Symmetry wrote:iamkoolerthanu wrote:But it's not like adding new features takes away from the risk aspect. You can still play classic map, esc spoils, no fog, etc... You can play classic settings, that is still an option. But if all they had was the classic settings, and only a few 'basic' maps, I bet you 75 percent of the CC population would get bored and leave much sooner than they leave now.. Sure you might get a few more people to join, but when people leave twice as fast as they are coming in, is it really worth it?
I think you're right, and that basically it comes down to how the site caters to new members vs how the site caters to established members. Attracting people to the site isn't enough if they won't stay.
This is it. However, you also have to realize that any site like this is going to lose members in time. I have been here for a LONG time CC-wise (others have been here longer, but still...). That means I have "shown up" every single day for years. I did take a couple of breaks, definitely spend time in the forums, etc.
AND.. even though I came here for RISK, in fact found it through googling Risk... I have long since decided I much prefer AOR2, a lot of other maps. I really detest playing classic, particularly since its not really "classic' any more.
The thing is, CC HAS to change and grow. Holding onto "we are just Risk".. while a good baseline is not going to keep people here. People who will stay here are those who enjoy many different maps, not just thsoe who want to play classic.
What I DO dislike, extremely is the new rating system (total waste of time.. worse than nothing, as far as I am concerned.. and have said so basically from the time it changed) and some of the stuff that has gone on in the forums. I also think the emphasis on farming is off, though I am not saying we need a "free for all" on new players.