[Abandoned] Central Asia 2020

Abandoned and Vacationed maps. The final resting place, unless you recycle.

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MarshalNey
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by MarshalNey »

Excellent, glad to see this one still cooking.
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TaCktiX
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by TaCktiX »

I second that motion.
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pamoa
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by pamoa »

thank you guys for the support
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
ManBungalow
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by ManBungalow »

Looks fantastic!
Though I'm not quite sure what the legend regarding the bombard ranges is supposed to tell us.
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pamoa
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by pamoa »

each fleet can only bombard in his range
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
ManBungalow
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by ManBungalow »

5th Flt Indian Ocean & Cashmir
6th Flt Caspian & Black seas

I understand the bombard ranges (a nice gameplay idea in its own right) but I'm not sure what that's trying to describe^

And just to be really picky, the Beirut/Amman border area looks vague.

Oh, and does this map have a small/large image option? If we're looking at the large version now, it might be insightful to see how it appears within the guidelines of a small image. Forgive me if I'm missing something obvious here.

It sounds like I'm picking flaws in this map wherever I can, but it's constructive criticism because I really want to see this go live.
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pamoa
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by pamoa »

you are currently looking at the small image
but as it was said before
we got authorization to go larger
so small map will be 800x800
so a bit of patience

pamoa wrote:I just finished the map resize and I'm waiting for legend update from [player]Raskholnikov[/player] so you can see the new version
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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ender516
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by ender516 »

I think the texts regarding the bombard ranges are intended to be a shorthand way of remembering which tankers (and terrorists) can be bombarded by which fleet, without looking at the blue circles.
isaiah40
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by isaiah40 »

After a fortnightly review, I noticed there hasn't been an update for sometime. So, come the next fortnightly review, if there isn't an update made, we will have to move into the Recycling Bin until the mapmaker makes an update. :cry:
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pamoa
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by pamoa »

I'm still waiting for Raskholnikov legend update the new graphics are ready
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
isaiah40
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by isaiah40 »

What's the status with the update?
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Re: Central Asia: -Struggle for Oil [01 Feb 2011]

Post by isaiah40 »

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
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pamoa
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Re: Central Asia: -Struggle for Oil [01 Feb 2011]

Post by pamoa »

fair enough
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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Raskholnikov
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Re: Central Asia: -Struggle for Oil [01 Feb 2011]

Post by Raskholnikov »

Apologies to veryone I've been quite sick over the past few months and still am on antibiotics right now, but I plan to get back to work on this now and hopefully we'll have a new version in the next couple of weeks.

Thanks for all your patience and understanding.
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Industrial Helix
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Re: Central Asia: -Struggle for Oil [01 Feb 2011]

Post by Industrial Helix »

Feel better soon Rask! Being sick sucks, but I'm looking forward to seeing this map playable!
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
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theBastard
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Re: Central Asia: -Struggle for Oil [01 Feb 2011]

Post by theBastard »

take your time to be healthy. I am looking forward on new supersized concept.
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ender516
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Re: Central Asia: -Struggle for Oil [01 Feb 2011]

Post by ender516 »

Best wishes for a speedy complete recovery, Rask!
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thenobodies80
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Re: [Abandoned] - Struggle for Oil

Post by thenobodies80 »

The six months of vacation has expired, for this reason this topic is now labeled as [Abandoned]. If the original mapmaker wants to continue this map project it's fine but an update must provided. From this moment anyone else is free to take this project without the original mapmaker permission, but it has to be started from the scratch.
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pamoa
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Re: [Abandoned] - Struggle for Oil

Post by pamoa »

I'm back to save it

Struggle for Oil: Central Asia 2020 isn't DEAD

based on a [player]Raskholnikov[/player] idea
gameplay and graphics by [player]pamoa[/player]
code by [player]ender 516[/player]
A computer-generated briefing map for government officials dealing with the issue of oil supplies, transit and geopolitical rivalries connected with oil.
A complex CC map for anyone who loves large maps with a variety of bonus and target options and who are interested in real-life, current events will be eager to play.
Map Size wrote:89 territories
24 starting positions (8 capitals + 8 metropolises + 8 terrorists)
47 freely distributed territories
total 71 territories at start
18 neutrals (8 uprisings(1) + 4 key territories(3) + 5 sea/fleet(reset3) + al-mahdi(8))
Regions wrote:6 Eastern Europe territories
10 Russia territories
10 Kazakhstan territories
6 Turkey territories
3 Caucasus territories
4 Central Asia territories
10 China territories
10 Arab Peninsula territories
6 Iran territories
10 India territories
2 contested territories
3 seas
2 fleet
1 al-mahdi territory


v.06small
[bigimg]http://www.fileden.com/files/2008/11/3/2172106/CC%20Central%20Asia/Central%20Asia%20v06s.png[/bigimg]
Previous versions
v.05small
v.04small
v.03small
v.02small
v.01small
first draft
Sources map
Central Asia refineries and pipes
Caucasus oil
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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thenobodies80
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Re: [Abandoned] - Struggle for Oil

Post by thenobodies80 »

Moved back to the main foundry.

Pamoa, you wil continue this alone or Raskholnikov is still around?
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Teflon Kris
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Re: Struggle for Oil

Post by Teflon Kris »

This was one of the maps I was sad to see go - so glad its back.

:D
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ender516
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Re: Struggle for Oil

Post by ender516 »

Man, I had a link to this map topic in my signature forever, and just took it out (less than 24 hours ago?). Just when I thought I was out, they pull me back in. :)
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pamoa
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Re: Struggle for Oil

Post by pamoa »

well thenobodies80
Raskholnikov didn't answered me when asked him if he was willing to continue
so I'm on my own now
I mean with the help of ender 516 for the code
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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Industrial Helix
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Re: Struggle for Oil

Post by Industrial Helix »

omg!! I want to play this map! I'm so glad to see it is back into production.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
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pamoa
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Re: Central Asia: -Struggle for Oil - REVISED 1 Feb 11 !

Post by pamoa »

MarshalNey p.10 on 03 Feb 2011, 21:28 wrote:OK, Rask, pamoa, you've been approved for the map to exceed standard size;
however, in the interests of keeping the map from becoming unnecessarily large (and scroll-happy),
we've decided to keep the size limits for The Struggle For Oil below the maximum.
So, 800x700 px for the small map, and 1000x 933 px for the large map are the new size limits for this map. Sound good?

I think the supersize stamp didn't exist at that time
maybe I should receive it just to be clear it was authorised
the small version is now 800x800
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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