Kingdom of Denmark [Quenched]

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chapcrap
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Re: Kingdom of Denmark [Beta]

Post by chapcrap »

I agree with natty. It would look better if it was the same as the other water.
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natty dread
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Re: Kingdom of Denmark [Beta]

Post by natty dread »

I'm not talking about the water's colour, I mean the dark glow on the edge of the land.
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Flapcake
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Re: Kingdom of Denmark [Beta]

Post by Flapcake »

natty dread wrote:I'm not talking about the water's colour, I mean the dark glow on the edge of the land.



ahh the shade :) well thats supposed to be that way too (cough cough) :mrgreen:
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natty dread
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Re: Kingdom of Denmark [Beta]

Post by natty dread »

Come on, no it's not...
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Re: Kingdom of Denmark [Beta]

Post by Flapcake »

natty dread wrote:Come on, no it's not...



Il sort it out ASAP
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Flapcake
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Re: Kingdom of Denmark [Beta]

Post by Flapcake »

Outer glow added to the river edges, (and yes its outer glow and not beveled) sea foam added to, although its limited how much sea foam a creek can contain ;)

[bigimg]http://a.imageshack.us/img190/7996/dk100700x80001.png[/bigimg]

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natty dread
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Re: Kingdom of Denmark [Beta]

Post by natty dread »

I am satisfied
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thenobodies80
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Re: Kingdom of Denmark [Beta]

Post by thenobodies80 »

Sent to lackattack!
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Re: Kingdom of Denmark [Beta]

Post by thenobodies80 »

And updated! :D
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Re: Kingdom of Denmark [Beta]

Post by Flapcake »

Thanks :D
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Re: Kingdom of Denmark [Beta]

Post by Nola_Lifer »

Final Stamp this guy! :D Nice map flappy.
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Re: Kingdom of Denmark [Beta]

Post by thenobodies80 »

Last Call

If anyone has any other comments on tweaking the gameplay/graphics, now is the time to speak up! If there are no other concerns within the next couple of days, this map will be quenched!

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Re: Kingdom of Denmark [Beta]

Post by nolefan5311 »

Congrats Flapcake...beautiful map.
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Re: Kingdom of Denmark [Beta]

Post by macbone »

It's a great map, Flapcake, a lot of fun to play. Nice job, man!
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koontz1973
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Re: Kingdom of Denmark [Beta]

Post by koontz1973 »

No problems from my end. Quench this map. Good job flaps.
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Re: Kingdom of Denmark [Beta]

Post by mcshanester29 »

Great map, plays very nice
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CafeT
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Re: Kingdom of Denmark [Beta]

Post by CafeT »

I like the graphical style of the minimap better than the main one. Should the two be more consistent?

Bonuses in the east look hard to keep (not a bad thing). Haven't played because, you know, four games at a time.
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Re: Kingdom of Denmark [Beta]

Post by Flapcake »

CafeT wrote:I like the graphical style of the minimap better than the main one. Should the two be more consistent?

Bonuses in the east look hard to keep (not a bad thing). Haven't played because, you know, four games at a time.


I do not agree on any of your isues, graphical got all the consistest as it can get, the minimap has been worked out through a process in the foundry where the current design attained an understanding that its the bedst looking and optimal for the amounth of space available.
Bonus in the east pays of by its difficult level.
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CafeT
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Re: Kingdom of Denmark [Beta]

Post by CafeT »

Flapcake wrote:
CafeT wrote:I like the graphical style of the minimap better than the main one. Should the two be more consistent?

Bonuses in the east look hard to keep (not a bad thing). Haven't played because, you know, four games at a time.


I do not agree on any of your isues, graphical got all the consistest as it can get, the minimap has been worked out through a process in the foundry where the current design attained an understanding that its the bedst looking and optimal for the amounth of space available.
Bonus in the east pays of by its difficult level.


thenobodies80 wrote:Last Call

If anyone has any other comments on tweaking the gameplay/graphics, now is the time to speak up! If there are no other concerns within the next couple of days, this map will be quenched!

thenobodies80


it's fine that you think that the graphics are in the best state possible, but the call on the home page for more comments justifies my comments (they weren't inappropriate at this time despite the foundry process).

they could be a lot more consistent: both use inner glows or both use bevels, both use black text or both use black-outlined white text. not saying that would be better, but u saying they can't be more consistent doesn't agree w/the evidence i just presented. still asking everyone whether they should be more consistent, it might be good the way it is.

i like the map. just being nitpicky with the graphical style, and i could say more but it looks like everyone wants this out the door.
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Re: Kingdom of Denmark [Beta]

Post by Flapcake »

CafeT wrote:it looks like everyone wants this out the door.



thats is not what this is about, this map have been in beta for 3 months, I think your consern for what you like to be changed will course so huge changes that your critics would had be more appropriate when the map was in Main foundry.

so yes i feel you are littel late with so major issues, what I would like to see it that you make some comments in the foundry, thats what we realy need, more people who helps out mapmakers in the early progress.

But you comments are heard, and only if the majority of CC agree with you changes can be done.
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koontz1973
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Re: Kingdom of Denmark [Beta]

Post by koontz1973 »

Flap, sorry for being late to this, but can I ask you to have a quick look at your text at the bottom of the small legend [Osterseen + Kattegat are not part of any bonus], to see if you can sharpen it up a tad. Apart from that, great work and lets see this quenched.

CafeT wrote:Bonuses in the east look hard to keep (not a bad thing).

They seem that way but they are being taken. ;)

As for the changes in the style of mini map to the large, I have not noticed the differences till now that they have been mentioned. Not a huge thing to mention now and not really anything worth holding this up. Quench it. :D
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CafeT
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Re: Kingdom of Denmark [Beta]

Post by CafeT »

Flapcake wrote:so yes i feel you are littel late with so major issues, what I would like to see it that you make some comments in the foundry, thats what we realy need, more people who helps out mapmakers in the early progress.


sure, i'll go there more often.

Flapcake wrote:But you comments are heard, and only if the majority of CC agree with you changes can be done.


thanks, but ok to ignore them, looks good in its own right and better than a lot of other quenched maps.
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natty dread
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Re: Kingdom of Denmark [Beta]

Post by natty dread »

Flapcake wrote:thats what we realy need, more people who helps out mapmakers in the early progress.


Well duh, but try convincing the site admin of that... they pretty much don't give a shit about the foundry at this point, as long as maps keep coming out... But I digress...

I don't think this map needs any serious graphical changes at this point, in fact unless any gameplay flaws show up that haven't been addressed yet I think this can be pushed out the door.
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Re: Kingdom of Denmark [Beta]

Post by Kabanellas »

Nice work on the map guys! :)

I just have a small remark to do. The autodeploys from the shields might be too much. And not only because of the isolated bonus 'per se', but especially if you combine them with the bonus zones (continents) where they're inserted:

Ost Jylland has 5 borders and gives 5 troops bonus where you can had a +2 bonus from the autodeploy (a/d) well placed on one of its borders. That is +7 for 5 borders. Even more profitable if you take Alborg, which will substitute 1 border for an extra +2 a/d. And that will make +9 troops for 5 borders...

Same for Syd Jylland and Ost Sjaelland.

I'd recommend notching those bonuses down to +1 (reducing shield's neutral starters from 3 to 2 could also be acceptable...eventually)
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Re: Kingdom of Denmark [Beta]

Post by Flapcake »

Kabanellas wrote:
I just have a small remark to do. The autodeploys from the shields might be too much. And not only because of the isolated bonus 'per se', but especially if you combine them with the bonus zones (continents) where they're inserted:

Ost Jylland has 5 borders and gives 5 troops bonus where you can had a +2 bonus from the autodeploy (a/d) well placed on one of its borders. That is +7 for 5 borders. Even more profitable if you take Alborg, which will substitute 1 border for an extra +2 a/d. And that will make +9 troops for 5 borders...

Same for Syd Jylland and Ost Sjaelland.

I'd recommend notching those bonuses down to +1 (reducing shield's neutral starters from 3 to 2 could also be acceptable...eventually)


Thx for your comment Kabanellas. The reason that we went from +1 to +2 autodeploy on shields was to inspire players to go for the winning condiction, as ther was a lack of it with the +1 version, It have shown that it works very vell. players use the condiction more now. The 3 neutrals was also in effect from the +2 to give it some kind of balance.

I like thise condictions much more than the previous ones.
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