DiM wrote:s3xt0y wrote:When's this baby going to get put up for play?
i don't even think sully started the xml so he needs to do that, then the xml needs to be checked then the map approved, files sent and uploaded.
i think we're talking about a minimum of 1 month.
Patch Wars [Quenched]
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Re: Patch Wars [02.Jan.12] - V11 - p1&13

- DiM
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Re: Patch Wars [02.Jan.12] - V11 - p1&13
s3xt0y wrote:DiM wrote:s3xt0y wrote:When's this baby going to get put up for play?
i don't even think sully started the xml so he needs to do that, then the xml needs to be checked then the map approved, files sent and uploaded.
i think we're talking about a minimum of 1 month.I didn't realize the xml wasn't started yet. Love the map tho dim
well i don't know for sure. maybe he started it. maybe it's 99% done and he's gonna post it in the next 5 minutes
i don't know. i'll ask
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Patch Wars [02.Jan.12] - V11 - p1&13
DiM wrote:s3xt0y wrote:DiM wrote:s3xt0y wrote:When's this baby going to get put up for play?
i don't even think sully started the xml so he needs to do that, then the xml needs to be checked then the map approved, files sent and uploaded.
i think we're talking about a minimum of 1 month.I didn't realize the xml wasn't started yet. Love the map tho dim
well i don't know for sure. maybe he started it. maybe it's 99% done and he's gonna post it in the next 5 minutes![]()
i don't know. i'll ask
I won't hold my breath!

- DiM
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Re: Patch Wars [02.Jan.12] - V11 - p1&13
V12:
*added sully
*moved the title
*aligned the toys with the square patches
large: http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L.png
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L.png[/bigimg]
small: http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S.png
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S.png[/bigimg]
*added sully
*moved the title
*aligned the toys with the square patches
large: http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L.png
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L.png[/bigimg]
small: http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S.png
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S.png[/bigimg]
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- Victor Sullivan
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
I'm working on the XML
I hope to be done by tomorrow night, but we'll see 
-Sully
-Sully
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- AndyDufresne
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
Victor Sullivan wrote:I'm working on the XMLI hope to be done by tomorrow night, but we'll see
-Sully
Good! Look forward to this map.
Congrats!
--Andy
- Victor Sullivan
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
Sorry for the delay on this... I've simply had less time than I would like. Midterms/finals week at the school, and I have to give out the district's midterm on top of everything... *sigh* With any luck, I'll be back later this evening to finish this up.
-Sully
-Sully
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- DiM
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
no worries sully.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- Victor Sullivan
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
My crap week is over!! And so is the XML 
-Sully
-Sully
Last edited by Victor Sullivan on Sun Jan 15, 2012 2:46 pm, edited 1 time in total.
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: Patch Wars [08.Jan.12] - V12 - p1&14
grandma's love 
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
- Victor Sullivan
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
zimmah wrote:grandma's love
-Sully
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- natty dread
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
Hooray! 
Thanks, natty!
-Sully
Thanks, natty!
-Sully
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- DiM
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
cool 
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- AndyDufresne
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
Looking forward to this still.
--Andy
--Andy
- thenobodies80
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
Is it possible to move all the coords of the small version 1px up? Just for the small.


- DiM
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
thenobodies80 wrote:Is it possible to move all the coords of the small version 1px up? Just for the small.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Patch Wars [08.Jan.12] - V12 - p1&14
DiM wrote:thenobodies80 wrote:Is it possible to move all the coords of the small version 1px up? Just for the small.![]()
worst poop ever

- Victor Sullivan
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
thenobodies80 wrote:Is it possible to move all the coords of the small version 1px up? Just for the small.
I think that's a possibruity.
-Sully
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
Try this:
-Grandma Sully
-Grandma Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
Victor Sullivan wrote:Try this:
-Grandma Sully
unvote vote grandma sully
don't want to risk getting shot investigating.
the new positions look good to me btw.
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
- Victor Sullivan
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
zimmah wrote:Victor Sullivan wrote:Try this:
-Grandma Sully
unvote vote grandma sully
don't want to risk getting shot investigating.
the new positions look good to me btw.
Knock it off with that racket!!
-Grandma Sully
WHAT???
-Grandpa Sully
I wasn't talking to you!
-Grandma Sully
WHAT????
-Grandpa Sully
I SAID, "I WASN'T TALKING TO YOU"!!!
-Grandma Sully
Oh.
-Grandpa Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
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- thenobodies80
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
Last Call
The map has passed through rigorous gameplay and graphics examinations and all major concerns have been addressed. If you have any other concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be stamped and submitted for the Beta period.
Please, post questions and concerns if any.
thenobodies80
The map has passed through rigorous gameplay and graphics examinations and all major concerns have been addressed. If you have any other concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be stamped and submitted for the Beta period.
Please, post questions and concerns if any.
thenobodies80
- thenobodies80
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Re: Patch Wars [08.Jan.12] - V12 - p1&14
- Beta - Quenching
---The Final Forge period has concluded for the Patch Wars Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).
Conquer Club, enjoy!

While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
- 1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
2. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.
thenobodies80
Re: Patch Wars [08.Jan.12] - V12 - p1&14
YaY \o/
[bigimg]http://img818.imageshack.us/img818/3783/bannerbp.png[/bigimg]
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Trench Warfare 1917
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Kingdom of Denmark
Trench Warfare 1917
Copenhagen Sightseeing

