Round Limits

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lackattack
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Round Limits

Post by lackattack »

Presenting... Round Limits!

The possile values for this new game option are None, 20 Rounds, 30 Rounds, 50 Rounds or 100 Rounds.

With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. If there is a tie, it will be broken based on the most regions. If there is still a tie, the winner is selected based on join order. This option is great for avoiding stalemates on no spoils games and can add some spice to the game as the deadline approaches, forcing the big guys to fight it out and giving the little guys a chance!

Thanks to steelplayin for suggesting this!

Enjoy :mrgreen:
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Re: Round Limits

Post by ManBungalow »

Sexy time.
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Sniper08
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Re: Round Limits

Post by Sniper08 »

i can see this being a big benifit in tournament games.

nice work lack.
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God Emperor Q
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Re: Round Limits

Post by God Emperor Q »

Sounds like great fun :D
I look forward to it.
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deantursx
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Re: Round Limits

Post by deantursx »

I'm pumped about this! Good work!
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Chewie1
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Re: Round Limits

Post by Chewie1 »

Sounds great will bring on some new strategies im sure. =D> =D>
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Ninja Champion
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Re: Round Limits

Post by Ninja Champion »

so there is a nice gift to going last after all
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Herbas
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Re: Round Limits

Post by Herbas »

YES!
YES!
AWESOME!
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sempaispellcheck
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Re: Round Limits

Post by sempaispellcheck »

Very interesting idea! Excited to see it in action!

Now, will there be a Round Limit-based medal? :D
Last edited by sempaispellcheck on Fri Nov 04, 2011 6:35 am, edited 1 time in total.
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kjg21
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Re: Round Limits

Post by kjg21 »

nice. nice. nice!
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OliverFA
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Re: Round Limits

Post by OliverFA »

No more eternal tournament games! This option really adds great value to the site!
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Army of GOD
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Re: Round Limits

Post by Army of GOD »

This could make 8 player no spoil games interesting with a 20 round limit.
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eagleblade
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Re: Round Limits

Post by eagleblade »

i think there should be an option when choose a map like "doesnt matter" or something


lackattack wrote:Presenting... Round Limits!

The possile values for this new game option are None, 20 Rounds, 50 Rounds or 100 Rounds.

With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. If there is a tie, it will be broken based on the most regions. If there is still a tie, the winner is selected based on join order. This option is great for avoiding stalemates on no spoils games and can add some spice to the game as the deadline approaches, forcing the big guys to fight it out and giving the little guys a chance!

Thanks to steelplayin for suggesting this!

Enjoy :mrgreen:
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mcshanester29
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Re: Round Limits

Post by mcshanester29 »

Great Update!!! Thanks for implementing this suggestion!!!
show

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MyTurnToWin
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Re: Round Limits

Post by MyTurnToWin »

Fantastic!!!!
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rdsrds2120
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Re: Round Limits

Post by rdsrds2120 »

Thanks for the brilliant update!

-rd
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jjmracing
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Re: Round Limits

Post by jjmracing »

cool
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Gilligan
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Re: Round Limits

Post by Gilligan »

Very nice!
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Qwert
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Re: Round Limits

Post by Qwert »

""Ninja Champion on Sun Sep 18, 2011 7:02 pm

so there is a nice gift to going last after all""
yes,in games where opponent are equal, who play last have advantage, its look that these sugestion have loopholes.
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blakebowling
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Re: Round Limits

Post by blakebowling »

qwert wrote:""Ninja Champion on Sun Sep 18, 2011 7:02 pm

so there is a nice gift to going last after all""
yes,in games where opponent are equal, who play last have advantage, its look that these sugestion have loopholes.

Considering who goes last is randomly determined at the start of the game, how is it a loophole? The only way there could be a problem is if everyone played exactly the same and kept even round after round.
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soundman
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Re: Round Limits

Post by soundman »

blakebowling wrote:
qwert wrote:""Ninja Champion on Sun Sep 18, 2011 7:02 pm

so there is a nice gift to going last after all""
yes,in games where opponent are equal, who play last have advantage, its look that these sugestion have loopholes.

Considering who goes last is randomly determined at the start of the game, how is it a loophole? The only way there could be a problem is if everyone played exactly the same and kept even round after round.


lackattack wrote:Presenting... Round Limits!

The possile values for this new game option are None, 20 Rounds, 50 Rounds or 100 Rounds.

With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. If there is a tie, it will be broken based on the most regions. If there is still a tie, the winner is selected based on join order. This option is great for avoiding stalemates on no spoils games and can add some spice to the game as the deadline approaches, forcing the big guys to fight it out and giving the little guys a chance!

Thanks to steelplayin for suggesting this!

Enjoy :mrgreen:

It's not who goes last, it's what order they joined the game. So if I was the one to start it and there was a tie, I would win.
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flexmaster33
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Re: Round Limits

Post by flexmaster33 »

Well done...great option that opens up a lot of options for players, especially those that enjoy no spoils.

Ignore any complaints on this. That is a moot point because you have 'No limits' as an option. If you don't like limits, then don't turn them on :)
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Army of GOD
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Re: Round Limits

Post by Army of GOD »

eagleblade22 wrote:i think there should be an option when choose a map like "doesnt matter" or something


lackattack wrote:Presenting... Round Limits!

The possile values for this new game option are None, 20 Rounds, 50 Rounds or 100 Rounds.

With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. If there is a tie, it will be broken based on the most regions. If there is still a tie, the winner is selected based on join order. This option is great for avoiding stalemates on no spoils games and can add some spice to the game as the deadline approaches, forcing the big guys to fight it out and giving the little guys a chance!

Thanks to steelplayin for suggesting this!

Enjoy :mrgreen:



You don't HAVE to havea limit.
chapcrap
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Re: Round Limits

Post by chapcrap »

soundman wrote:
blakebowling wrote:
qwert wrote:""Ninja Champion on Sun Sep 18, 2011 7:02 pm

so there is a nice gift to going last after all""
yes,in games where opponent are equal, who play last have advantage, its look that these sugestion have loopholes.

Considering who goes last is randomly determined at the start of the game, how is it a loophole? The only way there could be a problem is if everyone played exactly the same and kept even round after round.


lackattack wrote:Presenting... Round Limits!

The possile values for this new game option are None, 20 Rounds, 50 Rounds or 100 Rounds.

With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. If there is a tie, it will be broken based on the most regions. If there is still a tie, the winner is selected based on join order. This option is great for avoiding stalemates on no spoils games and can add some spice to the game as the deadline approaches, forcing the big guys to fight it out and giving the little guys a chance!

Thanks to steelplayin for suggesting this!

Enjoy :mrgreen:

It's not who goes last, it's what order they joined the game. So if I was the one to start it and there was a tie, I would win.

They are saying whoever goes last has an advantage because they get to see the troop counts on their turn and end it accordingly. So, whoever is last in the 20th round, has an advantage if the Round limit is on.
danryan
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Re: Round Limits

Post by danryan »

Woohhooooooo! Awesome move, lack.
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