Extreme Global Warming [Quenched]

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wrightfan123
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Post by wrightfan123 »

1st chair flute wrote:personally i think europe has to few territories... it has like 4 may want to up that a little


It actually has 6, but 4 of them are borders, and against countries with high bonuses. Maybe one more would be nice, like a port of Denmark.

By the way, I've ssaid it once and I'll say it again: All the porst should be able to attack each other, and then you should have a bonus for that. There's your next poll; go get Andy on the phone or something.
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RobinJ
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Post by RobinJ »

1st chair flute wrote:personally i think europe has to few territories... it has like 4 may want to up that a little


It actually has 6 and from where do you propose we find more territories? - the ones that are there are small enough without splitting them in two as well. :roll: Besides, we don't want to have a map that plays exactly like classic.
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wrightfan123
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Post by wrightfan123 »

RobinJ wrote:
1st chair flute wrote:personally i think europe has to few territories... it has like 4 may want to up that a little


It actually has 6 and from where do you propose we find more territories? - the ones that are there are small enough without splitting them in two as well. :roll: Besides, we don't want to have a map that plays exactly like classic.


point well taken
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pepperonibread
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Post by pepperonibread »

Two questions:

1. Do people like how the submerged areas look?

2. Like wrightfan123 said, should there be a bonus for holding all the ports (and/or the ports can all attack each other)?
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pepperonibread
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Post by pepperonibread »

Well, I updated the update (higher quality).
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Post by 1st chair flute »

i dont care about what the submerged areas look like but all ports should be a bonus but cannot attack eachother. otherwise you go from one half of the map to another and bonuses would have to be higher. it messes with the layout of the map
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Wisse
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Post by Wisse »

map doesn't load
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pepperonibread
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Post by pepperonibread »

Wisse wrote:map doesn't load


Anyone else having that problem?
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Will_Liam
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Post by Will_Liam »

I need clarification on the islands because I dont know alot of which continent they are from (sorry if already posted no time to look)
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pepperonibread
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Post by pepperonibread »

Oh yeah, just like to announce the collaboration of me and HighCommander540 (he's doing the XML).
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wiggybowler
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Post by wiggybowler »

Looks good, would like to see it with a little better quality, some of the map looks fuzzy to me.
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Wisse
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Post by Wisse »

pepperonibread wrote:
Wisse wrote:map doesn't load


Anyone else having that problem?

it already does load again
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t.e.c
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Post by t.e.c »

you really need to make the names easier to read. maybe lighten the border lines where the names intersect.
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pepperonibread
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Post by pepperonibread »

t.e.c wrote:you really need to make the names easier to read. maybe lighten the border lines where the names intersect.


I'll probably be doing most of the things Coleman suggested on pg. 10, but I'll have to play with it a little.
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Wisse
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Post by Wisse »

the army cicles are to small

-if this has already been said then ignore this post-
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wrightfan123
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Post by wrightfan123 »

1st chair flute wrote:i dont care about what the submerged areas look like but all ports should be a bonus but cannot attack eachother. otherwise you go from one half of the map to another and bonuses would have to be higher. it messes with the layout of the map


then the bonus would be 10 since you'd basically have to hold half the globe to get the reenforcement line!
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pepperonibread
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Post by pepperonibread »

wrightfan123 wrote:
1st chair flute wrote:i dont care about what the submerged areas look like but all ports should be a bonus but cannot attack eachother. otherwise you go from one half of the map to another and bonuses would have to be higher. it messes with the layout of the map


then the bonus would be 10 since you'd basically have to hold half the globe to get the reenforcement line!


I sort of agree with both of you. They would have to attack each other if you wanted a bonus for all of them, but that would sort of mess with the map. I think thats gonna be my next poll.
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1st chair flute
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Post by 1st chair flute »

in retrospect holding the ports would be its own bonus because you have access to all the territories anyway so...... no attacking each other and no bonus.
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paranoid-android
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Post by paranoid-android »

i've seen a bunch of maps here, and I must say, i hope this one sees play, i love it!
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wrightfan123
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Post by wrightfan123 »

pepperonibread wrote:
wrightfan123 wrote:
1st chair flute wrote:i dont care about what the submerged areas look like but all ports should be a bonus but cannot attack eachother. otherwise you go from one half of the map to another and bonuses would have to be higher. it messes with the layout of the map


then the bonus would be 10 since you'd basically have to hold half the globe to get the reenforcement line!


I sort of agree with both of you. They would have to attack each other if you wanted a bonus for all of them, but that would sort of mess with the map. I think thats gonna be my next poll.


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pepperonibread
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Post by pepperonibread »

post
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1st chair flute
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Post by 1st chair flute »

well no gossip for 2 days wade... might want to go back and check and see if you missed a post so andy can quench it
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wrightfan123
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Post by wrightfan123 »

1st chair flute wrote:well no gossip for 2 days wade... might want to go back and check and see if you missed a post so andy can quench it


yea, it's still got the old poll
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Post by bonobo`s son »

really great map, hope it will be soon playable.
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pepperonibread
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Post by pepperonibread »

Well, here's the new update (now with large and small versions!):

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Updates:
-Made army circles bigger
-Country names are now readable
-Took out Ghana in Africa (too crowded)
-Combined Praries and N.W. Territory into Praries in N. America (too crowded again)
-Made S. America lighter again
-Added HighCommander540 to signature

I don't think the bonuses should be changed because of the countries I took out, but post if you think otherwise.
Last edited by pepperonibread on Sun May 13, 2007 12:26 pm, edited 2 times in total.
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