Mod Edit: This is a mass thread of almost every single speed game or real time thread ever created. Since it is very unlikely that every single option will be implemented into the site, they have been compiled here. Should you find yourself desiring a specific time limit, please post in this thread. It is more than likely already in here.
For simplicity's sake, suggestions similar to the below post have also been merged.
Official Suggestion Concise description:
Allow users to manually select a wide range of round limits.
Specifics/Details:
Include 7, 10, 15, 20, and 30 minute real-time/speed game options
Include some standard of customization (drop down menu or fill in box) in the overall range of 1 min to 24 hours
How this will benefit the site and/or other comments:
Increase user activity
Time limits can be custom made to fit your needs
Other unspecified benefits
If you find any other threads that need to be merged, please inform a Suggestions Moderator -JK
By the way, some private games didnt start due to lack of players. I know so much players want real time games, which can be sequential ones and have no injustice, games more alike the board game. Well, my suggestion is to make a list of non-premium players interested, and the hour we can probably join if a premium player request. Obvious, to non-premium players, its need an open slot.
I, for example, will probably join these games if request GMT 11:00 to 12:00 (I can play until GMT 15:00 or sort of). Pm me with invite / password.
Other interested players, put the hour you can play real time.
Maybe this has been suggested, but how bout an option where a player must take their turn within like, 5 or 10 or even 20 minutes, for like a fast paced game?
Turn limits. Those that are creating games should be able to choose to have 15 minute turns, 1 hour turns, 12 hour turns, 1 day turns, 2 day turns, or 3 day turns. It would be much easier to have a sequential game going if it was 15 minute turns, and it would be better, in my opinion, to be able to have 3 day turns with people that I know will actually play, because sometimes I can't access my computer over the weekend.
This is another one of those things that lack has promised us, and we're just waiting for him to get around to it. Much as I want to see it, with all the games I've got open now that I've forked over my $20, I can wait.
Give him time. He is the only site admin (that I know of) Managing a game like his can get stressful. Espescially with a huge population growth in a matter of 2 months.
I would be a moderator so he doesn't have to filter the threads but he said no he isn't that desperate or stressed he would have said yes if he was stressed out
max is gr8 wrote:I would be a moderator so he doesn't have to filter the threads but he said no he isn't that desperate or stressed he would have said yes if he was stressed out
That would be a bad idea. You spam to much to be an effective moderator. And quit bragging about that sort of stuff. This is like the third time you have brought it up.
Marvaddin wrote:Nothing against you, max, but I wouldnt leave the moderator job to a kid of 11 years.
GRRRRRR Ah but i am going on holiday soon for a weekend 2 days without spam
And how many people would believe me if i said i was 20 On other sites loads of people would believe that.
Please can the time limit be shortened for turns on sequentials! If you get stuck with a couple of people who end up taking about 15-20 hours to go, then it can be up to 5 days or even more before you go again!
Its good to have the 24 hour time limit, i understand that this game is not such a commitment to all who log on and enjoy the conquering, but i think it would be good to also have the option to have games formatted to fit a slightly more antsy group of players. A new option, namely time limits for moves would be a great addition to conquer club. Some of us like to play our games quickly without the wait of days upon days. What do you all think? Fast lane baby!
i guess there are some limitations to this option. for example a 4 hour time limit could leave someone in a difficult possition, say the person before them moves at 4, then they must move by 8. Perhaps games of this type could have some sort of down time during the early mornings so that time passing would not count toward the time limit for the move. Just some suggestions be thrown out there.