South Park Mafia [Scum Win]
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strike wolf
- Posts: 8345
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Re: South Park Mafia [Scum Win]
But who were the scum?
Oh wait I was scum.
Oh wait I was scum.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
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blakebowling
- Posts: 5093
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- Location: 127.0.0.1
Re: South Park Mafia [Scum Win]
Roles
40kguy - Stan Marsh
[spoiler=Role PM]You are Stan Marsh. You may investigate one person each night. You win when all threats to the town have been eliminated.[/spoiler]
evilchaos - Kyle Broflovski
[spoiler=Role PM]You are Kyle Broflovski. You have no abilities at night. You win when all threats to the town have been eliminated.[/spoiler]
DoomYoshi - Eric Cartman
[spoiler=Role PM]You are Eric Cartman. Before you receive any more information, you must choose to play with your group, or for yourself. Please choose carefully, because your choice of alignment will determine your associated abilities, and win condition.[/spoiler]
Yoshi chose to play for himself.
[spoiler=Play For Self]You must lynch Kyle Broflovski. At night, you have the ability to protect yourself. However, the use of this ability sacrifices your vote the next day. You win when Kyle Broflovski is lynched.[/spoiler]
[spoiler=Play For Town]You are the Town Vigilante. Each night, you may target one person with a kill. Talapus (Butters Stotch) is your enabler, you MUST NOT kill him. You may not share the information about Butters with the town; Doing so will earn you a Mod-Kill. However, using your ability sacrifices your vote for the next day. You win when all threats to the town are eliminated.[/spoiler]
chapcrap - Kenny McCormick
[spoiler=Role PM]You are Kenny McCormick. While you have no powers directly, you play a vital role in the town of South Park. You will die in place of Stan, Kyle, or Eric when they are killed. You win when all threats to the town have been eliminated OR if any of the boys (Stan, Kyle, Eric, or yourself) are alive at the end of the game.[/spoiler]
Talapus - Butters Stotch
[spoiler=Role PM]You are Butters Stotch. Your optimistic additude on life, and your naïve perspective may just help the town win. While you don't have an ability you control directly, you are no vanilla townie. You win when all threats to the town have been eliminated.[/spoiler]
[spoiler=What He didnt know]When the size of the town was exactly ONE more than the size of the mafia, he would receive a One Shot Vig ability. IF and ONLY IF cartman chose to play for himself. Otherwise he would enable Cartman.[/spoiler]
safariguy5 - Mr. Garrison
[spoiler=Role PM]You are Mr. Garrison. Each night, you may give one person extra homework, thereby ensuring they don't leave their home. You win when all threats to the town have been eliminated.[/spoiler]
naxus - Mr. Mackey
[spoiler=Role PM]You are Mr. Mackey. Each night, you may keep one person in your office, thereby ensuring they are safe from any attacks that night. You win when all threats to the town have been eliminated.[/spoiler]
Commander9 - Chef
[spoiler=Role PM]You are Chef. Each night, you may send one piece of advice to the boys (Stan, Kyle, Eric, and Kenny). You will send this message to me, and I will ensure it is waiting for them when they awaken the next morning. Your message may consist of anything, however I would reccomend you keep your identity a secret. You win when all threats to the town have been eliminated.[/spoiler]
TA1LGUNN3R - Officer Barbrady
[spoiler=Role PM]You are Officer Barbrady. Being the police officer in South Park is an enjoyable, but sometimes stressful job. Each night, you may investigate one person. Be wary of others who claim to be a cop. You win when all threats to the town have been eliminated.[/spoiler]
[spoiler=What He didnt know]He was actually insane, and got a backwards result on everyone. He was also blocked from investigating himself.[/spoiler]
kratos644 - Terrance
[spoiler=Role PM]You are Terrance. You, along with your scum-mates (Streaker, lalaland, and /), must take control of the town of South Park. Each night, you may target one person with your unknown[/spoiler]
strike wolf - Phillip
[spoiler=Role PM]You are Phillip. You, along with your scum-mates (kratos644, lalaland, and /), must take control of the town of South Park. Each night, you may target one person with your unknown ability. You win when your mafia is the size of the town.[/spoiler]
lalaland - Saddam Hussien
[spoiler=Role PM]You are Saddam Hussien. You, along with your scum-mates (kratos644, Streaker, and /), must take control of the town of South Park. Each night, you may target one person with your Weapons of Mass Destruction (WMD's) and kill them. You win when your mafia is the size of the town.[/spoiler]
/ - Darth Chef
[spoiler=Role PM]You are Darth Chef. You, along with your scum-mates (kratos644, Streaker, lalaland), must take control of the town of South Park. Each night, you may target one player and give them food poisioning. This player will not be allowed to talk the next day, and will also loose their ability on the next night. You win when your mafia is the size of the town.[/spoiler]
[spoiler=What they didnt know]Should Saddam die, Darth Chef would take over the ability to bomb if he chose. But he would loose his soup ability. If Saddam and Darth Chef both died, Terrance and Phillip would each target someone, and a random chance would determine the kill. Also, Terrance and Phillip were linked, and one dies with the other.[/spoiler]
40kguy - Stan Marsh
[spoiler=Role PM]You are Stan Marsh. You may investigate one person each night. You win when all threats to the town have been eliminated.[/spoiler]
evilchaos - Kyle Broflovski
[spoiler=Role PM]You are Kyle Broflovski. You have no abilities at night. You win when all threats to the town have been eliminated.[/spoiler]
DoomYoshi - Eric Cartman
[spoiler=Role PM]You are Eric Cartman. Before you receive any more information, you must choose to play with your group, or for yourself. Please choose carefully, because your choice of alignment will determine your associated abilities, and win condition.[/spoiler]
Yoshi chose to play for himself.
[spoiler=Play For Self]You must lynch Kyle Broflovski. At night, you have the ability to protect yourself. However, the use of this ability sacrifices your vote the next day. You win when Kyle Broflovski is lynched.[/spoiler]
[spoiler=Play For Town]You are the Town Vigilante. Each night, you may target one person with a kill. Talapus (Butters Stotch) is your enabler, you MUST NOT kill him. You may not share the information about Butters with the town; Doing so will earn you a Mod-Kill. However, using your ability sacrifices your vote for the next day. You win when all threats to the town are eliminated.[/spoiler]
chapcrap - Kenny McCormick
[spoiler=Role PM]You are Kenny McCormick. While you have no powers directly, you play a vital role in the town of South Park. You will die in place of Stan, Kyle, or Eric when they are killed. You win when all threats to the town have been eliminated OR if any of the boys (Stan, Kyle, Eric, or yourself) are alive at the end of the game.[/spoiler]
Talapus - Butters Stotch
[spoiler=Role PM]You are Butters Stotch. Your optimistic additude on life, and your naïve perspective may just help the town win. While you don't have an ability you control directly, you are no vanilla townie. You win when all threats to the town have been eliminated.[/spoiler]
[spoiler=What He didnt know]When the size of the town was exactly ONE more than the size of the mafia, he would receive a One Shot Vig ability. IF and ONLY IF cartman chose to play for himself. Otherwise he would enable Cartman.[/spoiler]
safariguy5 - Mr. Garrison
[spoiler=Role PM]You are Mr. Garrison. Each night, you may give one person extra homework, thereby ensuring they don't leave their home. You win when all threats to the town have been eliminated.[/spoiler]
naxus - Mr. Mackey
[spoiler=Role PM]You are Mr. Mackey. Each night, you may keep one person in your office, thereby ensuring they are safe from any attacks that night. You win when all threats to the town have been eliminated.[/spoiler]
Commander9 - Chef
[spoiler=Role PM]You are Chef. Each night, you may send one piece of advice to the boys (Stan, Kyle, Eric, and Kenny). You will send this message to me, and I will ensure it is waiting for them when they awaken the next morning. Your message may consist of anything, however I would reccomend you keep your identity a secret. You win when all threats to the town have been eliminated.[/spoiler]
TA1LGUNN3R - Officer Barbrady
[spoiler=Role PM]You are Officer Barbrady. Being the police officer in South Park is an enjoyable, but sometimes stressful job. Each night, you may investigate one person. Be wary of others who claim to be a cop. You win when all threats to the town have been eliminated.[/spoiler]
[spoiler=What He didnt know]He was actually insane, and got a backwards result on everyone. He was also blocked from investigating himself.[/spoiler]
kratos644 - Terrance
[spoiler=Role PM]You are Terrance. You, along with your scum-mates (Streaker, lalaland, and /), must take control of the town of South Park. Each night, you may target one person with your unknown[/spoiler]
strike wolf - Phillip
[spoiler=Role PM]You are Phillip. You, along with your scum-mates (kratos644, lalaland, and /), must take control of the town of South Park. Each night, you may target one person with your unknown ability. You win when your mafia is the size of the town.[/spoiler]
lalaland - Saddam Hussien
[spoiler=Role PM]You are Saddam Hussien. You, along with your scum-mates (kratos644, Streaker, and /), must take control of the town of South Park. Each night, you may target one person with your Weapons of Mass Destruction (WMD's) and kill them. You win when your mafia is the size of the town.[/spoiler]
/ - Darth Chef
[spoiler=Role PM]You are Darth Chef. You, along with your scum-mates (kratos644, Streaker, lalaland), must take control of the town of South Park. Each night, you may target one player and give them food poisioning. This player will not be allowed to talk the next day, and will also loose their ability on the next night. You win when your mafia is the size of the town.[/spoiler]
[spoiler=What they didnt know]Should Saddam die, Darth Chef would take over the ability to bomb if he chose. But he would loose his soup ability. If Saddam and Darth Chef both died, Terrance and Phillip would each target someone, and a random chance would determine the kill. Also, Terrance and Phillip were linked, and one dies with the other.[/spoiler]
Last edited by blakebowling on Sun Jul 31, 2011 6:00 pm, edited 1 time in total.
Re: South Park Mafia [Scum Win]
Wow, 4 mafia? Surprising - we should have lynched / yesterday.
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strike wolf
- Posts: 8345
- Joined: Fri May 19, 2006 11:03 pm
- Gender: Male
- Location: Sandy Springs, GA (just north of Atlanta)
Re: South Park Mafia [Scum Win]
Yeah the game was mafia heavy.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
- safariguy5
- Posts: 1449
- Joined: Fri Mar 30, 2007 9:42 pm
- Gender: Male
- Location: California
Re: South Park Mafia [Scum Win]
Damn you for poisoning me! I didn't really get as much of the game as I would have liked, but both a Night kill and a powered Poisoner is pretty strong for mafia. And Barbrady being insane doesn't help town much.

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blakebowling
- Posts: 5093
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- Location: 127.0.0.1
Re: South Park Mafia [Scum Win]
safariguy5 wrote:Damn you for poisoning me! I didn't really get as much of the game as I would have liked, but both a Night kill and a powered Poisoner is pretty strong for mafia. And Barbrady being insane doesn't help town much.
Don't forget that 40kguy was a sane cop. So, had you figured out the mechanic. You actually had two investigations.
- safariguy5
- Posts: 1449
- Joined: Fri Mar 30, 2007 9:42 pm
- Gender: Male
- Location: California
Re: South Park Mafia [Scum Win]
blakebowling wrote:safariguy5 wrote:Damn you for poisoning me! I didn't really get as much of the game as I would have liked, but both a Night kill and a powered Poisoner is pretty strong for mafia. And Barbrady being insane doesn't help town much.
Don't forget that 40kguy was a sane cop. So, had you figured out the mechanic. You actually had two investigations.
Yes, but most cops don't realize they're sanity until people start showing up dead. And we seemed to be a bit light on protection roles either way.

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blakebowling
- Posts: 5093
- Joined: Wed Jan 23, 2008 12:09 pm
- Gender: Male
- Location: 127.0.0.1
Re: South Park Mafia [Scum Win]
I realized I forgot something else on the mafia "What they didn't know"
If the target that got poisoned followed their PR for the next day, they were immune to being poisoned again. However there were no double targets.
If the target that got poisoned followed their PR for the next day, they were immune to being poisoned again. However there were no double targets.
Re: South Park Mafia [Scum Win]
Way to go scum 
Best Score: 2799, Best Rank: Colonel, Best Scoreboard Spot: 126
Funniest Game:Game 1675072
Sickest Game:Game 2975352
Funniest Game:Game 1675072
Sickest Game:Game 2975352
Re: South Park Mafia [Scum Win]
evilchaos wrote:Wow, 4 mafia? Surprising - we should have lynched / yesterday.
Indeed, great play otherwise though, you really kept the pressure up on me when everyone else pretty much said nothing.
Huh, so my role really had nothing to do with Comm's Chef? What happened to my action then on night three?
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blakebowling
- Posts: 5093
- Joined: Wed Jan 23, 2008 12:09 pm
- Gender: Male
- Location: 127.0.0.1
Re: South Park Mafia [Scum Win]
/ wrote:evilchaos wrote:Wow, 4 mafia? Surprising - we should have lynched / yesterday.
Indeed, great play otherwise though, you really kept the pressure up on me when everyone else pretty much said nothing.
Huh, so my role really had nothing to do with Comm's Chef? What happened to my action then on night three?
When you chose the kill, you lost the ability to poison. As such the bowl in the scene. Noone got the ability though.

