www.fileden.com/files/2012/1/27/3255536/DB%20correct.xml
This is the correct version for you. North Platte starts neutral and does not belong in Texas.
http://www.fileden.com/files/2012/1/27/3255536/DB%20correct.xml

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nolefan5311
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Re: Dust Bowl [Quenched]
koontz1973 wrote:It is not. North Platte does not start neutral.
This is the correct version for you. North Platte starts neutral and does not belong in Texas.
http://www.fileden.com/files/2012/1/27/3255536/DB%20correct.xml
Yeah, I modified the XML in the directory (the one in play), and not the corrected version that koontz posted a couple days ago. Sorry bout that!
- koontz1973
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Re: Dust Bowl [Quenched]
nolefan5311 wrote:koontz1973 wrote:It is not. North Platte does not start neutral.
This is the correct version for you. North Platte starts neutral and does not belong in Texas.
http://www.fileden.com/files/2012/1/27/3255536/DB%20correct.xml
Yeah, I modified the XML in the directory (the one in play), and not the corrected version that koontz posted a couple days ago. Sorry bout that!

- thenobodies80
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Re: Dust Bowl [Quenched]
More than hard it is time consuming...but yes there're some xml in which you can get lost, for example KC2.
Anyway, checked and sent.
Thanks guys.
Nobodies
p.s. Just to be sure, you added 2 neutral to north platte and it was also removed from texas. Right?
Anyway, checked and sent.
Thanks guys.
Nobodies
p.s. Just to be sure, you added 2 neutral to north platte and it was also removed from texas. Right?
- koontz1973
- Posts: 6960
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Re: Dust Bowl [Quenched]
thenobodies80 wrote:More than hard it is time consuming...but yes there're some xml in which you can get lost, for example KC2.
Anyway, checked and sent.
Thanks guys.
Nobodies
p.s. Just to be sure, you added 2 neutral to north platte and it was also removed from texas. Right?
Right.

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nolefan5311
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Re: Dust Bowl [Quenched]
The army placement on the large map for Liberal needs to be adjusted.


- koontz1973
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Re: Dust Bowl [Quenched]
nolefan5311 wrote:The army placement on the large map for Liberal needs to be adjusted.
This bloody map is starting to really annoy me. But it goes to show how much this map is played if it has only been spotted now. Will fix later today though.

Re: Dust Bowl [Quenched]
koontz1973 wrote:nolefan5311 wrote:The army placement on the large map for Liberal needs to be adjusted.
This bloody map is starting to really annoy me. But it goes to show how much this map is played if it has only been spotted now. Will fix later today though.
I don't pay attention to these type of things. And I don't use the large map.
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ManBungalow
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Re: Dust Bowl [Quenched]
RjBeals wrote:that wasn't like that with the original xml.
Out of interest, did you ever give a thumbs up to the proposed XML changes?
Re: Dust Bowl [Quenched]
ManBungalow wrote:RjBeals wrote:that wasn't like that with the original xml.
Out of interest, did you ever give a thumbs up to the proposed XML changes?
Here he did: viewtopic.php?p=3646400#p3646400
Re: Dust Bowl [Quenched]
Game 12496219
Game 12496217
why was the equal number of territories in the decay zone changed back to uneven starts
Game 12496217
why was the equal number of territories in the decay zone changed back to uneven starts
- koontz1973
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Re: Dust Bowl [Quenched]
It was never equal. I coded it like this.
Out of the 12, in the decay, a player will receive 3 regions depending on the game size. All of the others will be handed out randomly. This reduces the chances of of large differences but does not eliminate it.
Out of the 12, in the decay, a player will receive 3 regions depending on the game size. All of the others will be handed out randomly. This reduces the chances of of large differences but does not eliminate it.

Re: Dust Bowl [Quenched]
koontz1973 wrote:It was never equal. I coded it like this.
Out of the 12, in the decay, a player will receive 3 regions depending on the game size. All of the others will be handed out randomly. This reduces the chances of of large differences but does not eliminate it.
so you do not consider a 7-3 split a large difference? or you do but your coding reduces the likelihood of it happening yet keeps games from getting stale from the consistent same/same starts.
- koontz1973
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Re: Dust Bowl [Quenched]
greenoaks wrote:koontz1973 wrote:It was never equal. I coded it like this.
Out of the 12, in the decay, a player will receive 3 regions depending on the game size. All of the others will be handed out randomly. This reduces the chances of of large differences but does not eliminate it.
so you do not consider a 7-3 split a large difference? or you do but your coding reduces the likelihood of it happening yet keeps games from getting stale from the consistent same/same starts.
7-3 is large, but it should not happen most of the time like it use to. Before it could of been 7-1. This is the fine line of trying to give a good game without taking all of the other elements out and making it stale. The only other option is to code them all neutral. So apart from the 3 handed out, all others will be neutral. This would lead to far more neutrals than playing pieces on the board and completely destroy the map.

Re: Dust Bowl [Quenched]
was this coordinate ever changed? just started a game on the map and it's still out of place.

- koontz1973
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Re: Dust Bowl [Quenched]
Sorry for the delay, put this off and then completely forgot about it.
OK, considering I used the cords from the original map, just copied and pasted over, not sure how this happened. Here is the adjusted cords and a screen shot to prove they are correct.
http://www.fileden.com/files/2012/1/27/3255536/DB%20correct2.xml
[bigimg]http://img812.imageshack.us/img812/6285/sc1dc.jpg[/bigimg]
OK, considering I used the cords from the original map, just copied and pasted over, not sure how this happened. Here is the adjusted cords and a screen shot to prove they are correct.
http://www.fileden.com/files/2012/1/27/3255536/DB%20correct2.xml
[bigimg]http://img812.imageshack.us/img812/6285/sc1dc.jpg[/bigimg]

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ManBungalow
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Re: Dust Bowl [Quenched]
Coordinates for Liberal on the large map are slightly off.
eg. go to Game 12576579 and look at the large map image.
File above your post does not seem to of been uploaded. That will correct the problem.
eg. go to Game 12576579 and look at the large map image.
File above your post does not seem to of been uploaded. That will correct the problem.
- Butters1919
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Re: Dust Bowl [Quenched]
ManBungalow wrote:Coordinates for Liberal on the large map are slightly off.
eg. go to Game 12576579 and look at the large map image.
File above your post does not seem to of been uploaded. That will correct the problem.
Just noticed this myself (had been quite some time since I last played the map). Game 12977399
Re: Dust Bowl [Quenched]
Updating liberal coordinate...
- Attachments
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- DustBowl.xml
- (14.32 KiB) Downloaded 1973 times

- thenobodies80
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Re: Dust Bowl [Quenched]
Gilligan wrote:Updating liberal coordinate...
Sent.

