tkr4lf wrote:I definitely disagree about the ladders being two way....they should stay as one way attacks into the Alamo. When an army is attacking a fort, and puts up ladders against the wall, do the defenders start coming down the ladder to attack the attackers? No, the attackers come over the ladder into the fort. They give the Mexican Army an advantage over the Alamo defenders, which they should have, given how superior the Mexican force was compared to the Texian force.
That is a good point. I will post the ladders as attacking both ways this time and give the game play people a chance to look at it and then see about changing it back in the next version.
tkr4lf wrote:I personally do not agree with making the cannons such a high neutral. Making them that high will make it pretty late in the game before they are even in use, while they should be an integral part of the attacking/defending force. I also think you should add the targets back onto the ladder territories, it makes a nice counterweight to the advantage that the ladders give to the Mexicans. It makes an easyish way to stop them coming over the walls.
that is a good point. Maybe I will try five and see where that goes. The canons will be pretty powerful now since they can attack a whole region, but they are killer neutral. I will need some more opinions on where to set this at.
tkr4lf wrote:Graphics...well, there are plenty of people commenting on that, and I don't really have much to add, so I'll stay silent on that issue.
If you see something I know you will let me know
tkr4lf wrote:I do have to ask how the bonuses work now. The bottom legend is a bit confusing, to me at least, as to how the bonuses work. Could you explain it to me?
The next version will be a lot easier to understand
tkr4lf wrote:Still looking good, gh. I'm glad to see you continuing to work on it, it will be a blast to get to play on this one day!
We will play on it together my friend