[TPA3] Mastermind (48/48) FINAL! 27th May Winner: ndrs

Tournaments completed in 2013

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ndrs
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Re: [TPA3] Mastermind (48/48) Round 1 10th Nov

Post by ndrs »

The problem is, we'll still be stuck with the games.

Can we have a coded round-limit for the second round, please?
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mviola
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Post by mviola »

jonty125 wrote:
shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?


Troops then regions.

How the f*ck are you going to do that in a foggy game?
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Gilligan
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Post by Gilligan »

mviola wrote:
jonty125 wrote:
shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?


Troops then regions.

How the f*ck are you going to do that in a foggy game?


+1
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Post by jonty125 »

Gilligan wrote:
mviola wrote:
jonty125 wrote:
shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?


Troops then regions.

How the f*ck are you going to do that in a foggy game?


+1


I'll just go off regions.
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 is all over! 12th Nov

Post by jonty125 »

The 16 players advancing to Round 2 are:

    Fakyras - Champion of Group A - 26 points
    Aussie02 - Champion of Group B - 25 points
    ndrs - Champion of Group C - 28 points
    andyf23 - Champion of Group D - 27 points
    Steelfoot - Champion of Group E - 29 points
    Enormastitz - Champion of Group F - 26 points
    wolfpack0530 - Champion of Group G - 26 points
    uckuki - Champion of Group H - 29 points
    Tin Trumpet - Champion of Group I - 26 points
    mviola - Champion of Group J - 25 points
    shoop76 - Champion of Group K - 26 points
    Mande 1992 - Champion of Group L - 26 points
    ralphcptc - Highest Scoring Loser - 24 points
    slats789 - Highest Scoring Loser - 24 points
    whydelilah - Highest Scoring Loser - 24 points
    GhoStedar - Highest Scoring Loser - 24 points
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ndrs
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Re: [TPA3] Mastermind (48/48) Round 1 10th Nov

Post by ndrs »

ndrs wrote:The problem is, we'll still be stuck with the games.

Can we have a coded round-limit for the second round, please?
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Night Strike
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Re: [TPA3] Mastermind (48/48) Round 1 is all over! 12th Nov

Post by Night Strike »

While I don't have an issue with giving a time limit to finish games, it is contingent on providing enough time for the players to position themselves for the end-game and making sure every player knows the deadline directly via PM or post in game chat. It appears that neither of those actions took place here as well as the deadline coming too quickly. If you're going to impose a deadline to finish the active games in a round, those games need to actually be holding up the tournament, not just keeping the tournament from moving quickly. You issued your 1 week warning when the games were barely 2 weeks old, which is WAY too quickly to force the issue. In contrast, I gave players a two week warning in one tournament where the games had already been played for well over 2 months. And arbitrarily deciding that only 2/3 of the players get to play their games to full length is not fair to players simply because they're paired with others who play slowly or are in different time zones.

As such, you need to allow the Round 1 games to play out to their conclusion at this point. If you still have the same games active in about 6-8 weeks, you can then consider instituting a time limit for them to finish. Also, you'll want to consider simply splitting points among players who are remaining in the games, especially if they're foggy games. A simple territory count is not always an accurate way to assess who is winning a foggy game.

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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 is all over! 12th Nov

Post by jonty125 »

I apologise to all players. I felt I was doing the right thing. Update tomorrow.
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 14th Nov

Post by jonty125 »

I seem to be having issues with CC eating my message so I'll try and get an update out tomorrow.
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stuboy
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Re: [TPA3] Mastermind (48/48) Round 1 24th Nov

Post by stuboy »

When I look at the grid on page 1 , you have round 1 (presumably match 1) as someone else winning the game in group H. Do you need to redo the results after you finished off the round early?

Can I also suggest for future, if you do decide to change rules midway through a tourney, you at least PM everyone so we are aware. Just because one person wasn't happy with the speed of his games, doesn't mean the rest of us aren't more than happy to play within the rules we initially singed up for.
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 24th Nov

Post by jonty125 »

stuboy wrote:When I look at the grid on page 1 , you have round 1 (presumably match 1) as someone else winning the game in group H. Do you need to redo the results after you finished off the round early?
]

I thought I had :-s. Will do a full investigation on Monday, got the day of school. :D

stuboy wrote:Can I also suggest for future, if you do decide to change rules midway through a tourney, you at least PM everyone so we are aware..


That decision was mine, and based on no other input (which was slightly stupid in hindsight)
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merch313
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Re: [TPA3] Mastermind (48/48) Round 1 11th Dec

Post by merch313 »

PM sent to TO
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 11th Dec

Post by jonty125 »

PM received and replied to.
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Gilligan
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Re: [TPA3] Mastermind (48/48) Round 1 14th Jan

Post by Gilligan »

It might be a good idea to start new games with a round limit?

Those games won't finish and we hit a brick wall.
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 14th Jan

Post by jonty125 »

For the two games still going on they have two weeks to finish.

I will use the criteria I said I would use before, unless anybody has any better idea for foggy games.
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 25th Feb

Post by jonty125 »

Qualifiers
Fakyras
Gilligan
ndrs
andyf23
Steelfoot
Enormastitz
wolfpack0530
uckuki
Tin Trumpet
mviola
shoop76
Mande1992
slats789
GhoStedar
Lt Corwin
ItzPetey.

Groups will come out tomorrow, maps on Wednesday.
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 25th Feb

Post by jonty125 »

Group A
slats789
Fakyras
andyf23
shoop76

Group B
uckuki
Mande1992
GhoStedar
mviola

Group C
Gilligan
wolfpack0530
Lt Corwin
ItzPetey

Group D
ndrs
Steelfoot
Enormastitz
Tin Trumpet

All games will have a 30 round limit.
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Gilligan
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Re: [TPA3] Mastermind (48/48) Round 1 25th Feb

Post by Gilligan »

Great to see this up again!
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 25th Feb

Post by jonty125 »

Password for all games is dark.
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 1 13th March

Post by jonty125 »

If 30 rounds elapses, and the game is declared over. Players will be ranked by troops then regions.
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 2 10th April

Post by jonty125 »

I seem to be unable to edit the OP. "The dimensions of the image can't be determined". So, I apologise for the lack of updates.
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jonty125
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Re: [TPA3] Mastermind (48/48) Round 2 24th April

Post by jonty125 »

Qualifying To The Final:
slats789 - Champion of Group A with a score of 27 points
mviola - Champion of Group B with a score of 24 points
ItzPetey - Champion of Group C with a score of 26 points
ndrs - Champion of Group D with a score of 31 points.
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jonty125
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Re: [TPA3] Mastermind (48/48) FINAL! 27th May

Post by jonty125 »

CC doesn't seem to be liking my image. So sorry for the slightly lacklustre finale; but the winner is ... ndrs.

It went to the last game and ndrs pinched the victory from slats789 at the death, winning by 1 pass to 2 passes.
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