[/quote]Re: RAIL ASIA [1.11.12] QUENCHED
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Re: RAIL ASIA [30.09.11] V14-P8
Version 14
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- Victor Sullivan
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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Lol, cairns, did you forget something...again? 
-Sully
-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
I see one very major problem with the time frame of this map:
If the Chinese economy collapsed in 2045, and civil war ensuing, how could there be Chinese railroads still intact?
In 2045, The Chinese economy collapsed as a result of the North American economy collapsing just 15 years earlier. What resulted was massive civil unrest and civil war. Other countries took advantage of the unrest and invaded China, so that what was left was a shell of the world's 3rd strongest economy!
If the Chinese economy collapsed in 2045, and civil war ensuing, how could there be Chinese railroads still intact?
- Victor Sullivan
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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Lol, maybe 2040, then? Or else isaiah could move his date to later 
-Sully
-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Victor Sullivan wrote:Lol, cairns, did you forget something...again?
-Sully

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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
isaiah40 wrote:I see one very major problem with the time frame of this map:In 2045, The Chinese economy collapsed as a result of the North American economy collapsing just 15 years earlier. What resulted was massive civil unrest and civil war. Other countries took advantage of the unrest and invaded China, so that what was left was a shell of the world's 3rd strongest economy!
If the Chinese economy collapsed in 2045, and civil war ensuing, how could there be Chinese railroads still intact?
Well you see, after every previous war there has been, even though there was civil unrest and the invading powers coming in, everyone learned not to tear up the railways as they were the lifeblood of getting the economies going again.

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- Victor Sullivan
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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
cairnswk wrote:Victor Sullivan wrote:Lol, cairns, did you forget something...again?
-Sully
No i don't think so?
I don't mean to D-press you, but it seems you may have overlooked a D-tail
-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- Victor Sullivan
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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
cairnswk wrote:isaiah40 wrote:I see one very major problem with the time frame of this map:In 2045, The Chinese economy collapsed as a result of the North American economy collapsing just 15 years earlier. What resulted was massive civil unrest and civil war. Other countries took advantage of the unrest and invaded China, so that what was left was a shell of the world's 3rd strongest economy!
If the Chinese economy collapsed in 2045, and civil war ensuing, how could there be Chinese railroads still intact?
Well you see, after every previous war there has been, even though there was civil unrest and the invading powers coming in, everyone learned not to tear up the railways as they were the lifeblood of getting the economies going again.
"Hey, guys, do you think we could move this little skirmish elsewhere? I don't want to tear up the railroads, as they may help us get back to economic stability after everything is said and done."
-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Victor Sullivan wrote:cairnswk wrote:Victor Sullivan wrote:Lol, cairns, did you forget something...again?
-Sully
No i don't think so?
I don't mean to D-press you, but it seems you may have overlooked a D-tail![]()
-Sully
I've dropped the D bonus to +4...so what is it?

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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Victor Sullivan wrote:cairnswk wrote:isaiah40 wrote:I see one very major problem with the time frame of this map:In 2045, The Chinese economy collapsed as a result of the North American economy collapsing just 15 years earlier. What resulted was massive civil unrest and civil war. Other countries took advantage of the unrest and invaded China, so that what was left was a shell of the world's 3rd strongest economy!
If the Chinese economy collapsed in 2045, and civil war ensuing, how could there be Chinese railroads still intact?
Well you see, after every previous war there has been, even though there was civil unrest and the invading powers coming in, everyone learned not to tear up the railways as they were the lifeblood of getting the economies going again.
![]()
"Hey, guys, do you think we could move this little skirmish elsewhere? I don't want to tear up the railroads, as they may help us get back to economic stability after everything is said and done."
-Sully
I actually think isaiah40's timeline it out of whack....my fairytale mirror shows that American eceonomiy collapsed in 2012 as prediected to bring about then of the Aztec era.
Whoops, try Mayan era cairnswk.
Last edited by cairnswk on Fri Sep 30, 2011 10:20 pm, edited 2 times in total.

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- Victor Sullivan
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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
cairnswk wrote:Victor Sullivan wrote:cairnswk wrote:Victor Sullivan wrote:Lol, cairns, did you forget something...again?
-Sully
No i don't think so?
I don't mean to D-press you, but it seems you may have overlooked a D-tail![]()
-Sully
I've dropped the D bonus to +4...so what is it?
Lol, the graphic still says 5.
-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
So now, back to topic.....

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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Victor Sullivan wrote:cairnswk wrote:Victor Sullivan wrote:cairnswk wrote:Victor Sullivan wrote:Lol, cairns, did you forget something...again?
-Sully
No i don't think so?
I don't mean to D-press you, but it seems you may have overlooked a D-tail![]()
-Sully
I've dropped the D bonus to +4...so what is it?
Lol, the graphic still says 5.
-Sully
My graphic is showing D4, perhaps check your cache Sully.

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Re: RAIL ASIA [30.09.11] V14-P8
Version 14



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- Victor Sullivan
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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
It's still showing as 5 for me, and I cleared my cache... 
-Sully
-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Victor Sullivan wrote:It's still showing as 5 for me, and I cleared my cache...
-Sully
We are talking D - N Chinese +4...yours is showing as +5, definitely a cache thing, as i uploaded the change on V14 sometime ago while i was watching Mayerling.

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- MarshalNey
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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
The bonus values themselves all look good to me now, very nice solution for splitting up the Chinese railway, love the extra station.
A few things still that concern me...
There are no neutral starting regions now, yes? If so, what's the chance of dropping BJN Station, Rail O, TBL Station, Rail E or Rail H (in that order of concern)? Figure the chances for 3 players and that should give you a worst case, and if necessary go from there. I'm really most concerned with 2p, 3p & 4p games.
The Rail G stop at KUN station is miscolored.
If the Chinese economy collapses, how will people be able to enjoy shopping at Wal-Mart ever again? (more of a question for isaiah, sorry)
-- Marshal Ney
PS Mine shows D4
A few things still that concern me...
There are no neutral starting regions now, yes? If so, what's the chance of dropping BJN Station, Rail O, TBL Station, Rail E or Rail H (in that order of concern)? Figure the chances for 3 players and that should give you a worst case, and if necessary go from there. I'm really most concerned with 2p, 3p & 4p games.
The Rail G stop at KUN station is miscolored.
If the Chinese economy collapses, how will people be able to enjoy shopping at Wal-Mart ever again? (more of a question for isaiah, sorry)
-- Marshal Ney
PS Mine shows D4
Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
MarshalNey wrote:
If the Chinese economy collapses, how will people be able to enjoy shopping at Wal-Mart ever again? (more of a question for isaiah, sorry)
-- Marshal Ney
PS Mine shows D4
Well, since our economy collapsed a few years before, Wal-Marts are not around! LOL!
N-Chinese on mine shows D5 and I pressed F5.
- Victor Sullivan
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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Yeah, there's something seriously wrong here... There's this voice that says everything I do now, and I don't know why! It's sooooo annoying!! Gah! To Bug Reports, I guess, though it's nothing to do with CC, really.
-Sully
-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Excellent, glad you like it.MarshalNey wrote:The bonus values themselves all look good to me now, very nice solution for splitting up the Chinese railway, love the extra station.![]()
A few things still that concern me...
There are no neutral starting regions now, yes? If so, what's the chance of dropping BJN Station, Rail O, TBL Station, Rail E or Rail H (in that order of concern)? Figure the chances for 3 players and that should give you a worst case, and if necessary go from there. I'm really most concerned with 2p, 3p & 4p games.
It is still possible to add three more stations that won't affect the bonuses on Russian (2) and W Chinese lines (1) that will allow you to have an extra three stations so you can have three neutrals on BJN, Rail O, and TBL, and still have the 80 golden number.
Is that a solution?
The Rail G stop at KUN station is miscolored.
I'll fix that.
If the Chinese economy collapses, how will people be able to enjoy shopping at Wal-Mart ever again? (more of a question for isaiah, sorry)
-- Marshal Ney
PS Mine shows D4
By getting the US economy going again in production, then we can be supplier to you for commodities. LOL

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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Starting positions can often be used to break up small zones (continents) eliminating the chance of dropping a bonus, so you may not need to add more regions (territories).
By the way, does anyone enjoy shopping at Wal-Mart?
By the way, does anyone enjoy shopping at Wal-Mart?
Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
ender516 wrote:Starting positions can often be used to break up small zones (continents) eliminating the chance of dropping a bonus, so you may not need to add more regions (territories).
Suggestions for those starts would be greatly appreciated ender516.
By the way, does anyone enjoy shopping at Wal-Mart?
We don't have them here so i can't comment.

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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
Now N-Chinese shows 4 after I logged off last night and logged back in today.
- Victor Sullivan
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Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
isaiah40 wrote:Now N-Chinese shows 4 after I logged off last night and logged back in today.
Hey, me too!
-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?
isaiah40 wrote:Now N-Chinese shows 4 after I logged off last night and logged back in today.
Victor Sullivan wrote:...Hey, me too!Yay!
-Sully
Yay! We're all on the same page now.

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