Rorke's Drift. [QUENCHED]

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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

Take it to the proper forums guys. We need more activity over there right now. ;)
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Fazeem
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Re: Rorke's Drift. [BETA]

Post by Fazeem »

koontz1973 wrote:Fazeem, not to worry, it pisses me of that some abused the map. It also pisses me of that when ever someone plays this map now on these settings, they are likely to get accused of this. All info for the changes is in post one and I will put it also in the dispatch next issue.

So how long now till it is back?
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thenobodies80
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Re: Rorke's Drift. [BETA]

Post by thenobodies80 »

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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

Fazeem wrote:So how long now till it is back?

Soonish. Most likely around 15 days depending on a couple of the large games and how quick the play .
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Fazeem
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Re: Rorke's Drift. [BETA]

Post by Fazeem »

any updates?
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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

3 games left to finish. I predict hopefully by next monday, but considering I am normally wrong, could be a week next Thursday.

Was hoping that two of the games which are stalemates might get round to getting it finnished sooner though.
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thenobodies80
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Re: Rorke's Drift. [BETA]

Post by thenobodies80 »

For two games Lackattack has to make a change to the code. Keep tracking of ongoing games, I discovered that the round limit check only if the current round is equal to the round limit and no if it is more than the limit, so actually those games can't be forced to end without the turtle change the code (or a player win the game)

Anyway it should be fixed soon...i hope
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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

So I take it that the round limit on two of the games will not work and it could take forever. Any chance of a message in game chat from yourself or Lack to ask for the games to end? Either that or a warning about the lost territ and just changing it.
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thenobodies80
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Re: Rorke's Drift. [BETA]

Post by thenobodies80 »

koontz1973 wrote:So I take it that the round limit on two of the games will not work and it could take forever. Any chance of a message in game chat from yourself or Lack to ask for the games to end? Either that or a warning about the lost territ and just changing it.


Lackattack is going to change the code, so the game will end anyway ;)
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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

Thanks, great news for the tourneys that are running now and for me. I loved this map and really want to see if the improvements have worked.

Any chance for Knights to be played on soon?
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thenobodies80
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Re: Rorke's Drift. [BETA]

Post by thenobodies80 »

I can confirm that lackattack has changed the round limit for those 2 games (rispectively round 55 and round 68) so it's just wait for few more days.

About knights, please post in the knights topic ;)

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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

Game 9934396 The last turn on the last game on the old map should be done tonight. :D Cannot wait to try out the new one. :P
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Fazeem
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Re: Rorke's Drift. [BETA]

Post by Fazeem »

koontz1973 wrote:[Game]9934396 [/Game] The last turn on the last game on the old map should be done tonight. :D Cannot wait to try out the new one. :P

thats whats up...
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Gilligan
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Re: Rorke's Drift. [BETA]

Post by Gilligan »

It is over. 8-)
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DiM
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Re: Rorke's Drift. [BETA]

Post by DiM »

perfect. i hope the new version brings me even more victories :)
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

Been so long since I have played this map. Lets play.
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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

Now Live

:D :D :D :D :D :D
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Fazeem
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Re: Rorke's Drift. [BETA]

Post by Fazeem »

noticing 1 map error so far xop and bandile are not visible or attackable to one another in my current game 10775157 I had to go to Hook before I could attack bandile from xop.
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Fazeem
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Re: Rorke's Drift. [BETA]

Post by Fazeem »

Fazeem wrote:noticing 1 map error so far xop and bandile are not visible or attackable to one another in my current game 10775157 I had to go to Hook before I could attack bandile from xop.

add onto that bandile is not accessible from anya or sbu in my game 10777925.
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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

Fixed. Thanks Fazeem.

RDv1.xml
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thenobodies80
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Re: Rorke's Drift. [BETA]

Post by thenobodies80 »

Sent to the turtle! ;)
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thenobodies80
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Re: Rorke's Drift. [BETA]

Post by thenobodies80 »

And updated!
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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

Thanks for that and sorry as well. Not sure how that happened.
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koontz1973
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Re: Rorke's Drift. [BETA]

Post by koontz1973 »

New xml to correct borders that cannot attack each other. Same problem as before but it seems to of not been fixed.
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thenobodies80
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Re: Rorke's Drift. [BETA]

Post by thenobodies80 »

Sent to the turtle! :)
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