Knights of the Round Table vs EMPIRE
(notice the size of one clan compared the other)
[spoiler=Rules]
The semi-finals and finals of the Conqueror's Cup will use the following format:
- - 60 total games
- 20 doubles
- 20 triples
- 20 quads
- Each clan member can only participate in 20 games per clan war
- Each clan will pick the map and settings for exactly half of the games.
- In case of a tie, there will be a 7 game tie breaker with each clan choosing three games of any game type and settings. The last game will be Quads on World 2.1, sunny, chained, no spoils.
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- There will be no freestyle, speed, manual deployments, beta maps, or nuclear spoils games allowed
Any players can play in the tie-breaker games in the semi finals and finals even if they have already played in their allotted number of games for that clan war, however, no player can play in more than 2 of the games. Maps cannot be reused in the tie breaker games.
As was allowed last year, each clan war can adjust the rules slightly to their liking if both clans agree on the adjusted rules before any games are started and they get my approval.
It is intended that each round of the tournament meets the criteria for a clan war and should be included in the clan challenge rankings.
Fog Rule:
If the second team to join a foggy game also gets the first turn, they must hold their attack for 12 hours or until a member of the opposing team announces that they have taken their snapshot. Should that team accidentally break this agreement, then they will give all relevant information to their opponents in the game chat. eg. territories taken during the first turn, plus the owners of any other territory thrown into the fog as a result of the attack (Note that this does not necessarily include attack information).
The rule can be ignored, if the following conditions are met;
- a) No borders are shared by both teams at the start, such as Poland, Feudal, AoR, Woodboro etc.
b) If there is no intent to attack an enemy position, but to only drop, fort and leave, then the turn may be taken.
In short, the turn may be taken, if the enemy will not be losing a territory and are still able to see the map as it was on the original setup.
Once the second team to play, have their snap, they will announce it in the chat, so that the game can commence.
A breach of the rule will NOT result in the game being forfeited, unless; on game completion (when the fog is lifted), it shows that the information given, was incorrect.
It is also good practice (not obligatory), to have any clan member leave a reminder of the rule in the gamechat, once they see the game has started. Plus, for the clan leader to post a reminder on the clan forum.
Also, if the game is part of a tournament (created with privs), “12hr” could be included in the gaming label, eg “Home games, batch 2, 12hr rule applies”.[/spoiler]
[spoiler=KoRT-Empire History]Clan League 2 (Click for Thread)
5-3 (KoRT won Home)
5-3 (EMPIRE won Home)
Clan Challange (Click for Thread)
25-15 (KoRT won)[/spoiler]
[spoiler=KoRT Batch 1 Result 5-5]Doubles:
Game 9710506 EMPIRE wins
Triples:
Game 9710522 KoRT wins
Game 9710476 EMPIRE wins
Game 9710439 KoRT wins
Game 9710434 KoRT wins
Quads:
Game 9710437 KoRT wins
Game 9710465 EMPIRE wins
Game 9710471 KoRT wins
Game 9710485 EMPIRE wins
Game 9712408 EMPIRE wins[/spoiler] [spoiler=EMPIRE Batch 1 Result 6-4 Empire]Dubs:
Game 9714306 KoRT wins
Game 9714313 KoRT wins
Trips:
Game 9714295 KoRT wins
Game 9714299 EMPIRE wins
Game 9714300 EMPIRE wins
Quads:
Game 9714267 EMPIRE wins
Game 9714274 EMPIRE wins
Game 9714280 EMPIRE wins
Game 9714285 KoRT wins
Game 9714290EMPIRE wins[/spoiler]
[spoiler=KoRT Batch 2 Result 6-4 Kort]Dubs :
Game 9790595 KoRT wins
Game 9790597 KoRT wins
Game 9790599 EMPIRE wins
Game 9790602 EMPIRE wins
Trips:
Game 9790606 EMPIRE wins
Game 9790608 KoRT wins
Game 9790611 KoRT wins
Quads:
Game 9790616 KoRT wins
Game 9790618 KoRT wins
Game 9790678 EMPIRE wins[/spoiler] [spoiler=EMPIRE Batch 2 result 2-8 Kort]Dubs :
Game 9790382 KoRT wins
Game 9790381 EMPIRE wins
Trips :
Game 9790375 KoRT wins
Game 9790378 KoRT wins
Game 9790380 EMPIRE wins
Quads :
Game 9790358 KoRT wins
Game 9790363 KoRT wins
Game 9790367 KoRT wins
Game 9790370 KoRT wins
Game 9790371 KoRT wins[/spoiler]
[spoiler=KoRT Batch 3 result 7-3]Dubs :
Game 9868298 EMPIRE wins
Game 9868299 KoRT wins
Game 9868300 KoRT wins
Game 9868301 EMPIRE wins
Game 9868303 EMPIRE wins
Trips :
Game 9868287 KoRT wins
Game 9868289 KoRT wins
Game 9868296 KoRT wins
Quads:
Game 9868285 KoRT wins
Game 9868286 KoRT wins[/spoiler] [spoiler=EMPIRE Batch 3 result 3-7 Kort]Dubs :
Game 9868725 EMPIRE wins
Game 9868728 KoRT wins
Game 9868729 KoRT wins
Game 9868731 KoRT wins
Game 9868733 KoRT wins
Game 9868736 EMPIRE wins
Trips :
Game 9868716 EMPIRE wins
Game 9868721 KoRT wins
Game 9868723 KoRT wins
Game 9868724 KoRT wins[/spoiler]
[spoiler=KoRT Games PlayedPerPlayer]Moonchild 9
NiMic 9
Agonzos 5
Eddy_26 8
Josko.ri 19
Loes 11
Denthefrog 17
White Moose 12
Masli 15
Drunkmonkey 18
Sjnap 4
Karelpietertje 4
ManBungalow 4
Steve066 5
JaneAustin 5
Bruceswar 10
Ballenus 11
Chipv 2
Thebest712 4
Prismsaber 2
Rodion 6[/spoiler] [spoiler=Empire Games PlayedPerPlayer]CandaVespin 1
Slowreactor 6
Dowian2 6
Catnipdreams 6
BYUwonder11 9
Lord voldemort 10
Jj3044 16
Denise 15
Ljex 12
Pconnolly365 3
TheSpaceCowboy 3
Malevolous 6
Dwilhelmi 11
Netspyman 4
Silverking8 4
Lubawski 16
Mkcummins 14
Wolffystyle 7
The Voice 10
Ninja Champion 13
Fonsken 2
Mudfighter 2
LB Ninja 4[/spoiler]










