King's Court 2 [Quenched]

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pinballnate
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Re: King's Court 2 - BETA (Live now)

Post by pinballnate »

I miss this map, when is it going to come back?
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luxCRUSADER
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Re: King's Court 2 - BETA (Live now)

Post by luxCRUSADER »

ditto the last comment ... I miss this map ALOT !!!!
closing down my Conquer Club account due to the WAY 2 RANDOM dice that Conquer Club contracts to 'random.org' :) "I'm done" ! gonna play here: http://sillysoft.net/lux/
loutil
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Re: King's Court 2 - BETA (Live now)

Post by loutil »

Do we get any response as to when this map will return?
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Kabanellas
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Re: King's Court 2 - BETA (Live now)

Post by Kabanellas »

still waiting for lack to upload it :(
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koontz1973
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Re: King's Court 2 - BETA (Live now)

Post by koontz1973 »

Maybe Lack has gone on strike this time. :roll:

Still to play this map but now I want to really play it.
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isaiah40
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Re: King's Court 2 - BETA (Live now)

Post by isaiah40 »

koontz1973 wrote:Maybe Lack has gone on strike this time. :roll:

Still to play this map but now I want to really play it.

Nope, lack had a couple of RL things that he is taking care of (good and positive things), and the foundry isn't the only thing on CC that isn't getting any attention.
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greenoaks
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Re: King's Court 2 - BETA (Live now)

Post by greenoaks »

isaiah40 wrote:
koontz1973 wrote:Maybe Lack has gone on strike this time. :roll:

Still to play this map but now I want to really play it.

Nope, lack had a couple of RL things that he is taking care of (good and positive things), and the foundry isn't the only thing on CC that isn't getting any attention.

is there an estimate on when this will go live.
Kabanellas
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Re: King's Court 2 - BETA (Live now)

Post by Kabanellas »

I was wondering about that too.....
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Twopoint
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Re: King's Court 2 - BETA (Live now)

Post by Twopoint »

Me too. Miss it alot.
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greenoaks
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Re: King's Court 2 - BETA (Live now)

Post by greenoaks »

shouldn't the thread title be changed as it is not 'Live now'
Kabanellas
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Re: King's Court 2 - BETA (Waiting for reactivation)

Post by Kabanellas »

done!! :)
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thenobodies80
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Re: King's Court 2 - BETA (Waiting for reactivation)

Post by thenobodies80 »

Ok, since this delay has become something pretty ridicolous I'm going "to abuse" of my Foundry Foreman power and act for the community good:

If the map won't be updated before the beginning of this weekend (Sat, 22 Sept. 2012) I'll unlock the map as it was.

It means that the issues will NOT be solved yet, but at least you will be able to play the map.

Nobodies
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thenobodies80
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Re: King's Court 2 - BETA (Waiting for reactivation)

Post by thenobodies80 »

The map was updated. I'm going to unlock it now! :)

Have fun.

Nobodies
calculatedCHA0S
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Re: King's Court 2 - BETA (Waiting for reactivation)

Post by calculatedCHA0S »

woohoooo, it's back!!
Catarah
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Re: King's Court 2 - BETA (Waiting for reactivation)

Post by Catarah »

so its back and correct now?
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thenobodies80
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Re: King's Court 2 - BETA (Waiting for reactivation)

Post by thenobodies80 »

Catarah wrote:so its back and correct now?


yes, it is.
Kabanellas
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Re: King's Court 2 - BETA (Waiting for reactivation)

Post by Kabanellas »

niiice!! Thanks NB :)
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greenoaks
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Re: King's Court 2 - BETA

Post by greenoaks »

what are the known faults with this?
Kabanellas
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Re: King's Court 2 - BETA

Post by Kabanellas »

at the moment, none. This is the last update. Everything was fixed.. hopefully :)
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greenoaks
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Re: King's Court 2 - BETA

Post by greenoaks »

Kabanellas wrote:at the moment, none. This is the last update. Everything was fixed.. hopefully :)

then i don't understand why my mines are linked by road to my castle but there is no bonus for it :?
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greenoaks
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Re: King's Court 2 - BETA

Post by greenoaks »

M1 & M2 provide no bonus when linked to my castle HD. the bonus kicked in when i linked them to my village.

i think it was the same for HH. no bonus for linking the woods at W8 to the castle but there was when linked to the village.
Kabanellas
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Re: King's Court 2 - BETA

Post by Kabanellas »

are you sure?.... I'm looking at the last update at the bonus is there. I'm also looking at the map inspect and M1 Cargo (1)M2 Cargo (1) are there and looking ok ...
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dwilhelmi
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Re: King's Court 2 - BETA

Post by dwilhelmi »

greenoaks wrote:M1 & M2 provide no bonus when linked to my castle HD. the bonus kicked in when i linked them to my village.

i think it was the same for HH. no bonus for linking the woods at W8 to the castle but there was when linked to the village.

Just guessing here, but note that HD6 does NOT link M1 and M2 to HD - the road there does not connect to the castle. You need HD1 also in order for the roads to connect M1 and M2 to the castle. This may look like they need to connect to your village, but that is not the case.
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greenoaks
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Re: King's Court 2 - BETA

Post by greenoaks »

dwilhelmi wrote:
greenoaks wrote:M1 & M2 provide no bonus when linked to my castle HD. the bonus kicked in when i linked them to my village.

i think it was the same for HH. no bonus for linking the woods at W8 to the castle but there was when linked to the village.

Just guessing here, but note that HD6 does NOT link M1 and M2 to HD - the road there does not connect to the castle. You need HD1 also in order for the roads to connect M1 and M2 to the castle. This may look like they need to connect to your village, but that is not the case.

i've only just noticed the lines on the map that could be roads. i was conecting them like in chained fortifications.
Kabanellas
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Re: King's Court 2 - BETA

Post by Kabanellas »

damn it. HB2 Knight is starting with 4 neutral troops, where there should only 3!! :(
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