Austro-Hungarian Empire [Quenched]

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theBastard
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by theBastard »

I can not see posted maps. also in the firts post...
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thenobodies80
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by thenobodies80 »

Files "temporarily" moved. Damned ripway.com :roll:

ripway.com wrote:Downloads from your account has been temporarily locked
Our system has detected that downloads from your account over the last 24 hours has exceeded your daily download limit. Public downloads of your files are temporarily unavailable.") As soon as your downloads for a 24 hour period drops below your daily limit, public access to your files will be restored.


Large - http://www.wcforums.org/foundry/AH/AH.L.png
Small - http://www.wcforums.org/foundry/AH/AH.S.png
Xml - http://www.wcforums.org/foundry/AH/AH.xml
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natty dread
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by natty dread »

According to Fileden's facebook page, fileden should be safe to use now - google hasn't updated their security list so browsers still show the site as harmful, but it should be safe to enter now.

http://www.facebook.com/pages/File-Den- ... 6743965306
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theBastard
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by theBastard »

thanks for links.
why Wienn lies on two banks of Danube and Budapest (Tolna and Pest) are two separate regions?
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iancanton
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by iancanton »

natty_dread wrote:I didn't realize that Wien is actually the same territory as Austrian throne. The river kinda threw me off there... so yes, the one with Wien/Linz works.

exactly! i thought wien was a separate region with no name. it'll be obvious in a real game bcause there will be no troop count. wien plus linz is good.

thenobodies80 wrote:I changed the names in Bohemia with the ones you suggested, except for sudetes since I don't like so much the idea to use a mountain range name. I decided to use Preßburg, i think it could work.

preßburg doesn't work because it's real location is where u have nyitra. replacing the nyitra name by preßburg is fine, since preßburg was an important city where hungarian kings were crowned.

i had a look at a map and the most logical division of bohemia is to make sudetes bigger, call it prag and connect it to both the old prag and budweis. make the old prag smaller and call it pilsen, which is the only other major bohemian city. there are already three other countries with railway-track arrangements (all regions are in a single line). this stops bohemia from being a fourth railway-track country. sorry i didn't notice this before!

perhaps swap the colours of transylvania and bosnia with each other, so that the bluer colour is not beside the sea.

ian. :)
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Victor Sullivan
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by Victor Sullivan »

Isn't wcforums.org the Conquer Club Crossword website? *chuckles*

Can't wait to play this! Amazing this only has 9 pages of comments in the Forge :P
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thenobodies80
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by thenobodies80 »

iancanton wrote:preßburg doesn't work because it's real location is where u have nyitra. replacing the nyitra name by preßburg is fine, since preßburg was an important city where hungarian kings were crowned.


oops, you right....i used pressburg but with the hungarian name. (Pozsony)


iancanton wrote:i had a look at a map and the most logical division of bohemia is to make sudetes bigger, call it prag and connect it to both the old prag and budweis. make the old prag smaller and call it pilsen, which is the only other major bohemian city. there are already three other countries with railway-track arrangements (all regions are in a single line). this stops bohemia from being a fourth railway-track country. sorry i didn't notice this before!


np! :) It's 110% better so I updated the map according to your suggestions.
I'll do the xml asap.

About the color, as said earlier, i prefer not to chnage it and take just a note for now, if it comes a large issue during beta I'm ready to change it. ;)
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thenobodies80
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by thenobodies80 »

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theBastard
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by theBastard »

evrything is good and nice :)

just maybe you could divide Wien to two regions (each on the one riverbank).
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thenobodies80
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by thenobodies80 »

theBastard wrote:just maybe you could divide Wien to two regions (each on the one riverbank).


I'm not keen in doing that change. To be honest, what I'd like to do now is play this map! :mrgreen:
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Victor Sullivan
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by Victor Sullivan »

thenobodies80 wrote:
theBastard wrote:just maybe you could divide Wien to two regions (each on the one riverbank).


I'm not keen in doing that change. To be honest, what I'd like to do now is play this map! :mrgreen:

Agreed :mrgreen:
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Victor Sullivan
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by Victor Sullivan »

thenobodies80 wrote:
theBastard wrote:just maybe you could divide Wien to two regions (each on the one riverbank).


I'm not keen in doing that change. To be honest, what I'd like to do now is play this map! :mrgreen:

It's been too long! :( :P

-Sully
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thenobodies80
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by thenobodies80 »

My fault.
I had to fix a couple of coords but RL forced me to postpone to this weekend.
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Victor Sullivan
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by Victor Sullivan »

thenobodies80 wrote:My fault.
I had to fix a couple of coords but RL forced me to postpone to this weekend.

That's cool, it's nice to know you haven't forgotten :D

-Sully
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thenobodies80
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Re: Austro-Hungarian Empire - Update 06 Mar

Post by thenobodies80 »

I changed some coords

Small map:
- Centered Dual monarchy
- Hunyad moved down
- Csik moved down
Large Map:
- Vorarlberg moved to left
- Schlesien moved to left
- Lemberg moved to left
- Travnik moved to left

the updated files are in the first post :D
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gimil
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Re: Austro-Hungarian Empire

Post by gimil »

Hi Nobodies my old friend,

I hate to be one of those guys who come in at the end of the map and point out graphical concerns, but I am going to have to do it anyway. They are only small ones but I hope you don't mind me pointing them out.

Firstly, symbols for the thrones I feel need a little something to make them pop out of the map. Like a drop shadow or glow, just so they look a little more integrated into the map. Rather than glued on clip art, if you know what I mean.

Secondly, your rivers are dark blue, like the darker parts of your sea. This gives me the impression that they are as deep as the ocean and thus don't feel like rivers. Would you be resistant to making them a lighter shade of blue, so they feel shallower like a river should.

Again, sorry to be that guy. I would understand if you were resistant to changes like this at this point.


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thenobodies80
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Re: Austro-Hungarian Empire

Post by thenobodies80 »

Gimil ! :D
It's really nice to see you here around.
About your suggestions...no worries, I'm really happy that you have some advice for me.
Moreover, all them are small things and won't change gameplay.
I'll try to play a bit more with symbols and rivers asap, we'll see what comes out....

But I'll be away for a week, the next update will take a while.

Nobodies

Oh, btw don't forget to come back here to say me how the next update looks like! ;)
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gimil
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Re: Austro-Hungarian Empire

Post by gimil »

excellent, I look forward to seeing it. I'l make sure I show face again!
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thenobodies80
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Re: Austro-Hungarian Empire

Post by thenobodies80 »

Like this?

New Version
[bigimg]http://wcforums.org/foundry/AH/AH7.png[/bigimg]

Old Version
[bigimg]http://www.wcforums.org/foundry/AH/AH.L.png[/bigimg]
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AndyDufresne
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Re: Austro-Hungarian Empire

Post by AndyDufresne »

Looking at the legend, I got briefly confused.

It mentions that The Thrones 'Can attack and be attacked by the territory with the same symbol.' I looked the 'territories' on the geographical gameboard, and noticed no repeating symbols. Then after a moment I realized the 'territories' in the upper left is what that block of legend text is referring to.

Anyways, once a game initializes, there probably won't be any issue since it'll be more immediately understandable I think.

I like the map though overall. The texture of the playable regions seems a little out-sync with them, but everything else looks pretty perfect.

Good work.


--Andy
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Victor Sullivan
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Re: Austro-Hungarian Empire

Post by Victor Sullivan »

AndyDufresne wrote:Looking at the legend, I got briefly confused.

It mentions that The Thrones 'Can attack and be attacked by the territory with the same symbol.' I looked the 'territories' on the geographical gameboard, and noticed no repeating symbols. Then after a moment I realized the 'territories' in the upper left is what that block of legend text is referring to.

Anyways, once a game initializes, there probably won't be any issue since it'll be more immediately understandable I think.

I like the map though overall. The texture of the playable regions seems a little out-sync with them, but everything else looks pretty perfect.

Good work.


--Andy

I was more confused trying to figure out what you were talking about :lol:

IMO, I think it's fine. I'm still eager to play this! I like the standard gameplay type with the little added flair - it's familiar yet fresh.

-Sully
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gimil
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Re: Austro-Hungarian Empire

Post by gimil »

I like the first image with it changes. The rivers sit much better. But the symbols still don't pop enough for my liking. I think a darker outline would be better than the lighter one you have used. An outer glow, that doesn't, well, glow. If you know what I mean.
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Dukasaur
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Re: Austro-Hungarian Empire

Post by Dukasaur »

Visually it's beautiful! Absolutely beautiful, without caveats or provisos! God I love it!

Gameplay-wise I have some reservations. A victory condition that can be satisfied by, basically, holding the centre of map will lead to a lot of quick, lopsided victories. I would, quite honestly, rather see this as a non-objective map. Or, if it must be an objectives map, go with a more complex victory condition.
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