Do you need so many dead sea territs? Just one would work better IMO. With a slightly higher neutral.
I was thinking about how the terts in Judah would lay out, with prob three bordering the dead sea, then making a way for someone in the bottom tert to go up and over to Judah with out going through the other two nothern Judah terts, but would lose the troops to the killer neutral.
Remove the bridge over the dead sea (find better ones on your to do list?).
Currently on the map there is no bridge on the dead sea, but yes all of the bridges are pretty much just place holders until I can come up with something better. You got something for me?
Remove the skull/crossbones from the sea.
Party pooper! Get him generalhead, I know you dug those.

I'll see if I can just lighten them so much they are practically gone.