should i mod a game??

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should i mod a game and if so would you join it?

yes
5
63%
no
3
38%
 
Total votes: 8

User avatar
Some7hingCLEVER
Posts: 0
Joined: Tue Jan 24, 2012 9:07 am

should i mod a game??

Post by Some7hingCLEVER »

hey everyone. i have been itching so bad to mod like pretty much since my first game. now i have been working on my roles for quite some time and im almost done. it will most likely be a 12 to 13 player game with no VT. i dont know if i will have a theme but i might. i would have to find one. but i do have questions.

1.) who would i get to check for balance.

2.) im in 3-4 by the time i start it up. is that to much. i have alot of time on my hands as well so i think being able to keep up with all the games would be no problem.

3.) do you think people would actually join even though i just joined a few months ago.

all comments will be appreciated. i just really wanna try out modding.
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pmchugh
Posts: 1264
Joined: Sat Feb 09, 2008 7:40 pm

Re: should i mod a game??

Post by pmchugh »

1) I am sure someone will check for you, I am not best placed to do so as I never mod games.

2) I wouldn't like to be doing that much, but as long as you can stay active in all your games go ahead.

3) I am not sure if people would join your game some people prefer experienced modes some aren't as fussy, I would have nothing against playing in one of your games but again it is dependent on how many game I am in when it goes up.
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Iron Butterfly
Posts: 2711
Joined: Sun Jan 20, 2008 2:10 pm
Location: New York City

Re: should i mod a game??

Post by Iron Butterfly »

just do it and see what happens.
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DoomYoshi
Posts: 10728
Joined: Tue Nov 16, 2010 9:30 pm
Gender: Male
Location: Niu York, Ukraine

Re: should i mod a game??

Post by DoomYoshi »

Best to do it while you are still excited and creative about it. You may not do things perfectly, but it is a learning process.
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User avatar
crazymilkshake5
Posts: 745
Joined: Tue Aug 09, 2011 3:30 pm
Gender: Male
Location: Georgia.

Re: should i mod a game??

Post by crazymilkshake5 »

1) SafariGuy or soundman usually offers to check

2) I'm in 4 and signed up for 2, and im modding a game.

3) Plenty of people joined my game, and i think im newer than you :mrgreen:

(a theme would be nice)
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DoomYoshi
Posts: 10728
Joined: Tue Nov 16, 2010 9:30 pm
Gender: Male
Location: Niu York, Ukraine

Re: should i mod a game??

Post by DoomYoshi »

crazymilkshake5 wrote:1) SafariGuy or soundman usually offers to check

2) I'm in 4 and signed up for 2, and im modding a game.

3) Plenty of people joined my game, and i think im newer than you :mrgreen:

(a theme would be nice)


Yet you had to be replaced in Pokemon mafia :evil:
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User avatar
MoB Deadly
Posts: 2381
Joined: Sun Jan 11, 2009 2:07 am
Gender: Male

Re: should i mod a game??

Post by MoB Deadly »

Some7hingCLEVER wrote:hey everyone. i have been itching so bad to mod like pretty much since my first game. now i have been working on my roles for quite some time and im almost done. it will most likely be a 12 to 13 player game with no VT. i dont know if i will have a theme but i might. i would have to find one. but i do have questions.

1.) who would i get to check for balance.

2.) im in 3-4 by the time i start it up. is that to much. i have alot of time on my hands as well so i think being able to keep up with all the games would be no problem.

3.) do you think people would actually join even though i just joined a few months ago.

all comments will be appreciated. i just really wanna try out modding.


I would also suggest a co-mod to help you if you cannot keep up with the vote counts or if you are not 100% on how to enforce the rules or resolve all night actions. But I would also say, just do it and see how it goes.
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crazymilkshake5
Posts: 745
Joined: Tue Aug 09, 2011 3:30 pm
Gender: Male
Location: Georgia.

Re: should i mod a game??

Post by crazymilkshake5 »

DoomYoshi wrote:
crazymilkshake5 wrote:1) SafariGuy or soundman usually offers to check

2) I'm in 4 and signed up for 2, and im modding a game.

3) Plenty of people joined my game, and i think im newer than you :mrgreen:

(a theme would be nice)


Yet you had to be replaced in Pokemon mafia :evil:

yeah, i did sorry, 3 of my games are almost over, and my mod game is almost over, and the one im in just started, I was in the process of moving, and didnt know if/when i would have internet access.
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Some7hingCLEVER
Posts: 0
Joined: Tue Jan 24, 2012 9:07 am

Re: should i mod a game??

Post by Some7hingCLEVER »

well i dont see any negative feedback so i guess ill put it up when i get the last few roles!
thanks guys
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shieldgenerator7
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Re: should i mod a game??

Post by shieldgenerator7 »

hey clever. I'll co-mod it with you to make sure it's going alright, if you want. I can't balance check it for you but I can help the game run smoothly.

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Some7hingCLEVER
Posts: 0
Joined: Tue Jan 24, 2012 9:07 am

Re: should i mod a game??

Post by Some7hingCLEVER »

shieldgenerator7 wrote:hey clever. I'll co-mod it with you to make sure it's going alright, if you want. I can't balance check it for you but I can help the game run smoothly.

-SG7 ( 8-) )


lol sweet i was actually gonna ask but that sounds good just pm me and i need to come up with a theme as well if you have any ideas?
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safariguy5
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Gender: Male
Location: California

Re: should i mod a game??

Post by safariguy5 »

Yeah, I can balance check the game. If you make it themed, you might want to consider possible fakeclaims for mafia. Or not give it to them, it really is up to the mod to choose whether to provide them.
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