The International Clan League [Cancelled]

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The International Clan League [Cancelled]

Post by IcePack »

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    The ICL is a sport based Clan League in which teams will compete in a series of games vs divisional, conference, and inter-conference sets. The season will last approximately 4 months, June-September.
    A season schedule will be made available and released before the opening of the season to assist in team game planning. The ICL will conform to the one clan rule.

    I will play the part of League Commissioner, [player]MNDuke[/player], and [player]chapcrap[/player] will be also be assisting with organizing the inaugural event.

Any Captain's or Co-Captain's who have questions and would like to get answers over SKYPE - please PM me and I will provide my contact information to assist.

The ICL is now accepting official clan sign-ups until May 5th!
- Please include First and Second contacts, and your clans 10 player minimum roster.

[spoiler=Format]The ICL will consist of 32 teams: 2 conferences with 4 divisions each. 4 teams per division.

Premier Conference: Divisions - Heroes, Champions, Pioneers, Immortals
Elite Conference: Divisions - Legends, Kings, Explorers, Titans

The conferences and divisions will be divided up based upon current rankings and a general consensus from ICL Leaders (and input from the public), after which they become permanent, meaning teams/clans will be in the same Divisions year in and year out - eventually building rivalries.

If a clan chooses to drop out or has been expelled, they have to sit out at least 1 season before being eligible to come back. [/spoiler]
[spoiler=Season Info]The season will be 74 sets long, comprised of the following:

A home and away set against clans in the other conference (32 sets).
1 home and 1 away sets against clans in your conference other divisions (24 sets)
3 home and 3 away against other teams on your own division (18).
Total of 74 sets.
Playoffs: Each division leader (8) and one wild cards for each conference (2).

This assures that every team plays one another at least once throughout the season.

Each set will consist of 3 games - 1 double, 1 trip, and 1 quad. Home team will decide maps and settings.

The season will last approximately 4 months long and there will be 18 sets played per month.

A season schedule will be made available and released before the opening of the season. This will give Teams ample time to prepare for upcoming games and opponents.

Standings and Rankings
Are determined based upon overall season record of sets win-loss record. In case of ties it can be further broken down into divisional season record and conference season record. In case of a dead heat, a play-off set using Random maps and standard settings will determine the winner.[/spoiler]
[spoiler=Post Season]Playoffs will consist of the top team from each division and 3 wild card spots for each conference. Teams will be seeded and matched based upon Regular Season record and tie-breakers.

Top seeds will have home field advantage and first round byes (1 and 2 seeds).*

Each set will consist of 5 games (2 dubs, 2 trips, 1 quad).

Playoffs:
Round 1 - best of 3 sets (1 home, 1 away, 1 home)
Round 2 - best of 3 sets (1 home, 1 away, 1 home)
Semi-finals - best of 5 sets (2 home, 2 away, 1 home)
The ICL Finals - best of 7 sets (2 home, 3 away, 2 home)

PLAYOFF Maps and player settings - these will be used during playoffs only:
Maps can only be used once per set and can account for no more than 20% of a team’s total map selections.

Players can play up to 2 games per set. Clans MUST use a minimum of 10 players per set.[/spoiler]
[spoiler=All-Star Break]All-Star break will be held at the end of season and before the post-season and will last roughly one week. All- Star teams will be chosen by the Captain of the team with the best record in each conference. They will chose an All-Star from every clan in their conference, including one from their own clan/team giving each team 19 all-stars (one from every clan plus captain of the clan with best record).

The match will consist of Random maps and standard settings -2 dubs, 2 trips, 2 quads and a 1v1 between the captains. Each player will get to participate in exactly one game.

The winning Conference of the All-Star match wins home field advantage in the ICL Finals for their conference.[/spoiler]

[spoiler=Teams and Players]Teams will consist of a minimum of 10 players on an active Clan roster. Roster must be submitted before the deadline, May 10th.

Captains:
Each team will have a captain. The Team Captain will be responsible for being the main contact, turning in rosters, games, settings etc. Repeated failure to turn in roster, games and settings by deadline will result in loss of Team Captain status and could have consequences that end up penalizing your team.

In addition to having a Team Captain, each team must also have an assistant captain. The assistant captain’s duties are to provide games and settings if the Team Captain fails to do so or in the case of absences or failure of Team Captain to fulfill his responsibilities.

Players:
The ICL is open to both premium and freemium players, as assigned by the Team Captain. A player can only be assigned a game if they have an available spot.

All games must be accepted within 24 hours of the invite. Failure to accept the invite will result in a warning issued to the player/team. If the problem persists it will result in the forfeiture of the game, no exceptions. On-going problems may result in suspension of the player and even expulsion from the league.

Players are allowed to play in one game per set during regular season play. Clans must use min of 10 players during regular season games.[/spoiler]

[spoiler=Maps and Settings]Trench Warfare, Freestyle, Speed, Manual, Nukes and Round Limits will not be used.
Unlimited reinforcements are allowed on conquest maps only.

Beta Maps will not be used. Once released, Beta Maps can be used in the following bi-weekly sets.

Maps may only be used once per set during the regular season.

There will be no enforced fog rule. It will be up the discretion of the teams to come up with a gentlemen’s agreement if so desired. A game can be remade if both teams agree; however, if no agreement is made within 24 hours of the infraction, the game will be played out and counted.

Deadlines
Home games/settings and rosters must be submitted two weeks prior to their start. We would encourage War Ministers to submit games/settings and rosters a month in advance (although this is not required). Games/settings and rosters will then be submitted on a bi-weekly basis for each following months. Home teams can submit games as far in advance as they would like.

Reminder notices will be sent to all Captains of all home teams informing them of the upcoming deadlines. If games/settings are not submitted by the deadline, Co-Captains will be given 24 hours to submit games/settings for that month. If this deadline is missed, a warning will be sent out and games/settings will be randomized.

Continued failure to turn in roster, games and settings by deadline will result in forfeiture of games as necessary. If it becomes a constant problem, it could result in expulsion of team from the league.

Away teams have 1 week to submit their away game rosters. If away rosters are not received on time, I players will be randomly selected from their master roster list and invite them. Missed invites will still count towards warnings / forfeitures.[/spoiler]

[spoiler=Conquest Map List Clarification]Age Of Realms 1: Might
Age Of Realms 2: Magic
Age Of Realms 3: Mayhem
Antarctica
Baseball
Christmas
City Mogul
Clandemonium
Das Schloss
Easter
Feudal Epic
Feudal War
Jamaica
King's Court
Lunar War
Monsters
New World
Peloponnesian War
Poker Club
Route 66
Treasures Of Galapagos
Woodboro[/spoiler]

[spoiler=Awards and Medals]Player Medal Requirements: TBD by CD's upon finalization of the format and # of clans.

All Division Winners will get a medal.
Conference Champions will get a medal + a special mention of the achievement.
Each Conference will have an MVP medal.

All Star Game will have an MVP medal.

Playoff Winner will receive a medal.
Playoffs will have an overall MVP medal.
Playoffs FINAL will have an MVP medal.

Notes: All MVP Medals will be selected by the TO's and subject to the approval of the CDs.
In order to receive a medal (at any phase) players must reach the minimum game requirements TBD by the CDs.[/spoiler]
[spoiler=Fine Print]We (IcePack, MNDuke, and ChapCrap) reserve the right to make any changes or decisions necessary in the most prudent and unbiased manner possible. If additional rules are required or changes made, the Captains will be notified accordingly.

Players found dead-beating or abusing CC policy can be suspended and/or expelled from the league. Once expelled, a player must sit out at least a minimum of 1 season. If a player deadbeats, it will result in an automatic loss of the game for their team. If a player or team times out at an excessive rate, it may result in the automatic loss of the game for their team. (This must be reported in a timely manner to the ICL Commissioners. Penalties will not be given out retroactively if pursued after the fact.)[/spoiler]
Last edited by IcePack on Thu May 24, 2012 11:42 am, edited 18 times in total.
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Re: The International Clan League (ICL) [Sign Ups!]

Post by IcePack »

[spoiler=Clans Signed Up]1. FOED*
2. KOA*
3. AOC*
4. LHDD
5. 1RFG*
6. RET*
7. TDB*
8. HH*
9. MYTH*
10. AKA*
11. MM*
12. GR*
13. RA*
14. TFFS*
15. AFOS*
16. LEG*
17. EMP*
18. OSA*
19. ID*
20. PIG*
21. TNC*
22. LOTZ*
23. MD*
24. TOFU*
25. IGNI*
26. DYN*
27. MB*
28. SOH*
29. Ultim8's*
30. WAR*
31. LOW*
32. RH*

Clan Reserve: BotFM[/spoiler]

[spoiler=Clan Rosters]1. FOED - Fraternal Order Exceptional Drinkers
Captain: uckucki
Co-Captain: MNDuke

1 Namliam
2 Safariguy5
3 Macbone
4 Imayhuckelberry
5 Wolfpack
6 Perrbear
7 Neanderpaul
8 PMC
9 clangman
10 Pander
11 eurosport
12 HippieBroker

2. KOA - Kill on Arrival
Captain: IcePack
Co-Captain: jefjef

1. aad0906
2. GoranZ
3. mviola
4. link0983
5. Odeuminus
6. gqmecock
7. tbayjosh
8. farm
9. jammyjames
10. jakes1
11. greenoaks
12. Riskmaster101
13. BIGMEANIE
14. kaiser0427
15. co-co

3. AOC - Agents of Chaos
First contact: angola
Second contact: Nicky15

1. jetsetwilly
2. Nicky15
3. slaylark
4. NanoTheGreat
5. angola
6. eaglebyrob
7. Hook2
8. slickstm
9. Jippd
10. Steiner75

4. LHDD - Les Hussards du Dragon

5. 1RFG - 1st Regiment of the Foot Guard
Captain: General Brock II
Alternate: mr. CD

1. General Brock II
2. mr. CD
3. Crarg
4. Ickyketseddie
5. MegsEggs
6. Pirlo
7. Agent 86
8. Italianipastido
9. pianowazza
10. Baby-Bjorn
11. ianphull
12. queen victorious

6. RET - Retribution

7. TDB - The Devils Brigade
Captain: JP007
Co-Captain: 2007spaceodyssey

1 Aaron234
2 deathcomesrippin
3 Dualta
4 Dr.Killitz
5 fire_dragon
6 JP007
7 Willo.Kings
8 shaneback
9 jay1471
10 General Smithas

8. HH - Headless Horsemen
Captain: Keefie
Co-Captain: Johnny Dickshot

1. Keefie
2. Johnny Dickshot
3. joeaggie98
4. Riskier than you
5. Join Cad
6. Alexinho
7. Seamusk
8. Leapfrog
9. Psychobkrazy
10. Googilibear

9. MYTH - Mythology
Captain: jasholz
Co-Captain: karel

1 theguard
2 Landian
3 Count Belisle
4 woopintroysbutt
5 Bleed_Green
6 kiwitaker
7 Rockness
8 OleCowboyHippy
9 acrazyfella
10 Sirmium Samurai
11 alcazar
12 Bazza
13 Pikeman_Poon
14 peanutsdad
15. Gypsys Kiss

10. AKA - Always Kicking Ass

11. MM - Memento Mori
Captain: nebsmith
Co-Captain: dr.lucas

  1. Egel
  2. loutil
  3. NapoleonTanerite
  4. TheMissionary
  5. ad10r3tr0
  6. Blitzkrieg Frank
  7. Liveoak
  8. BigBallinStalin
  9. Nola_Lifer
  10. william tennant
  11. nolefan5311
  12. nebsmith
  13. Tennise

12. GR - Grim Reapers
Captain: xman5151
Co-Captain: kmhebert

1. xman5151
2. kmhebert
3. b00060
4. Tiller
5. whakamole
6. bjf5893
7. alaskanassassin
8. unionman
9. djfireside
10. krikee
11. misher
12. scottie
13. drunkmunky
14. akabob2

13. RA - Risk Attackers
Captain: VioIet
Co-Captain: Janomike

Falkomagno
Trailman
Fuzzy316
shm78
weepoleon
MrPipes
Scipio79
mackadoo
Roussallier
P*Funk!

14. TFFS - The Fantastic Four-Skins
Captain: Shoop76
Co-Captain: Aaronvollrath

1. beeps
2. aspalm
3. bigroo4601
4. friesuschrist
5. le rodent
6. jakevv
7. spitemalice
8. hambone
9. tin trumpet
10. patrickaa317

15. AFOS - A Fistful of Sixes
Captain: Emmdizzle
Co-Captain: Ponygal

1. Paddy The Cat
2. Das killa
3. Meanest Boss Ever
4. Eldritch
5. Red42
6. MSex
7. King Tet
8. Gannable
9. Ironwood
10. MC05025


16. LEG - ++The Legion++
Captain: chemefreak
Co-Captain: scottp

Chemefreak
Culs de sac
Crashawc
Dyrtydog
Tammy delee
Ralphcptc
Mwcc
LFAW
Downfall
Gordito
Scottp
Mustapha Mond
Ubcman64
Snowgun
RKCVED
Cyclone_23x
Pixar
Wrexham
Lindax
ChewyBlu3y
God Emperor Q
codierose

17. EMP - EMPIRE
Captain: chapcrap
Co-Captain: Leehar

1. dwilhelmi
2. ljex
3. jj3044
4. happyfeet
5. BYUwonder11
6. malevolous
7. Gen. Ramsarelli
8. swimmerdude99
9. The Voice
10. QoH

18. OSA - One Step Ahead
Captain: benga
Co-Captain: buda

1. Mizzou3181
2. TX AG 90
3. Seamus76
4. V.J.
5. Dario77
6. damohowo
7. rh-headhunter
8. killboy108
9. geko
10. machrs

19. ID - The Imperial Dragoons
Captain: MudPuppy - 1st Contact
Co-Captain: 4 U 2 NV - 2nd Contact

1. MudPuppy
2. 4 U 2 NV
3. jsnyder748
4. I_AM_BOGEY
5. Risky_Stud
6. hwhrhett
7. Ishihara
8. Edgron
9. dragonz20
10. Master Chief

20. PIG - The Pig Renters
Captain: Dibbler
Co-Captain: Gunn217

1. Ukberger
2.Gunn217
3.Coconutt
4.Alt1978
5.jcrymal
6.cpmucha
7.WILLIAMS5232
8.Dibbler
9.f.o.b.
10.eggrollonedolla
11.joe snuffy
12.Padsta
13.bobafart
14.lalalala777
15.Beer Baron
16.Conchobar
17.IR1SH ACE
18.rabid_rabbit



21. TNC - The New Crusade
Captain: dazza2008
Co=Captain: Ragian

22. LOTZ - Legends of the Zone
Captain: Jimmy V
Co-Captain: Yellow Peril

1. kuma32478
2. Leverpuller
3. rjhankey
4. rubenschtorm
5. Faro
6. J_indr
7. Scaryteded
8. Yellow Peril
9. Benzorrr
10. Jimmy V

23. MD - Manifest Destiny
First contact: ViperOverLord
Second contact: deantursx

1. Robespierre__
2. Sea Bass Magnus
3. KiIIface
4. germwarfare
5. Gigi1
6. VikingRage
7. Annexator
8. blindman30
9. Pantheon
10. brakh

24. TOFU - The Odd Fellows Union
First contact: Denise
Second contact: Pedronicus

1. Big Whiskey
2. Cachejob
3. catnipdreams
4. Chariot of Fire
5. Chuuuuck
6. Dako
7. Iron Maid
8. EddieMay
9. nikola_milicki
10. Hatchman

25. IGNI - Igni Ferroque
Captain: Skillfusniper33
Co-Captain: CJ Lues

1. Skillfusniper33
2. captain101
3. Kalano Sanchin
4. Robbiedub
5. Underated
6. Ltrain
7. Sundog308
8. Greenjeans
9. magiw
10. Proximus Ventor
11. Pheonix.bradley
12. Mattastrophe
13. CJ Lues
14. Outsider
15. Dreadcat

26. DYN - Dynasty
Captain: pearljamrox2
Co-Captain: wpbrj

1. pearljamrox2
2. CAPK81
3. hotfire
4. KraphtOne
5. WPBRJ
6. Spino
7. smasher_123
8. TheTrueNorth
9. TheProwler
10.dunewarr

27. MB - Magnificent Bastards
Captain: Bragsie
Co-Captain: ponyandtrap

Bragsie
ponyandtrap
AlamoJake
alf300
crazymilkshake5
Graeko
J-Bone
kirilko
Larry46
Le HotSauce
tycho73
uk massive
Vinc
wetmk
xiakka
yourstinkymom

28. SOH - Spelunkers of Hell
Captain: cookie0117
Co-Captain: Fewnix

1. aglenist
2. PereiroSaus
3. evertonian
4. Loose Canon
5. torres44cm
6. Hjaboa
7. whitestanz88
8. PrincipalFoe
9. cookie0117
10. Fewnix

29. Ultim8's

First contact: crazy4catnip
Second contact: Jerz

1. Caminolento
2. Ciglione
3. crazy4catnip
4. eagles5o7
5. Fabiocaesar
6. hairdos
7. Jerz
8. jesuso 1
9. Jueltomten
10. Karl X Gustav
11. Pandemonium
12. peacemakers
13. Pepe5058
14. protogenitor
15. Riverrun
16. Yatti

30. WAR

31. Legends Of War
Primary contact: Crazyirishman
Secondary contact: chard

10 players
Crayzirishman
chard
bfunny27
Clanlord Carl
WidowMakers
harvmax
ptlowe
bamage
LEQUEEN
condor

32. Random Heros
Captain:
Co-Captain

Clan Reserve: BotFM[/spoiler]
Last edited by IcePack on Sun May 13, 2012 9:39 am, edited 44 times in total.
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Re: The International Clan League (ICL) [Sign Ups!]

Post by IcePack »

Premier Conference:
Hero: DYN / WAR / TNC / RA
Champion: AFOS / MYTH / MM / RET
Pioneers: EMP / LOW / IGNI / LOTZ
Immortals: FOED / LEG / KOA / MB

Elite Conference:
Legends: TOFU / MD / AKA / TDB
Kings: PIG / TFFS / OSA / RH
Explorers: ID / LHDD / HH / Ultim8's
Titans: AOC / GR / 1RFG / SOH

Future Schedule
Last edited by IcePack on Tue May 08, 2012 11:24 am, edited 13 times in total.
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Re: The International Clan League (ICL) [Sign Ups!]

Post by josko.ri »

Great idea of the event but bad rules, I am going sit out from this one.
Good luck to all participating clans, I am sure it will be a lot of fun in this league ;)
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Re: The International Clan League (ICL) [Sign Ups!]

Post by IcePack »

josko.ri wrote:Great idea of the event but bad rules, I am going sit out from this one.
Good luck to all participating clans, I am sure it will be a lot of fun in this league ;)


Other than unlimited there hasn't been much discussion / complaints. Hope to see you involved in future events :)

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Re: The International Clan League (ICL) [Sign Ups!]

Post by MudPuppy »

IcePack wrote: The ICL will make modifications as needed if less than 36 clans sign up for competition and will announce the changes to divisions etc. after the specified sign up date. All season sets, games, etc are based on the 36 team format and may be modified based on clan sign ups.

Do you not have any contingency plans in place? Given that the CC3 has 33 clans signed up and this league has had only 18 clans express interest, I find it quite unlikely the goal of 36 clans will be reached. I'm hesitant to sign up for a pie-in-the-sky format that is likely not going to happen in year one without knowing what a more realistic format would look like. I hope you do get 36 clans signed up but I think you need to let us know what the plan is if that doesn't happen.

Could you provide what the format would be for 18-clan, 24-clan, & 30-clan leagues and perhaps give just a little guidance on what changes you would make if the total number fell between those levels? Your current proposal is to wait until after signups have completed before telling us what the real league is going to look like. I'm not at all comfortable with that.

My main concern is that I don't want a lot of teams making the playoffs and would think the playoff structure for an 18-clan league would have to be significantly different than what is proposed for a 36-clan league. Personally, I'd like to see <=25% of teams make the playoffs (e.g., 8/36). I'm willing to sign up for something more than that since I imagine there may be others who prefer more.... but if it goes too high, I'm not interested. I think 12/36 (33%) is acceptable but at the very edge of those limits and I would not want the percentage to go over 33% in any scenario.

At what participation level would you drop to 4 divisions? At what participation level would you drop to 4 wild cards? to 2 wild cards?
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Re: The International Clan League (ICL) [Sign Ups!]

Post by IcePack »

MudPuppy wrote:
IcePack wrote: The ICL will make modifications as needed if less than 36 clans sign up for competition and will announce the changes to divisions etc. after the specified sign up date. All season sets, games, etc are based on the 36 team format and may be modified based on clan sign ups.

Do you not have any contingency plans in place? Given that the CC3 has 33 clans signed up and this league has had only 18 clans express interest, I find it quite unlikely the goal of 36 clans will be reached. I'm hesitant to sign up for a pie-in-the-sky format that is likely not going to happen in year one without knowing what a more realistic format would look like. I hope you do get 36 clans signed up but I think you need to let us know what the plan is if that doesn't happen.

Could you provide what the format would be for 18-clan, 24-clan, & 30-clan leagues and perhaps give just a little guidance on what changes you would make if the total number fell between those levels? Your current proposal is to wait until after signups have completed before telling us what the real league is going to look like. I'm not at all comfortable with that.

My main concern is that I don't want a lot of teams making the playoffs and would think the playoff structure for an 18-clan league would have to be significantly different than what is proposed for a 36-clan league. Personally, I'd like to see <=25% of teams make the playoffs (e.g., 8/36). I'm willing to sign up for something more than that since I imagine there may be others who prefer more.... but if it goes too high, I'm not interested. I think 12/36 (33%) is acceptable but at the very edge of those limits and I would not want the percentage to go over 33% in any scenario.

At what participation level would you drop to 4 divisions? At what participation level would you drop to 4 wild cards? to 2 wild cards?


Yes, we do have plans in place for lower than 36 sign ups, though not typed out neat and understandable currently just on paper. I'll be happy to show the format for 18 clan league if that would help some, I also agree 36 is hopeful based on initial interest. I dont want to typed out all the formats for every scenario, but i will post the 18 clan league for those on the fence to look at. Give me a few days to get through typing it out and work etc.

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Re: The International Clan League (ICL) [Sign Ups!]

Post by WPBRJ »

Unlimited reinforcements are allowed on conquest maps only.


might i suggest that you guys simplify this rule some people on this site cant comprehend the word ONLY!! when they read the simplest of simple sentences they just don't understand that ONLY means ONLY. the moronic thought pattern of saying ONLY might in there little pea brains mean that it just might mean maybe or probable or even most certain!!! there are also a few on this site that will back them up trying to make it sound like something that it really is not. that in its self is truly amazing that dumb can be backed up by dumber

now i ONLY can speak from past experiences that you will be call a crappy TO for bad rules that you have no idea what your doing and that even know most will sign up that know one really wants to play due to your lack of poor rule making!!

This is just a suggestion and in no terms trying to tell the TO's how to run the turny!

i wish you guys all the luck DYNASTY is discussing it and will let you know if we are in.
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Re: The International Clan League (ICL) [Sign Ups!]

Post by josko.ri »

WPBRJ wrote:
Unlimited reinforcements are allowed on conquest maps only.


might i suggest that you guys simplify this rule some people on this site cant comprehend the word ONLY!! when they read the simplest of simple sentences they just don't understand that ONLY means ONLY. the moronic though pattern of saying ONLY might in there little pea brains mean that it just might mean maybe or probable or even most certain!!! there are also a few on this site that will back them up trying to make it sound like something that it really is not. that in its self is truly amazing that dumb can be backed up by dumber

now i ONLY can speak from past experiences that you will be call a crappy TO for bad rules that you have no idea what your doing and that even know most will sign up that know one really wants to play due to your lack of poor rule making!!

This is just a suggestion and in no terms trying to tell the TO's how to run the turny!

i wish you guys all the luck DYNASTY is discussing it and will let you know if we are in.

This time the rule is written very clear so everyone can understand it. ;)

In CL4 the same rule was written on double-sense way because organizers were not able to write it clear. many players confirmed double-sense wording of the rule in CL4 (not only me). now WBPRJ heal his own frustrations here, in other event which has nothing to do with CL4 and does not deserve to really unnecesary put shit in this thread.

Everyone has right for his opinion, I wrote my opinion here in non-provocative way, informed organizers that I will not participate, and wished good luck to participants. no hard feelings, no attacking anyone, just informing. obviously WPBRJ has some serious problems because he needs to put his own shit in thread which has nothing to do with his own problems. :roll:
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angola
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Re: The International Clan League (ICL) [Sign Ups!]

Post by angola »

Agents of Chaos will play.

First contact: angola
Second contact: TBA

Preliminary 10
1. jetsetwilly
2. Nicky15
3. slaylark
4. NanoTheGreat
5. usernamer
6. eaglebyrob
7. Hook2
8. slickstm
9. Jippd
10. Steiner75
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DJoach
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Re: The International Clan League (ICL) [Sign Ups!]

Post by DJoach »

LHDD Will play too
I Will fill the players list asap
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General Brock II
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Re: The International Clan League (ICL) [Sign Ups!]

Post by General Brock II »

1st Regiment of Foot Guards confirms its commitment.

Captain: General Brock II
Alternate: mr. CD

I'm not sure if we are or are not supposed to be in the roster. If not, sub ianphull in for me and queen victorious in for CD.
1. General Brock II
2. mr. CD
3. Crarg
4. Ickyketseddie
5. MegsEggs
6. Pirlo
7. Agent 86
8. Italianipastido
9. pianowazza
10. Baby-Bjorn

quick question, as I didn't see anything about map limitations. I would assume that you're permitted to use each map only once per set, but repeatedly throughout the league? ie. Arms Race can't be used for dubs, triples and Quads against RA. But we can use it again v. FOED.
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Re: The International Clan League (ICL) [Sign Ups!]

Post by IcePack »

Brock:
Under maps and settings:
Maps can be used once per set only. Future sets are ok to reuse a map.

Under Playoffs:
A map Can be used once per set, no more than 20% total.

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Re: The International Clan League (ICL) [Sign Ups!]

Post by lordnex »

IcePack wrote:Yes, we do have plans in place for lower than 36 sign ups, though not typed out neat and understandable currently just on paper. I'll be happy to show the format for 18 clan league if that would help some, I also agree 36 is hopeful based on initial interest. I dont want to typed out all the formats for every scenario, but i will post the 18 clan league for those on the fence to look at. Give me a few days to get through typing it out and work etc.


Thank you, that would be appreciated, perhaps not in details, but in general would be enough. Also I'd like to remind you about my suggestion that number of overall games for each team (season length) remain the same regardless of number of teams.


Unlimited reinforcements are allowed on conquest maps only

What are the "conquest" maps? As far as I know, there is no official designation for maps being "conquest" or not. Who and how will make a decisions on which maps are OK for unlimited and which are not? And why would you even have a rule like this?!?
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Foxglove
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Re: The International Clan League (ICL) [Sign Ups!]

Post by Foxglove »

WPBRJ wrote:
Unlimited reinforcements are allowed on conquest maps only.


might i suggest that you guys simplify this rule some people on this site cant comprehend the word ONLY!! when they read the simplest of simple sentences they just don't understand that ONLY means ONLY. the moronic thought pattern of saying ONLY might in there little pea brains mean that it just might mean maybe or probable or even most certain!!! there are also a few on this site that will back them up trying to make it sound like something that it really is not. that in its self is truly amazing that dumb can be backed up by dumber

now i ONLY can speak from past experiences that you will be call a crappy TO for bad rules that you have no idea what your doing and that even know most will sign up that know one really wants to play due to your lack of poor rule making!!

This is just a suggestion and in no terms trying to tell the TO's how to run the turny!

i wish you guys all the luck DYNASTY is discussing it and will let you know if we are in.


I can't believe that you are so rude and unable to understand the concept that sentences and phrases can sometimes be understood (or misunderstood) in multiple ways. This is particularly true when people are communicating in a language other than their first. I would think you would have more sympathy for people in that situation since it appears that English isn't your first language, either.
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Re: The International Clan League (ICL) [Sign Ups!]

Post by chapcrap »

Listen, take any arguing about things elsewhere.

Questions are ok to be asked here and will be answered here.

lordnex wrote:Thank you, that would be appreciated, perhaps not in details, but in general would be enough. Also I'd like to remind you about my suggestion that number of overall games for each team (season length) remain the same regardless of number of teams.

The length could change slightly, in order to keep a balanced schedule for all of the teams. IcePack has this information. By slightly, I mean that if 30 teams sign up instead of 36, it could be 76 sets instead of 72.

lordnex wrote:
Unlimited reinforcements are allowed on conquest maps only

What are the "conquest" maps? As far as I know, there is no official designation for maps being "conquest" or not. Who and how will make a decisions on which maps are OK for unlimited and which are not? And why would you even have a rule like this?!?

I can compile a list of conquest maps for you. About the rule, IcePack or MNDuke will have to reply to that question.
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Master Kai
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Re: The International Clan League (ICL) [Sign Ups!]

Post by Master Kai »

Ret is in. Thanks and glad your putting this together.

We'll have info for you as soon as we can.
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Re: The International Clan League (ICL) [Sign Ups!]

Post by IcePack »

Thanks lordnex, I have time tomorrow night and will likely update the scenario list for people then. I will also review your suggestion, but make no promises until further study is made on our composition of div and how it affects our schedule, etc. :)

As far as the unlimited rule, we discussed quads only and conquest maps. Ultimately it came down to conquest maps and we can provide the list tomorrow as well.

--------

Master Kai & RET - You're in! Thanks for signing up.

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Re: The International Clan League (ICL) [Sign Ups!]

Post by chapcrap »

IcePack wrote:we can provide the list tomorrow as well.

By tomorrow he means right now.
[spoiler=Conquest Maps]Age Of Realms 1: Might
Age Of Realms 2: Magic
Age Of Realms 3: Mayhem
Antarctica
Baseball
Christmas
City Mogul
Clandemonium
Das Schloss
Easter
Feudal Epic
Feudal War
Jamaica
King's Court
Lunar War
Monsters
New World
Peloponnesian War
Poker Club
Route 66
Treasures Of Galapagos
Woodboro[/spoiler]
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Re: The International Clan League (ICL) [Sign Ups!]

Post by jj3044 »

chapcrap wrote:
IcePack wrote:we can provide the list tomorrow as well.

By tomorrow he means right now.
[spoiler=Conquest Maps]Age Of Realms 1: Might
Age Of Realms 2: Magic
Age Of Realms 3: Mayhem
Antarctica
Baseball
Christmas
City Mogul
Clandemonium
Das Schloss
Easter
Feudal Epic
Feudal War
Jamaica
King's Court
Lunar War
Monsters
New World
Peloponnesian War
Poker Club
Route 66
Treasures Of Galapagos
Woodboro[/spoiler]

Ah damn, no Hive. :(
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Re: The International Clan League (ICL) [Sign Ups!]

Post by JP007 »

The Devils Brigade is all in for this!!!

Primary Contact
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Second Contact
TBD
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Re: The International Clan League (ICL) [Sign Ups!]

Post by IcePack »

Excellent! Thanks for signing up :)
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Re: The International Clan League (ICL) [Sign Ups!]

Post by Aaron234 »

im in..
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Re: The International Clan League (ICL) [Sign Ups!]

Post by IcePack »

Some updates posted, sorry I'm waiting on a few things to clarify all the leaders positions and I shall finish up :)

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Re: The International Clan League (ICL) [Sign Ups!]

Post by Keefie »

Count the Headless Horsemen as entered :D
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