[TPA3] Mastermind (48/48) FINAL! 27th May Winner: ndrs
Moderator: Tournament Directors
Re: [TPA3] Mastermind (44/96)
Poker Club, auto, foggy, chained, flat. Thanks.
Re: [TPA3] Mastermind (44/96)
Circus Maximus, auto, seq, nuclear, chained, no trench, foggy
Cheers!
Cheers!
- SirLindsley
- Posts: 214
- Joined: Tue Dec 11, 2007 11:58 am
- Gender: Male
- Location: Rochester, NY, USA
Re: [TPA3] Mastermind (46/96)
In please.
Map: Rail USA
Initial Troops: Auto
Play!! : Sequential
Spoils: None
Reinforcements: Chained
Fog Of War: Foggy
Trench Warfare: Trench
Map: Rail USA
Initial Troops: Auto
Play!! : Sequential
Spoils: None
Reinforcements: Chained
Fog Of War: Foggy
Trench Warfare: Trench
Re: [TPA3] Mastermind (47/96)
i'm in....
Map:iberia
Inital Troops:automatic
Play Order:sequentual
Spoils:esc
Reinforcements:chained
Fog Of War:no
Trench Warfare:no
Map:iberia
Inital Troops:automatic
Play Order:sequentual
Spoils:esc
Reinforcements:chained
Fog Of War:no
Trench Warfare:no

Re: [TPA3] Mastermind (48/96)
in please
Map: Nordic Countries
Inital Troops: Auto
Play Order: Sequential
Spoils: flat rate
Reinforcements: chained
Fog Of War: no
Trench Warfare: no
Map: Nordic Countries
Inital Troops: Auto
Play Order: Sequential
Spoils: flat rate
Reinforcements: chained
Fog Of War: no
Trench Warfare: no
Re: [TPA3] Mastermind (48/96)
General Bax wrote:in pls
You need to choose your settings
War doesn't determine who's right; it determines who's left.
-
Enormastitz
- Posts: 595
- Joined: Wed May 20, 2009 4:36 am
Re: [TPA3] Mastermind (49/96)
Map:Charleston
Inital Troops:Manual
Play Order:sequentual
Spoils:Flat
Reinforcements:Chained
Fog Of War:foggy
Trench Warfare:none
Inital Troops:Manual
Play Order:sequentual
Spoils:Flat
Reinforcements:Chained
Fog Of War:foggy
Trench Warfare:none
Re: [TPA3] Mastermind (49/96)
Enormastitz wrote:Map:Charleston
Inital Troops:Manual
Play Order:sequentual
Spoils:Flat
Reinforcements:Chained
Fog Of War:foggy
Trench Warfare:none
You've already signed up.
War doesn't determine who's right; it determines who's left.
Re: [TPA3] Mastermind (49/96)
This tournament is already past the deadline for sign ups. I will give 48 more hours for this to be FULL.
Re: [TPA3] Mastermind (49/96)
Acknowledged.
War doesn't determine who's right; it determines who's left.
Re: [TPA3] Mastermind (48/48) FULL! AWAITING PRIVILIGES!
This tourney intstead will run with 48 players, and Arya as a reserve (I'll only use them in Round 1).
Round 1: 48 contestants in 12 groups of 4. With the 12 winners advancing plus the 4 highest scoring losers. Round 2: 16 contestants in 4 groups of 4. Winner goes through. Round 3 (Final): 4 finalists.
Round 1: 48 contestants in 12 groups of 4. With the 12 winners advancing plus the 4 highest scoring losers. Round 2: 16 contestants in 4 groups of 4. Winner goes through. Round 3 (Final): 4 finalists.
War doesn't determine who's right; it determines who's left.
Re: [TPA3] Mastermind (48/48) Round 1
OK. I used Excel to randomise the groups, and here they are.
Group A
Fakyras
pleve
epicgb
whakamole
Group B
Giligan
Lufsen75
Serreski
Aussie02
Group C
SirLindsley
ndrs
SuperWang
ItzPetey
Group D
kennys777
Risk_Averse
GhoStedar
andyf23
Group E
ralphcptc
Lt Corwin
plurple
Steelfoot
Group F
Enormastitz
arno30
JJ41375
Evil Semp
Group G
slighguy
elonpuckhog
RedBaron0
wolfpack0530
Group H
stuboy
uckuki
slats789
shaneback
Group I
General Bax
Tin Trumpet
whydelilah
wombat4
Group J
DaveH
mviola
Prince Jazbo
Leverpuller
Group K
shoop76
adam666
puppydog85
cryinlion
Group L
jimfinn
Mande1992
Pixar
jpk
Group A
Fakyras
pleve
epicgb
whakamole
Group B
Giligan
Lufsen75
Serreski
Aussie02
Group C
SirLindsley
ndrs
SuperWang
ItzPetey
Group D
kennys777
Risk_Averse
GhoStedar
andyf23
Group E
ralphcptc
Lt Corwin
plurple
Steelfoot
Group F
Enormastitz
arno30
JJ41375
Evil Semp
Group G
slighguy
elonpuckhog
RedBaron0
wolfpack0530
Group H
stuboy
uckuki
slats789
shaneback
Group I
General Bax
Tin Trumpet
whydelilah
wombat4
Group J
DaveH
mviola
Prince Jazbo
Leverpuller
Group K
shoop76
adam666
puppydog85
cryinlion
Group L
jimfinn
Mande1992
Pixar
jpk
War doesn't determine who's right; it determines who's left.
Re: [TPA3] Mastermind (48/48) Round 1
Password is Coffee
War doesn't determine who's right; it determines who's left.
Re: [TPA3] Mastermind (48/48) Round 1
Should have put a round limit on these mate...Got WWII Europe nukes trench on random...

Re: [TPA3] Mastermind (48/48) Round 1
I do have a time limit but I'll enforce it when 2/3 in games are finished.
War doesn't determine who's right; it determines who's left.
Re: [TPA3] Mastermind (48/48) Round 1
jonty125 wrote:OK. I used Excel to randomise the groups, and here they are.
Group A
Fakyras
pleve
epicgb
whakamole
Group B
Giligan
Lufsen75
Serreski
Aussie02
Group C
SirLindsley
ndrs
SuperWang
ItzPetey
Group D
kennys777
Risk_Averse
GhoStedar
andyf23
Group E
ralphcptc
Lt Corwin
plurple
Steelfoot
Group F
Enormastitz
arno30
JJ41375
Evil Semp
Group G
slighguy
elonpuckhog
RedBaron0
wolfpack0530
Group H
stuboy
uckuki
slats789
shaneback
Group I
General Bax
Tin Trumpet
whydelilah
wombat4
Group J
DaveH
mviola
Prince Jazbo
Leverpuller
Group K
shoop76
adam666
puppydog85
cryinlion
Group L
jimfinn
Mande1992
Pixar
jpk
Where are the standings for Group D?

Re: [TPA3] Mastermind (48/48) Round 1 25th Oct
Sorry for lack of update, completely forgot.
War doesn't determine who's right; it determines who's left.
Re: [TPA3] Mastermind (48/48) Round 1 25th Oct
Mande1992, is the first person to book their seat in the second round with a score of 26 points and no passes. Is there a spot for highest scoring loser Pixar? With a score of 23 points and 2 passes he has set the bar for the lucky loser's positions.
War doesn't determine who's right; it determines who's left.
Re: [TPA3] Mastermind (48/48) Round 1 31st Oct
Doest 23 points/3 passes beat 23 points/2 passes?
It's not decided whether I'll go to the second round or not, but can we please have a coded round limit?
I'm not sure how a manual round limit would be enforced? I don't want to be stuck with games that spans over years.
It's not decided whether I'll go to the second round or not, but can we please have a coded round limit?
I'm not sure how a manual round limit would be enforced? I don't want to be stuck with games that spans over years.
Re: [TPA3] Mastermind (48/48) Round 1 31st Oct
No it's the LEAST amount of passess.
I'll set a deadline of one week for people to get games finished or I'll manually work out winners based on troops, regions . If there's fog, then I'll declare it a however-many-way draw and split the points up evenly.
I'll set a deadline of one week for people to get games finished or I'll manually work out winners based on troops, regions . If there's fog, then I'll declare it a however-many-way draw and split the points up evenly.
War doesn't determine who's right; it determines who's left.
Re: [TPA3] Mastermind (48/48) Round 1
jonty125 wrote:I do have a time limit but I'll enforce it when 2/3 in games are finished.
That game actually finished surprisingly quickly.

Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov
On 12/11/12 at 1600 GMT I will declare all games as over. I'll manually work out winners based on troops, regions . If there's fog, then I'll declare it a however-many-way draw and split the points up evenly.
War doesn't determine who's right; it determines who's left.
-
Electricksabers
- Posts: 2055
- Joined: Tue Aug 11, 2009 1:12 pm
- Gender: Male
Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov
Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?
[bigimg]http://s2.postimage.org/juend2hah/atlantisrising.gif[/bigimg]
Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov
shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?
Troops then regions.
War doesn't determine who's right; it determines who's left.