Tribal War - Florida v14.2 [31 Jan 2012] pg27
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Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Thanks so much for the help Gilligan!
You had it right, it's the Chief plus 3 warriors.
You had it right, it's the Chief plus 3 warriors.
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Then you want this
<continent>
<name>CH Chief</name>
<bonus>0</bonus>
<components>
<territory>CHC</territory>
</components>
</continent>
<continent>
<name>3 CH Warriors</name>
<bonus>0</bonus>
<components>
<territory>CH4</territory>
<territory>CH2</territory>
<territory>CH1</territory>
<territory>CH3</territory>
</components>
<required>3</required>
</continent>
<continent>
<name>CH Chief and 3 Warriors</name>
<bonus>3</bonus>
<components>
<continent>CH Chief</continent>
<continent>3 CH Warriors</continent>
</components>
</continent>
<continent>
<name>4 CH Warriors</name>
<bonus>0</bonus>
<components>
<territory>CH4</territory>
<territory>CH2</territory>
<territory>CH1</territory>
<territory>CH3</territory>
</components>
<required>4</required>
</continent>
<continent>
<name>CH Chief and 4 Warriors</name>
<bonus>4</bonus>
<components>
<continent>CH Chief</continent>
<continent>4 CH Warriors</continent>
</components>
<overrides>
<override>CH Chief and 3 Warriors</name>
</overrides>
</continent>
Edited for a typo
<continent>
<name>CH Chief</name>
<bonus>0</bonus>
<components>
<territory>CHC</territory>
</components>
</continent>
<continent>
<name>3 CH Warriors</name>
<bonus>0</bonus>
<components>
<territory>CH4</territory>
<territory>CH2</territory>
<territory>CH1</territory>
<territory>CH3</territory>
</components>
<required>3</required>
</continent>
<continent>
<name>CH Chief and 3 Warriors</name>
<bonus>3</bonus>
<components>
<continent>CH Chief</continent>
<continent>3 CH Warriors</continent>
</components>
</continent>
<continent>
<name>4 CH Warriors</name>
<bonus>0</bonus>
<components>
<territory>CH4</territory>
<territory>CH2</territory>
<territory>CH1</territory>
<territory>CH3</territory>
</components>
<required>4</required>
</continent>
<continent>
<name>CH Chief and 4 Warriors</name>
<bonus>4</bonus>
<components>
<continent>CH Chief</continent>
<continent>4 CH Warriors</continent>
</components>
<overrides>
<override>CH Chief and 3 Warriors</name>
</overrides>
</continent>
Edited for a typo

Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Gilligan wrote:<overrides>
<override>CH Chief and 3 Warriors</name>
</overrides>
</continent>
Edited for a typo
Gilligan, it's giving me an error in this part. I've tried putting <name>CH Chief and 3 Warriors</name> and still doesn't work.
- koontz1973
- Posts: 6960
- Joined: Thu Jan 01, 2009 10:57 am
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
V.J. wrote:Gilligan wrote:<overrides>
<override>CH Chief and 3 Warriors</name>
</overrides>
</continent>
Edited for a typo
Gilligan, it's giving me an error in this part. I've tried putting <name>CH Chief and 3 Warriors</name> and still doesn't work.
V.J., if I understand what you need, this is how I did it for my map. Hope it helps. Think of Mapnde as your chief
<continent>
<name>Mpande2</name>
<bonus>0</bonus>
<components>
<territory>Siphelele</territory>
<territory>Kuhlekonke</territory>
<territory>Nkosinathi</territory>
<territory>Sifiso</territory>
</components>
<required>2</required>
</continent>
<continent>
<name>Mpande4</name>
<bonus>0</bonus>
<components>
<territory>Siphelele</territory>
<territory>Sifiso</territory>
<territory>Kuhlekonke</territory>
<territory>Nkosinathi</territory>
</components>
<required>4</required>
</continent>
<continent>
<name>2 Mpande Territories and Mpande</name>
<bonus>2</bonus>
<components>
<territory>Mpande</territory>
<continent>Mpande2</continent>
</components>
</continent>
<continent>
<name>4 Mpande Territories and Mpande</name>
<bonus>4</bonus>
<components>
<territory>Mpande</territory>
<continent>Mpande4</continent>
</components>
<overrides>
<override>2 Mpande Territories and Mpande</override>
</overrides>
</continent>

Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
ok I got it:
<continent>
<name>CH Chief</name>
<bonus></bonus>
<components>
<territory>CHC</territory>
</components>
</continent>
<continent>
<name>3 CH Warriors</name>
<bonus></bonus>
<components>
<territory>CH2</territory>
<territory>CH3</territory>
<territory>CH4</territory>
<territory>CH1</territory>
</components>
<required>3</required>
</continent>
<continent>
<name>CH Chief and 3 Warriors</name>
<bonus>3</bonus>
<components>
<continent>CH Chief</continent>
<continent>3 CH Warriors</continent>
</components>
</continent>
<continent>
<name>4 CH Warriors</name>
<bonus></bonus>
<components>
<territory>CH2</territory>
<territory>CH4</territory>
<territory>CH1</territory>
<territory>CH3</territory>
</components>
<required>4</required>
</continent>
<continent>
<name>CH Chief and 4 Warriors</name>
<bonus>5</bonus>
<components>
<continent>4 CH Warriors</continent>
<continent>CH Chief</continent>
</components>
<overrides>
<override>CH Chief and 3 Warriors</override>
</overrides>
</continent>
<continent>
<name>CH Chief</name>
<bonus></bonus>
<components>
<territory>CHC</territory>
</components>
</continent>
<continent>
<name>3 CH Warriors</name>
<bonus></bonus>
<components>
<territory>CH2</territory>
<territory>CH3</territory>
<territory>CH4</territory>
<territory>CH1</territory>
</components>
<required>3</required>
</continent>
<continent>
<name>CH Chief and 3 Warriors</name>
<bonus>3</bonus>
<components>
<continent>CH Chief</continent>
<continent>3 CH Warriors</continent>
</components>
</continent>
<continent>
<name>4 CH Warriors</name>
<bonus></bonus>
<components>
<territory>CH2</territory>
<territory>CH4</territory>
<territory>CH1</territory>
<territory>CH3</territory>
</components>
<required>4</required>
</continent>
<continent>
<name>CH Chief and 4 Warriors</name>
<bonus>5</bonus>
<components>
<continent>4 CH Warriors</continent>
<continent>CH Chief</continent>
</components>
<overrides>
<override>CH Chief and 3 Warriors</override>
</overrides>
</continent>
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
I didn't see yours Koontz but thanks and thanks to Gilligan!
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
XML is posted for review
Thanks everyone for the help!
Thanks everyone for the help!
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
V.J. wrote:ok I got it:
<continent>
<name>CH Chief</name>
<bonus></bonus>
<components>
<territory>CHC</territory>
</components>
</continent>
<continent>
<name>3 CH Warriors</name>
<bonus></bonus>
<components>
<territory>CH2</territory>
<territory>CH3</territory>
<territory>CH4</territory>
<territory>CH1</territory>
</components>
<required>3</required>
</continent>
<continent>
<name>CH Chief and 3 Warriors</name>
<bonus>3</bonus>
<components>
<continent>CH Chief</continent>
<continent>3 CH Warriors</continent>
</components>
</continent>
<continent>
<name>4 CH Warriors</name>
<bonus></bonus>
<components>
<territory>CH2</territory>
<territory>CH4</territory>
<territory>CH1</territory>
<territory>CH3</territory>
</components>
<required>4</required>
</continent>
<continent>
<name>CH Chief and 4 Warriors</name>
<bonus>5</bonus>
<components>
<continent>4 CH Warriors</continent>
<continent>CH Chief</continent>
</components>
<overrides>
<override>CH Chief and 3 Warriors</override>
</overrides>
</continent>
Yeah, oops. I did this by accident
<override>CH Chief and 3 Warriors</name>
Instead of
<override>CH Chief and 3 Warriors</override>
Nice catch

Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
HI all! Found some things to fix in the XML. V.J. has been notified.
Keep up the good work V.J.! You are closer to get it!
Keep up the good work V.J.! You are closer to get it!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Everything should have been changed and submitted. If there is anything else we need to just let us know. Thanks for all the help and hard work foundry folks.
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Anyone?
Figured the red might get a better response.
Figured the red might get a better response.
- lostatlimbo
- Posts: 1386
- Joined: Wed Mar 28, 2007 3:56 pm
- Location: Portland, OR
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
I've been meaning to comment on this for some time, but I always put it off because I have a tough time putting all the pieces together. (Like why some of the regions don't have any of their tribe in them.) There's a lot to grasp at once and this late in the day my brain is usually tapped out! :)
There's much I like about it. It strikes me as a cross between Tamriel & Prison Riot (which is an odd combo, but well done!). The gameplay is intriguing and the graphics are top-notch.
The one thing that troubles me are the symbols. It is hard enough to keep track of so many symbols on one map, but worse when they all look so similar.
If I had stopped by earlier in the process, I would have strongly suggested dropping the moon from each of them. Since they all have it, it just makes them harder to differentiate.
But... I know it is far too late in the process for such a change and I blame myself for being delinquent in giving this map my time.
All that said, I hope you'll invite me to a game when it hits Beta and maybe it will play better live than in my head. :)
There's much I like about it. It strikes me as a cross between Tamriel & Prison Riot (which is an odd combo, but well done!). The gameplay is intriguing and the graphics are top-notch.
The one thing that troubles me are the symbols. It is hard enough to keep track of so many symbols on one map, but worse when they all look so similar.
If I had stopped by earlier in the process, I would have strongly suggested dropping the moon from each of them. Since they all have it, it just makes them harder to differentiate.
But... I know it is far too late in the process for such a change and I blame myself for being delinquent in giving this map my time.
All that said, I hope you'll invite me to a game when it hits Beta and maybe it will play better live than in my head. :)
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Thanks for the compliments. You've been busy working on Portland so I understand the lack of time to comment on maps as much as you would like.
Unfortunately it's never too late to make changes, as you know, but one of that magnitude will only be done if an overwhelming number of "blue shoe" gods push the issue hardcore. It was a while ago, and I don't have the patience to find the update number, but originally the moons were much larger and I went back and changed them all so the symbol was bigger and the moon not so much, it was a big pain. Everyone was pleased at that time though, not to say that is the end all, be all. I do completely understand this map is symbol heavy, but the differentiating symbols should override the moon with just a little work on behalf of the players eyes.
All the XML was corrected and submitted on Monday, so hopefully it will be in Beta soon, although we have not heard a peep since (insert kick in the butt here
), and if there is an overwhelming outcry from players that the map is not fun due to that fact I will certainly put the time and effort in to change that. Obviously we only want the map to be played and enjoyed, that is the most important thing and if that is not happening I will do my best to make it so.
If I had stopped by earlier in the process, I would have strongly suggested dropping the moon from each of them. Since they all have it, it just makes them harder to differentiate.
Unfortunately it's never too late to make changes, as you know, but one of that magnitude will only be done if an overwhelming number of "blue shoe" gods push the issue hardcore. It was a while ago, and I don't have the patience to find the update number, but originally the moons were much larger and I went back and changed them all so the symbol was bigger and the moon not so much, it was a big pain. Everyone was pleased at that time though, not to say that is the end all, be all. I do completely understand this map is symbol heavy, but the differentiating symbols should override the moon with just a little work on behalf of the players eyes.
All the XML was corrected and submitted on Monday, so hopefully it will be in Beta soon, although we have not heard a peep since (insert kick in the butt here
- koontz1973
- Posts: 6960
- Joined: Thu Jan 01, 2009 10:57 am
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Seamus76 wrote:We're itching for some beta love on this one.
Patience Seamus. I am sure it will get there soon. I know the wait is hard.

Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Seamus76 wrote:We're itching for some beta love on this one.
Well stop scratching and the itch will go away!
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
[Adding XML stamp]
After checking the XML file, I am glad to confirm that everything in the code seems to be right.

Congratulations V.J. and Seamus76!
After checking the XML file, I am glad to confirm that everything in the code seems to be right.

Congratulations V.J. and Seamus76!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
HERE WE GO!!! Thanks to everyone who posted comments and the voluneers who helped! Let's make some Tournaments Seamus 
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
- Victor Sullivan
- Posts: 6010
- Joined: Mon Feb 08, 2010 8:17 pm
- Gender: Male
- Location: Columbus, OH
- Contact:
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Oh snap! Who will nab the 200th spot?? 
-Sully
-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
This is fantastic! Ditto what v.j. said, thank you everyone.
Not to push it, we're a patient lot, but how long till beta? More curiosity than anything.
Not to push it, we're a patient lot, but how long till beta? More curiosity than anything.
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Victor Sullivan wrote:Oh snap! Who will nab the 200th spot??
-Sully
Probably this one considering Istanbul doesn't seem to be getting any work done on it.
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
congrats.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Tribal War - Florida v13.0 [19 Sep 2011] pg18
Congrats guys!!





