Kuma's Football League - Season 1
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kuma32478
- Posts: 1727
- Joined: Sun Mar 08, 2009 11:55 am
- Gender: Male
- Location: North Carolina
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Kuma's Football League - Season 1
This is a team tournament with teams randomly generated.
Each team will be composed of 5 positions (QB (captain) / RB / WR / TE / Def).
Please post a specific Map choice for your home map.
The format will be as follows:
Each week I will randomly assign each of the QB's to a 4 player match against other QB's. I'll do the same for each of the other positions. Scoring for each of the games will be 7pts for 1st place, 3pts for 2nd place, 2 pts for 3rd place, and 0 pts for last with a 1 point bonus if the winner eliminates all opponents in his game. At the end of the week we'll add the points accumulated for each team and award the top 6 teams in terms of points for the week with wins and the bottom 6 with losses. In the event of a tie priority will be given to the team with the most 1st place finishes in their games, followed by most 2nd place, etc and finally if still tied, then a coin flip.
Each week we use the home maps of one team in the league. So for example, in week one, all QB's play on the map chosen by team 1's QB. All RB's play on the map chosen by team 1's RB, etc. This way each team gets a week to play on their home map. All games will be Standard, Auto Deploy, Escalating, Sequential, Chained and Sunny with a 20 round limit.
At the end of the 12 week season, the top 4 teams will battle in the championship on a RANDOM map. for the right to be crowned champion.
Any questions, just ask.
Each team will be composed of 5 positions (QB (captain) / RB / WR / TE / Def).
Please post a specific Map choice for your home map.
The format will be as follows:
Each week I will randomly assign each of the QB's to a 4 player match against other QB's. I'll do the same for each of the other positions. Scoring for each of the games will be 7pts for 1st place, 3pts for 2nd place, 2 pts for 3rd place, and 0 pts for last with a 1 point bonus if the winner eliminates all opponents in his game. At the end of the week we'll add the points accumulated for each team and award the top 6 teams in terms of points for the week with wins and the bottom 6 with losses. In the event of a tie priority will be given to the team with the most 1st place finishes in their games, followed by most 2nd place, etc and finally if still tied, then a coin flip.
Each week we use the home maps of one team in the league. So for example, in week one, all QB's play on the map chosen by team 1's QB. All RB's play on the map chosen by team 1's RB, etc. This way each team gets a week to play on their home map. All games will be Standard, Auto Deploy, Escalating, Sequential, Chained and Sunny with a 20 round limit.
At the end of the 12 week season, the top 4 teams will battle in the championship on a RANDOM map. for the right to be crowned champion.
Any questions, just ask.
Last edited by kuma32478 on Sun Nov 13, 2011 9:05 am, edited 1 time in total.
Re: Kuma's Football League - Season 1 (12 teams needed)
I would play get a team together and play if I didn't have to have those game settings for every game.
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kuma32478
- Posts: 1727
- Joined: Sun Mar 08, 2009 11:55 am
- Gender: Male
- Location: North Carolina
- Contact:
Re: Kuma's Football League - Season 1 (12 teams needed)
Those are the settings. Sorry
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GreenBaize
- Posts: 1162
- Joined: Fri Aug 29, 2008 7:43 am
- Location: Milton Keynes
Re: Kuma's Football League - Season 1 (12 teams needed)
I don't have a team, but would love to play. Will play in any position if any team needs someone. 
Re: Kuma's Football League - Season 1 (12 teams needed)
GreenBaize wrote:I don't have a team, but would love to play. Will play in any position if any team needs someone.
ditto
Re: Kuma's Football League - Season 1 (12 teams needed)
no team but will play if someone needs a player
Re: Kuma's Football League - Season 1 (12 teams needed)
hey i dont have a team either, i am willing to team up with others that dont have a team, and if noone else wants i will be the QB
Re: Kuma's Football League - Season 1 (12 teams needed)
No team for me either, but I can be on a team, on any position.
- General Bax
- Posts: 1858
- Joined: Wed Oct 13, 2010 11:32 am
Re: Kuma's Football League - Season 1 (12 teams needed)
sign me in with you
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kuma32478
- Posts: 1727
- Joined: Sun Mar 08, 2009 11:55 am
- Gender: Male
- Location: North Carolina
- Contact:
Re: Kuma's Football League - Season 1
Made some changes. We'll take signups as individuals and then randomly generate teams. Please submit your map choice when signing up.
Re: Kuma's Football League - Season 1
in kuma with u and rest of us bro
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- Jason The Great
- Posts: 40
- Joined: Mon Apr 28, 2008 5:05 pm
- Gender: Male
- Location: East Yorkshire
Re: Kuma's Football League - Season 1
yes please
- deadmanreaper13
- Posts: 23
- Joined: Mon Jul 19, 2010 12:46 pm
- Gender: Male
- Location: california
Re: Kuma's Football League - Season 1
no team but willing to play with anyone
- sonicsteve
- Posts: 780
- Joined: Sun Mar 14, 2010 3:21 am
- Gender: Male
- Location: within walking distance of the sea, waiting for global warming so I can jump in.
Re: Kuma's Football League - Season 1
Hi Kuma,
Can you contact me before setting this up, please?
Cheers,
Steve
Large-Team Tournaments Policy
Announced June 16, 2011
1. Large-Team Tournaments are tournaments featuring larger teams playing a variety of game settings toward a common goal. Every tournament must have at least 8 teams competing with each team carrying 5-12 active players. Tournaments that have teams of 13 or more players will not be allowed.
2. To be allowed to run a Large-Team Tournament the organizer must:
Have successfully completed a minimum of 3 tournaments, including 1 standard-team tournament.
Appoint another TO as co-host or assistant (see below).
Provide a clear and comprehensive tournament description and explanation.
Provide a summary of the above tournament description (key points).
Establish rules for the replacement of players and/or teams.
Design the tournament in a manner that another organizer with a similar amount of experience would be able to rescue the tournament without too much interpretation of the rules.
Seek approval from the Tournament Director responsible for Large-Team Tournaments before posting the tournament in the Create/Join a tournament forum.
The approval PM needs to indicate which tasks both organizers will be responsible for.
3.- The co-host or assistant of the organizer must:
Have successfully completed 1 tournament as the organizer.
Have access to, or copies of, the relevant tournament information such as spreadsheets and brackets.
Be prepared, willing, and active enough in the flow of the tournament to take over the tournament if the organizer leaves for any length of time.
4.- To be eligible for a Tournament Achievement Medal a member of the winning team must:
Have played at least one-third (33%) of the tournament games he/she could have played.
i.e. If a player could play in a max of 6 games per round, then they need to average at least 2 games per round over the course of the tournament.
Have participated in at least half (50%) of all rounds or phases of the tournament.
Have won 1 game in the tournament.
Note: This rule is in addition to the existing rules about Tournament Achievement Medals.
Can you contact me before setting this up, please?
Cheers,
Steve
Large-Team Tournaments Policy
Announced June 16, 2011
1. Large-Team Tournaments are tournaments featuring larger teams playing a variety of game settings toward a common goal. Every tournament must have at least 8 teams competing with each team carrying 5-12 active players. Tournaments that have teams of 13 or more players will not be allowed.
2. To be allowed to run a Large-Team Tournament the organizer must:
Have successfully completed a minimum of 3 tournaments, including 1 standard-team tournament.
Appoint another TO as co-host or assistant (see below).
Provide a clear and comprehensive tournament description and explanation.
Provide a summary of the above tournament description (key points).
Establish rules for the replacement of players and/or teams.
Design the tournament in a manner that another organizer with a similar amount of experience would be able to rescue the tournament without too much interpretation of the rules.
Seek approval from the Tournament Director responsible for Large-Team Tournaments before posting the tournament in the Create/Join a tournament forum.
The approval PM needs to indicate which tasks both organizers will be responsible for.
3.- The co-host or assistant of the organizer must:
Have successfully completed 1 tournament as the organizer.
Have access to, or copies of, the relevant tournament information such as spreadsheets and brackets.
Be prepared, willing, and active enough in the flow of the tournament to take over the tournament if the organizer leaves for any length of time.
4.- To be eligible for a Tournament Achievement Medal a member of the winning team must:
Have played at least one-third (33%) of the tournament games he/she could have played.
i.e. If a player could play in a max of 6 games per round, then they need to average at least 2 games per round over the course of the tournament.
Have participated in at least half (50%) of all rounds or phases of the tournament.
Have won 1 game in the tournament.
Note: This rule is in addition to the existing rules about Tournament Achievement Medals.
