Mongol Empire Map [Quenched]
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- Guiscard
- Posts: 4103
- Joined: Fri Dec 08, 2006 7:27 pm
- Location: In the bar... With my head on the bar
Wow. Finally found time to crank up photoshop:
*Sorted out the issue with the 'i's to the best of my ability.
*Played around a little with the background of the legend. I think it looks a bit better with rounded corners. Not so 'blocky'.
*Smoothed out the pixellated borders as far as i can see. If there are still some then let me know where they are and I'll get right on it (I'm good like that
)
I'll get cracking with the XML and small version soon.
*Sorted out the issue with the 'i's to the best of my ability.
*Played around a little with the background of the legend. I think it looks a bit better with rounded corners. Not so 'blocky'.
*Smoothed out the pixellated borders as far as i can see. If there are still some then let me know where they are and I'll get right on it (I'm good like that
I'll get cracking with the XML and small version soon.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
nagerous wrote:in my opinion gray should be worth 3 and yellow bonus should be worth 4, not sure if its been raised before but thats just solely my opinion, when looking at the number of borders both have
...you want to give both on more, although there are so many more territories in yellow?
Nah, gameplay's been covered, I think. Although I prefrred grey withonly 4 territories, or one border :shrugs:
Anyhoo Guiscard, great work, now when can we freaking play it! It's awesome already!
- Guiscard
- Posts: 4103
- Joined: Fri Dec 08, 2006 7:27 pm
- Location: In the bar... With my head on the bar
Wisse wrote:better but the yellow line is not so good
and you have to change the title of your thread(27 feb update)
*Title updated
Do you mean the yellow line around the legend? Just added that to match the title, but it can go no problem.
As for bonuses and gameplay, they've been hashed out already really...
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
Guiscard wrote:Wisse wrote:better but the yellow line is not so good
and you have to change the title of your thread(27 feb update)
*Title updated![]()
Do you mean the yellow line around the legend? Just added that to match the title, but it can go no problem.
As for bonuses and gameplay, they've been hashed out already really...
yup i meant that line
i will post bonus issue tommorow
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Contrickster
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- jonnybgood
- Posts: 77
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- Location: Chicago
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
- Guiscard
- Posts: 4103
- Joined: Fri Dec 08, 2006 7:27 pm
- Location: In the bar... With my head on the bar
Ruben Cassar wrote:Guiscard I am not 100% sure about this...but shouldn't Yenisay be Yenisei?
Isn't that one of the longest rivers in the world that passes through modern day China and Russia?
You are indeed correct in that the region is named after the river. In my research I came accross three spellings: YenisAY, YenisEY and YenisEI. Pretty much all the historical maps used YenisAY or EY, whereas modern political boundry maps used Yenisei. After you mentioned it, however, I've decided it probably would be better to change it to the modern version. I had previously used the AY ending because I took the majority of the territory names from one historical map and it was used there.
Thanls for bringing it up.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
- Guiscard
- Posts: 4103
- Joined: Fri Dec 08, 2006 7:27 pm
- Location: In the bar... With my head on the bar
hulmey wrote:i think the desert looks really strange...I think a few people have commented on it already...
Can you try sumthing else?
I can certainly try. What kind of thing needs doing though??? I can't really think of what would make it look less 'strange' other than getting rid of the yellow outline, which I'll do in the next update.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Guiscard wrote:hulmey wrote:i think the desert looks really strange...I think a few people have commented on it already...
Can you try sumthing else?
I can certainly try. What kind of thing needs doing though??? I can't really think of what would make it look less 'strange' other than getting rid of the yellow outline, which I'll do in the next update.
actually the biggest problem is not the yellow outline it's the black border. it makes the desert seem like a territory.
try something like this. i'm sure you can do better than me.

“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku








