Bribing one of you guys to write a script
Moderator: Tech Team
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
Re: Bribing one of you guys to write a script
If I could code, it would work on me 
- IcePack
- Multi Hunter

- Posts: 16847
- Joined: Wed Aug 04, 2010 6:42 pm
- Gender: Male
- Location: California
Re: Bribing one of you guys to write a script
How much, and what script? 

fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
Re: Bribing one of you guys to write a script
You want a script that starts: Enter stage left?
Rule 1
- runewake2
- Posts: 95
- Joined: Sun May 23, 2010 1:50 pm
- Gender: Male
- Location: Betwixt Two Curly Braces
- Contact:
Re: Bribing one of you guys to write a script
To be honest, this is a question of honor. I like coding, I like bribes, I don't like being bribed to code something that I don't want to code.
I'd suggest you make a suggestion and then I will take your money (all of it) when I finish the script. Does this work? :p
I'd suggest you make a suggestion and then I will take your money (all of it) when I finish the script. Does this work? :p
Conquer Club Mobile Apps: Conqueror for Windows Phone and Windows 8
Conqueror's going Open Source: Conqueror on CodePlex
Conqueror's going Open Source: Conqueror on CodePlex
-
blakebowling
- Posts: 5093
- Joined: Wed Jan 23, 2008 12:09 pm
- Gender: Male
- Location: 127.0.0.1
Re: Bribing one of you guys to write a script
Like has been said already: it depends completely on exactly what you're wanting, and what you're bribing with. If you post that, I'm sure we'd all be able to give you a much more realistic price.
Re: Bribing one of you guys to write a script
I want an add-in/plugin to do the auto snapshot thing I suggested in the Suggestions part of this forum. No one read that so I figured I'd dangle a carrot.
viewtopic.php?f=528&t=180372
viewtopic.php?f=528&t=180372

Re: Bribing one of you guys to write a script
72o wrote:I want an add-in/plugin to do the auto snapshot thing I suggested in the Suggestions part of this forum. No one read that so I figured I'd dangle a carrot.
viewtopic.php?f=528&t=180372
Yeah you'd get a lot of unnecessary snaps, but I'm sure there would be a way to code in to not take duplicate snaps.

Please don't invite me to any pickup games. I will decline the invite.
Re: Bribing one of you guys to write a script
The game won't let you take a truly duplicate snap. In order to snap one of the following needs to happen:
1) New round;
2) Board looks different;
3) someone (including you) has posted to chat.
[BUT consider possibility that everyone on your team is using this ... You actually could get a bunch of duplicates]
These rules alone would prevent probably 90% of the truly duplicative snap attempts. But there are two options here that may be useful that would get rid of some of the less useful snaps that people wouldn't want to look through.
First, An option to only snap games that have not been snapped yet. Seems simple enough. Before the tool takes a snap it looks to see if there have been any snaps taken. (Most people don't post their snaps publicly, so this would effectively be checking to see if you or your teammates had taken any snaps). This could be called the "Take first snap" option or something.
Second option is the "check to make sure I snapped option." This checks all your games and makes sure that you took a snap at some point after your turn, but won't take a snap if you have. This one is a little more tricky. It would have to check for the time of the end of your turn (kudos if we can do it from the end of your last real action--like skipping fort phase doesn't count--some people snap before clicking end turn when they don't fort). Then it would see if there have been any snaps since then.
Second option part II: you might want to include a check for anyone who is on your team, so that if anyone on your team forgot to snap this will pick it up. (And also run a similar check to make sure that you aren't adding needless snaps.)
1) New round;
2) Board looks different;
3) someone (including you) has posted to chat.
[BUT consider possibility that everyone on your team is using this ... You actually could get a bunch of duplicates]
These rules alone would prevent probably 90% of the truly duplicative snap attempts. But there are two options here that may be useful that would get rid of some of the less useful snaps that people wouldn't want to look through.
First, An option to only snap games that have not been snapped yet. Seems simple enough. Before the tool takes a snap it looks to see if there have been any snaps taken. (Most people don't post their snaps publicly, so this would effectively be checking to see if you or your teammates had taken any snaps). This could be called the "Take first snap" option or something.
Second option is the "check to make sure I snapped option." This checks all your games and makes sure that you took a snap at some point after your turn, but won't take a snap if you have. This one is a little more tricky. It would have to check for the time of the end of your turn (kudos if we can do it from the end of your last real action--like skipping fort phase doesn't count--some people snap before clicking end turn when they don't fort). Then it would see if there have been any snaps since then.
Second option part II: you might want to include a check for anyone who is on your team, so that if anyone on your team forgot to snap this will pick it up. (And also run a similar check to make sure that you aren't adding needless snaps.)