Three Kingdoms of Korea [Quenched]
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: Three Kingdoms of Korea [4 Jul 2011]
Ok, I hope they're better now.
New XML is also done.
[bigimg]http://img9.imageshack.us/img9/9531/korea25.png[/bigimg]
[bigimg]http://img688.imageshack.us/img688/6880/korea25s.png[/bigimg]
New XML is also done.
[bigimg]http://img9.imageshack.us/img9/9531/korea25.png[/bigimg]
[bigimg]http://img688.imageshack.us/img688/6880/korea25s.png[/bigimg]

Re: Three Kingdoms of Korea [4 Jul 2011]
I hate to repeat myself but it seems you don't want to answer this
I was hoping better from you
I was hoping better from you
pamoa wrote:you need to reorder both of your legends to help players to find bonus area
please follow the left-right top-bottom order
goguryeo
tang
baekje
silla
gaya
wa
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: Three Kingdoms of Korea [4 Jul 2011]
I answered it last page.
Anyway, yeah, I forgot to do the right legend. So much shit to do. I'll do it in the next update.
Anyway, yeah, I forgot to do the right legend. So much shit to do. I'll do it in the next update.

- thenobodies80
- Posts: 5400
- Joined: Wed Sep 05, 2007 4:30 am
- Gender: Male
- Location: Milan
Re: Three Kingdoms of Korea [4 Jul 2011]
natty_dread wrote:Can you get this uploaded, please.
Large - http://img9.imageshack.us/img9/9531/korea25.png
Small - http://img688.imageshack.us/img688/6880/korea25s.png
XML - download/file.php?id=191
Sent to lackattack.
- HighlanderAttack
- Posts: 10746
- Joined: Sun Jul 27, 2008 9:01 am
- Gender: Male
Re: Three Kingdoms of Korea [4 Jul 2011]
Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?
We are what we repeatedly do. Excellence, therefore, is not an act but a habit.
Re: Three Kingdoms of Korea [4 Jul 2011]
natty_dread wrote:Ok, I hope they're better now.
Awesome thanks.
HighlanderAttack wrote:Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?
seems to still be the old image so I had to change to large to read these
daegaya, aragaya, geumgwangaya, and sakju all become worth +2 with the ownership of gyaongju, which itself seems to be worth +2 under the same rule.
3 + (5 x 2) = 13
So the map is working as intended. Your situation isn't as bad as it first appears though, daegaya has to advance through jinhan to take it back if you break it, and teng-chou can attack there as well.
Additionally, if all those other neutrals were a 3rd player green's position would be nowhere near as powerful. 1v1 has always been flawed in my opinion (not that I'm not happy we have it).
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: Three Kingdoms of Korea [4 Jul 2011]
HighlanderAttack wrote:Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?
I suggest you wait until this update goes live before starting any more games. The old version is very unbalanced.

- HighlanderAttack
- Posts: 10746
- Joined: Sun Jul 27, 2008 9:01 am
- Gender: Male
Re: Three Kingdoms of Korea [4 Jul 2011]
natty_dread wrote:HighlanderAttack wrote:Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?
I suggest you wait until this update goes live before starting any more games. The old version is very unbalanced.
I do not control tourney games and when they are sent out but that is good to hear
We are what we repeatedly do. Excellence, therefore, is not an act but a habit.
- HighlanderAttack
- Posts: 10746
- Joined: Sun Jul 27, 2008 9:01 am
- Gender: Male
Re: Three Kingdoms of Korea [4 Jul 2011]
Coleman wrote:natty_dread wrote:Ok, I hope they're better now.
Awesome thanks.I was surprised to see a territory name change so late but I hadn't been following this one that closely.
HighlanderAttack wrote:Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?
seems to still be the old image so I had to change to large to read these
daegaya, aragaya, geumgwangaya, and sakju all become worth +2 with the ownership of gyaongju, which itself seems to be worth +2 under the same rule.
3 + (5 x 2) = 13
So the map is working as intended. Your situation isn't as bad as it first appears though, daegaya has to advance through jinhan to take it back if you break it, and teng-chou can attack there as well.
Additionally, if all those other neutrals were a 3rd player green's position would be nowhere near as powerful. 1v1 has always been flawed in my opinion (not that I'm not happy we have it).
Thanks--hope I get good dice
We are what we repeatedly do. Excellence, therefore, is not an act but a habit.
-
PLAYER57832
- Posts: 3085
- Joined: Fri Sep 21, 2007 9:17 am
- Gender: Female
- Location: Pennsylvania
Re: Three Kingdoms of Korea [4 Jul 2011]
OK, looks like you might already be addressing this. From a 1 vs 1 perspective only (and understanding that not every map needs to play well 1 vs 1
), I think you need to reduce the bonuses across the board.
Also, you have 2 basic "buildings" that I can see. However, the bonuses vary widely. If you want to vary the bonuses, then try varying the structures somehow. That is, all castles "should" more have the same basic bonus, if you want one more, maybe make it a "palace" or some such. OR, just skip the "castle" label and give each individual names.
Also, you have 2 basic "buildings" that I can see. However, the bonuses vary widely. If you want to vary the bonuses, then try varying the structures somehow. That is, all castles "should" more have the same basic bonus, if you want one more, maybe make it a "palace" or some such. OR, just skip the "castle" label and give each individual names.
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: Three Kingdoms of Korea [4 Jul 2011]
All castles give +1. Capitals give no bonus, they only activate the bonus of their corresponding Kingdom.

Re: Three Kingdoms of Korea [4 Jul 2011]
much better on the graphics....ty

- thenobodies80
- Posts: 5400
- Joined: Wed Sep 05, 2007 4:30 am
- Gender: Male
- Location: Milan
Re: Three Kingdoms of Korea [4 Jul 2011]
natty_dread wrote:HighlanderAttack wrote:Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?
I suggest you wait until this update goes live before starting any more games. The old version is very unbalanced.
The updated version is now available.
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: Three Kingdoms of Korea [4 Jul 2011]
Great! On to testing...
If Silla is still overly powerful, we can tweak it to give +2 for 3 like Tang. Although I have a feeling it won't be necessary - Silla's capital has 8 neutrals now, which might even run the risk of it being left ignored... but we'll see about that.
If Silla is still overly powerful, we can tweak it to give +2 for 3 like Tang. Although I have a feeling it won't be necessary - Silla's capital has 8 neutrals now, which might even run the risk of it being left ignored... but we'll see about that.

-
PLAYER57832
- Posts: 3085
- Joined: Fri Sep 21, 2007 9:17 am
- Gender: Female
- Location: Pennsylvania
Re: Three Kingdoms of Korea [4 Jul 2011]
looks like you are already fixing the issue, but one thought.. if you want to keep certain capitals, etc as main targets, what about making this an objective map? That makes it more "up front" .. that those are the goal, instead of just a lack of balance.
Not sure its what you want or that it would work, just and idea. (reject or accept at whim)
Not sure its what you want or that it would work, just and idea. (reject or accept at whim)
Re: Three Kingdoms of Korea [4 Jul 2011]
why continue to call this Three Kingdoms of Korea, CC has decided it shall be Korea.
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Re: Three Kingdoms of Korea [4 Jul 2011]
greenoaks wrote:why continue to call this Three Kingdoms of Korea, CC has decided it shall be Korea.
because CC is wrong.
if somebody makes a modern day map of Korea then that's Korea. this is Three Kingdoms of Korea, or Korea 57-668AD but it's not just Korea.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Three Kingdoms of Korea [4 Jul 2011]
DiM wrote:greenoaks wrote:why continue to call this Three Kingdoms of Korea, CC has decided it shall be Korea.
because CC is wrong.
if somebody makes a modern day map of Korea then that's Korea. this is Three Kingdoms of Korea, or Korea 57-668AD but it's not just Korea.
you should spend more time in other forums, CC is never wrong.
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: Three Kingdoms of Korea [4 Jul 2011]
I would also like to have it entered as "three kingdoms of korea"... What if someone makes a modern day korea map? What will they call it then?
But alas, it seems that once a map is entered in the database, it's name is final... nothing you can do...
... maybe I should make that modern korea map just out of spite...
But alas, it seems that once a map is entered in the database, it's name is final... nothing you can do...
... maybe I should make that modern korea map just out of spite...

-
ProudKorean
- Posts: 2
- Joined: Sun Aug 07, 2011 2:35 am
Re: Three Kingdoms of Korea [4 Jul 2011]
I think I'm the only Korean in this game, so if anybody needs help on the map, I'm willing to help
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
-
neanderpaul14
- Posts: 1216
- Joined: Wed Aug 06, 2008 3:52 pm
- Location: "Always mystify, mislead and surprise the enemy if possible." - Thomas J. Jackson
Re: Three Kingdoms of Korea [4 Jul 2011]
natty_dread wrote:Great! On to testing...
If Silla is still overly powerful, we can tweak it to give +2 for 3 like Tang. Although I have a feeling it won't be necessary - Silla's capital has 8 neutrals now, which might even run the risk of it being left ignored... but we'll see about that.
I totally agree that something needed to be done about the rapid massive bonuses, but the 8 neutral seems a bit extreme,I believe it will remain totally ignored, perhaps a 5 neutral for Pyongyang, Gyeongju, and Bon-Gaya would be in order, although Qingdao and Namgyeong should have more as these are the only 2 that can only be hit from only one terrie so these should have more, maybe a 7.

High score: 2724/#163 on scoreboard/COLONEL
-
ProudKorean
- Posts: 2
- Joined: Sun Aug 07, 2011 2:35 am
Re: Three Kingdoms of Korea [4 Jul 2011]
natty_dread wrote:No you're not, but thanks for the offer.
Really? May I inquire who the other Korean(s) is?
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: Three Kingdoms of Korea [4 Jul 2011]
There are 40 koreans on the site. Go to scoreboard and search with country filter..

Re: Three Kingdoms of Korea [4 Jul 2011]
The new legend has "it's" instead of "its".