Salem's Switch V36 [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: Salem's Switch [16.1.12] V28-P22 LGE/SML

Post by DiM »

meh :roll:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: Salem's Switch [16.1.12] V28-P22 LGE/SML

Post by ender516 »

I think the previous version was legible enough, and the extruded text does look a little out of place. Granted, the "Judges can bombard..." was a little hard to read at a glance, but you could read it if you gave your eyes a few seconds. It's not a highway sign that you have to see at a glance, where black on yellow contrast is the sort of thing you need. Said text is also not something you need to look at again and again, like the territory names, so I think it could go back to what you had.
User avatar
koontz1973
Posts: 6960
Joined: Thu Jan 01, 2009 10:57 am

Re: Salem's Switch [16.1.12] V28-P22 LGE/SML

Post by koontz1973 »

Couple of small points. ;)

The new text, although nice does look a little weird. But I can live with it.
Small map only - bottom right you have T.C. Town Common. The second m is an n.
Rev Higginson cross on both is pixelated. You have the other icons in the township at a north - south orientation. Why not the cross. This will also solve the pixel problem.
Rev Hale cross in the large has a small black dot in it. Is it there for a reason?

Love the map and cannot wait to play.
Image
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: Salem's Switch [16.1.12] V28-P22 LGE/SML

Post by cairnswk »

ender516 wrote:I think the previous version was legible enough, and the extruded text does look a little out of place. Granted, the "Judges can bombard..." was a little hard to read at a glance, but you could read it if you gave your eyes a few seconds. It's not a highway sign that you have to see at a glance, where black on yellow contrast is the sort of thing you need. Said text is also not something you need to look at again and again, like the territory names, so I think it could go back to what you had.

Thanks ender516, i'm going to reduce the black perspective so that it is almost un-noticeable.

koontz1973 wrote:Couple of small points. ;)

The new text, although nice does look a little weird. But I can live with it.
Small map only - bottom right you have T.C. Town Common. The second m is an n.
Rev Higginson cross on both is pixelated. You have the other icons in the township at a north - south orientation. Why not the cross. This will also solve the pixel problem.
Rev Hale cross in the large has a small black dot in it. Is it there for a reason?

Love the map and cannot wait to play.

Thanks koontz1973...sorry, but i think you need glasses ;)
Town Common is spelt correctly and the second m is an m, not an n
Rev. Higginson cross has altered orientation so that it fits within the territory. The others don't need this, but Higginson's does.
You didn't pick up that Rev Higginson is missing a punkt (fullstop) behind Rev.
i don't know which map you're looking at but there is no large black dot near Rev. Hale. ... prehaps something on your screen eh?

Corrections coming soon.
Last edited by cairnswk on Mon Jan 16, 2012 4:06 pm, edited 1 time in total.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: Salem's Switch [16.1.12] V28-P22 LGE/SML

Post by cairnswk »

Version 28 - lge and small .pngs

pls refresh your browser f5 for the changes to version 28. the legned text now has less of distance and angle to the black extrusion making it seem less of perspective and more like solid drop shadow.
Rev Higginson has a punkt, and his cross remains slanted.
Judges can bombard and Reverends can bombard text size has been increased from 3 to 3.2 hopefully making that more legible on the small.

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/salem/_salem_V28Lcd.png[/bigimg]

Image
Last edited by cairnswk on Wed Jan 18, 2012 2:15 pm, edited 1 time in total.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: Salem's Switch [16.1.12] V28-P22 LGE/SML

Post by DiM »

cairnswk wrote: the legned text now has less of distance and angle to the black extrusion making it seem less of perspective and more like solid drop shadow

now it looks like it should.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: Salem's Switch [16.1.12] V28-P22 LGE/SML

Post by ender516 »

This all looks very nice now. If we still need nits to pick, should the Gossip text in the top left corner have the shadow effect as well? The "+2" seems to, already.
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: Salem's Switch [16.1.12] V28-P22 LGE/SML

Post by cairnswk »

ender516 wrote:This all looks very nice now. If we still need nits to pick, should the Gossip text in the top left corner have the shadow effect as well? The "+2" seems to, already.

NO, i think it would be too much for that area. All that text together would not allow enough space for the effect to be seen and would only make it confusing i think.
That text is smaller than the legend text and cannot carry the same effect.
Applying a black shadow layer behind the text also does no good.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by cairnswk »

Version 29
Gilligan is doing the xml...signatures adjusted...thanks Gilligan for offering.
Image

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/salem/_salem_V29Lcd.png[/bigimg]
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Gilligan
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Gender: Male
Location: Providence, RI

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by Gilligan »

Hey cairns:

Which are neutrals?
Image
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: Salem's Switch [1.10.11] V21-P18 Start Positions

Post by cairnswk »

Gilligan...these are neutrals, and starting positions...on v21
I'll post it on front page.
Image
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Gilligan
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Gender: Male
Location: Providence, RI

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by Gilligan »

So if I play as red, do I always get Tituba, Elizabeth Parris, and Joseph Buxton? Or do I get a random landowner, accused and accuser?
Image
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by Victor Sullivan »

I think each color is supposed to represent a starting position (g.e. Tituba, Elizabeth Parris, and Joseph Buxton would all be one position).

-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by cairnswk »

Victor Sullivan wrote:I think each color is supposed to represent a starting position (g.e. Tituba, Elizabeth Parris, and Joseph Buxton would all be one position).

-Sully

Correct...it was done this way so that there is a good spread of positions across the board for each player.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Gilligan
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Gender: Male
Location: Providence, RI

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by Gilligan »

Alright. Every game you start with one set?
Image
isaiah40
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by isaiah40 »

Last Call

If anyone has any other comments on gameplay, now is the time to speak up! If there are no other concerns within the next couple of days, this map will be moved to the Final Forge!

isaiah40
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by cairnswk »

[quote="cairnswk"]Version 29

Image

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/salem/_salem_V29Lcd.png[/bigimg]
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Gilligan
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Gender: Male
Location: Providence, RI

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by Gilligan »

Gilligan wrote:Alright. Every game you start with one set?
Image
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by cairnswk »

Gilligan wrote:
Gilligan wrote:Alright. Every game you start with one set?

Yes, sorry Gilligan. I didn't see the question mark :oops:
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Gilligan
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Gender: Male
Location: Providence, RI

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by Gilligan »

cairnswk wrote:
Gilligan wrote:
Gilligan wrote:Alright. Every game you start with one set?

Yes, sorry Gilligan. I didn't see the question mark :oops:


That's okay :D
Image
User avatar
Gilligan
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Gender: Male
Location: Providence, RI

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by Gilligan »

Another question for you, cairns.

"Everyone gossips at town meetings where accusations are born. Hold either Town Meeting House plus 5 landowners to spread rumors."

Is that supposed to read "Either Town Meeting House or Old Meeting House"?
Image
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by cairnswk »

Gilligan wrote:Another question for you, cairns.

"Everyone gossips at town meetings where accusations are born. Hold either Town Meeting House plus 5 landowners to spread rumors."

Is that supposed to read "Either Town Meeting House or Old Meeting House"?

That would be nice if it could fit in that area, but for now it is what it is, and those who have commented understand it.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Gilligan
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Gender: Male
Location: Providence, RI

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by Gilligan »

cairnswk wrote:
Gilligan wrote:Another question for you, cairns.

"Everyone gossips at town meetings where accusations are born. Hold either Town Meeting House plus 5 landowners to spread rumors."

Is that supposed to read "Either Town Meeting House or Old Meeting House"?

That would be nice if it could fit in that area, but for now it is what it is, and those who have commented understand it.


I think "Everyone gossips at town meetings where accusations are born. Hold either Meeting House plus 5 landowners to spread rumors." would work much better, since Town Meeting House is already a territory. This way there's no question as to whether or not Old Meeting House is included.
Image
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by cairnswk »

Gilligan wrote:
cairnswk wrote:
Gilligan wrote:Another question for you, cairns.

"Everyone gossips at town meetings where accusations are born. Hold either Town Meeting House plus 5 landowners to spread rumors."

Is that supposed to read "Either Town Meeting House or Old Meeting House"?

That would be nice if it could fit in that area, but for now it is what it is, and those who have commented understand it.


I think "Everyone gossips at town meetings where accusations are born. Hold either Meeting House plus 5 landowners to spread rumors." would work much better, since Town Meeting House is already a territory. This way there's no question as to whether or not Old Meeting House is included.


Done...next verson
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Gilligan
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Gender: Male
Location: Providence, RI

Re: Salem's Switch [19.1.12] V29-P22 signatures

Post by Gilligan »

Another question cairns -

1 each of accused and accuser / 1 rev and 6 landowners - can these be stacked?
Image
Post Reply

Return to “The Atlas”