Edit: No, that's vice versa. So maybe the best way to get to the top of the scoreboard is to throw games until you get 0 and then win one, and you're set....
Will simtom get 0 points?
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I believe that it is mathematically impossible to get 0 points in the current scoring system. But yes, if it is, then he would never get points for games he wins, but would give an infinite amount of points to those who beat him, so yeah, there's probably something lack does to counteract that.
Edit: No, that's vice versa. So maybe the best way to get to the top of the scoreboard is to throw games until you get 0 and then win one, and you're set....
Edit: No, that's vice versa. So maybe the best way to get to the top of the scoreboard is to throw games until you get 0 and then win one, and you're set....
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- everywhere116
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Hologram wrote:I believe that it is mathematically impossible to get 0 points in the current scoring system. But yes, if it is, then he would never get points for games he wins, but would give an infinite amount of points to those who beat him, so yeah, there's probably something lack does to counteract that.
Edit: No, that's vice versa. So maybe the best way to get to the top of the scoreboard is to throw games until you get 0 and then win one, and you're set....
1 problem, the 100 point limit.
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everywhere116 wrote:Hologram wrote:I believe that it is mathematically impossible to get 0 points in the current scoring system. But yes, if it is, then he would never get points for games he wins, but would give an infinite amount of points to those who beat him, so yeah, there's probably something lack does to counteract that.
Edit: No, that's vice versa. So maybe the best way to get to the top of the scoreboard is to throw games until you get 0 and then win one, and you're set....
1 problem, the 100 point limit.
Unless it's a battle royale on the World 2.1 map.
Right, I saw that right after I edited, but didn't really want to re-edit, so I just wanted to see who would catch that.everywhere116 wrote:Hologram wrote:I believe that it is mathematically impossible to get 0 points in the current scoring system. But yes, if it is, then he would never get points for games he wins, but would give an infinite amount of points to those who beat him, so yeah, there's probably something lack does to counteract that.
Edit: No, that's vice versa. So maybe the best way to get to the top of the scoreboard is to throw games until you get 0 and then win one, and you're set....
1 problem, the 100 point limit.
The inflation rate in Zimbabwe just hit 4 million percent. Some people say it is only 165,000, but they are just being stupid. -Scott Adams, artist and writer of Dilbert
- sully800
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hecter wrote:It's 100 points per person. Not 100 points per game.
601 points won't put you on top of the scoreboard.
And wicked: Sorry for ruining the surprise
I figure he may read this, figure out that lack fixed it so he can't get zero or negative points, and then he'll stop deadbeating in so many games which will help all the people he is playing with.
sully800 wrote:hecter wrote:It's 100 points per person. Not 100 points per game.
601 points won't put you on top of the scoreboard.
And wicked: Sorry for ruining the surprise, but like everyone else I think that simtom is purposely trying to get to zero points by deadbeating all his games. And as tahiti said if he keeps just playing singles it will take a very long time to get even closer (deadbeating tons of games but losing zero points from them).
I figure he may read this, figure out that lack fixed it so he can't get zero or negative points, and then he'll stop deadbeating in so many games which will help all the people he is playing with.
100 x 100 = 10000 for winning the battle royale
- reverend_kyle
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sully800 wrote:hecter wrote:Let me guess… He will never be able to drop below 1 point. Correct? But, does that mean that anybody that plays him will not be able to get even a single point?
That's the way it should work but it is only a theory.
I'm going to ruin the mystery and actually be helpful for everyone: Lack fixed it so that his score won't go lower if he has a single point, but a person who beats him will still gain what they normally would. Of course for singles matches most players would get 0 points for beating him anyway due to rounding.
1/1000*20 = 0.02 = 0
in fact, 1/41*20 = 0.4878 = 0.
So to gain points from him in a singles game you would have to have 40 points or less regardless of the fix.
what if he plays doubles with say a colonel
2001/1000*20=40 which would leave him with -39
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I think you will find that simtom can reach 0 points and when he does the scoring system will collapse and then invert. So simtom will replace Blitz at the top and the new general list look like this:
simtom
actualize
thomas
speedyf31
seksi_alvin
fuzznor
chunk
I know it's a kick in the nuts for all the colonels that spent months playing nothing but doubles and triples to try and reach the top but hey lackattack likes a joke.
simtom
actualize
thomas
speedyf31
seksi_alvin
fuzznor
chunk
I know it's a kick in the nuts for all the colonels that spent months playing nothing but doubles and triples to try and reach the top but hey lackattack likes a joke.
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Guilty_Biscuit wrote:I think you will find that simtom can reach 0 points and when he does the scoring system will collapse and then invert. So simtom will replace Blitz at the top and the new general list look like this:
simtom
actualize
thomas
speedyf31
seksi_alvin
fuzznor
chunk
I know it's a kick in the nuts for all the colonels that spent months playing nothing but doubles and triples to try and reach the top but hey lackattack likes a joke.
''Many a true word is spoken in jest''
- sully800
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reverend_kyle wrote:what if he plays doubles with say a colonel
2001/1000*20=40 which would leave him with -39
So he plays doubles with a colonel vs. two players with 500 points each (your example) and loses.
The colonel loses 40 points. The log will say simtom loses 40 points. Each of the 500 point player will gain 40 points.
But simtom would stay at 1 point.
The 40 points he 'lost' would actually just be baked up in a delicious pie by lack, and gifted to the winners. It's kind of a "breathing life into the dust of the ground" trick.
- reverend_kyle
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sully800 wrote:reverend_kyle wrote:what if he plays doubles with say a colonel
2001/1000*20=40 which would leave him with -39
So he plays doubles with a colonel vs. two players with 500 points each (your example) and loses.
The colonel loses 40 points. The log will say simtom loses 40 points. Each of the 500 point player will gain 40 points.
But simtom would stay at 1 point.
The 40 points he 'lost' would actually just be baked up in a delicious pie by lack, and gifted to the winners. It's kind of a "breathing life into the dust of the ground" trick.
sucks.
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- pancakemix
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He gets 500 points.
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- SirSebstar
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So basicly you have invented a whole new loophole to cheat.
All you need to do is take friends. get them to start a huge load of games and select one person to always be on the loosing side... Once he gets to 1, the other 3 will gain free points outside of the scoring system by alternatly loosing a game with the 1 score guy and the other 2 taking points. its slow but sure. They would never have to play another person to get to general.
If you would take 4 premiums and set up the games right, you would have 3 generals inside 13 days, although right now i dont know how many games they would need to set up...
and how is this a feature instead of a bug?
All you need to do is take friends. get them to start a huge load of games and select one person to always be on the loosing side... Once he gets to 1, the other 3 will gain free points outside of the scoring system by alternatly loosing a game with the 1 score guy and the other 2 taking points. its slow but sure. They would never have to play another person to get to general.
If you would take 4 premiums and set up the games right, you would have 3 generals inside 13 days, although right now i dont know how many games they would need to set up...
and how is this a feature instead of a bug?
sully800 wrote:reverend_kyle wrote:what if he plays doubles with say a colonel
2001/1000*20=40 which would leave him with -39
So he plays doubles with a colonel vs. two players with 500 points each (your example) and loses.
The colonel loses 40 points. The log will say simtom loses 40 points. Each of the 500 point player will gain 40 points.
But simtom would stay at 1 point.
The 40 points he 'lost' would actually just be baked up in a delicious pie by lack, and gifted to the winners. It's kind of a "breathing life into the dust of the ground" trick.
SirSebstar wrote:So basicly you have invented a whole new loophole to cheat.
All you need to do is take friends. get them to start a huge load of games and select one person to always be on the loosing side... Once he gets to 1, the other 3 will gain free points outside of the scoring system by alternatly loosing a game with the 1 score guy and the other 2 taking points. its slow but sure. They would never have to play another person to get to general.
If you would take 4 premiums and set up the games right, you would have 3 generals inside 13 days, although right now i dont know how many games they would need to set up...
and how is this a feature instead of a bug?sully800 wrote:reverend_kyle wrote:what if he plays doubles with say a colonel
2001/1000*20=40 which would leave him with -39
So he plays doubles with a colonel vs. two players with 500 points each (your example) and loses.
The colonel loses 40 points. The log will say simtom loses 40 points. Each of the 500 point player will gain 40 points.
But simtom would stay at 1 point.
The 40 points he 'lost' would actually just be baked up in a delicious pie by lack, and gifted to the winners. It's kind of a "breathing life into the dust of the ground" trick.
A feature is a bug that is part of the design of the system...
Anyways - we don't have "bugs" anymore we have "issues"!!!
C.

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