Whac-A-Mod IV [Mods: 420 | Community: 416] FINAL

Archival storage for Announcements. Peruse old Announcements here!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.
Locked
User avatar
SirSebstar
Posts: 6969
Joined: Fri Oct 27, 2006 7:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by SirSebstar »

Someone please give CPR to Joshyboy. I am afraid that when i go to the resque, he will have another fit...lol
Last edited by SirSebstar on Fri Jun 10, 2011 5:02 pm, edited 1 time in total.
Image
User avatar
JoshyBoy
Posts: 3750
Joined: Mon May 26, 2008 6:04 pm
Gender: Male
Location: In the gym. Yeah, still there.

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by JoshyBoy »

Someone please teach Sebstar how to spell. :roll:
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.

Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
Quickslow87
Posts: 4
Joined: Sat Feb 05, 2011 2:10 pm

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by Quickslow87 »

When do we get a medal for beating a mod? I beat a mod some time ago and I am still waiting.

http://www.conquerclub.com/game.php?game=9030312
User avatar
JoshyBoy
Posts: 3750
Joined: Mon May 26, 2008 6:04 pm
Gender: Male
Location: In the gym. Yeah, still there.

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by JoshyBoy »

Once all the games are finished, the Team will start organising the distribution of medals.
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.

Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
Quickslow87
Posts: 4
Joined: Sat Feb 05, 2011 2:10 pm

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by Quickslow87 »

Thanks. I hadn't realized there were still games running.
chemefreak
Posts: 3451
Joined: Mon Oct 22, 2007 2:30 pm
Gender: Male
Location: Columbus (Franklin Park), Ohio

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by chemefreak »

Quickslow87 wrote:Thanks. I hadn't realized there were still games running.


Nope. No medal for you ;) Looks like there are about 5 or so still ongoing that I could see...all Mod wins, of course! :D
:twisted: ChemE :twisted:
Image
братья в рукоятках
I ♥ ++The Legion++
User avatar
ElricTheGreat
Posts: 3404
Joined: Tue Sep 28, 2010 11:37 am
Gender: Male
Location: Montreal, Canada

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by ElricTheGreat »

So is the 415 - 416 score .. the current count NOT COUNTING the 5 remaining games ... or do these count with assuming the outcome of some of the remaining games ?
Image
Stormbringer is thirsty --- Thursting for YOUR Soul!
Anthrax821
Posts: 386
Joined: Thu Sep 02, 2010 1:14 pm
Gender: Male
Location: Dirty Jersey

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by Anthrax821 »

cant wait for the community win....and my medal....
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by Victor Sullivan »

ElricTheGreat wrote:So is the 415 - 416 score .. the current count NOT COUNTING the 5 remaining games ... or do these count with assuming the outcome of some of the remaining games ?

There are no assumptions! The tally is strictly completed games.

-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
radiojake
Posts: 678
Joined: Fri Dec 29, 2006 11:29 pm
Location: Adelaidian living in Melbourne

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by radiojake »

What are the 5 remaining games? I know I am in one of them - but the tournament finder doesn't seem to work for me
-- share what ya got --
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by Victor Sullivan »

[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
Night Strike
Posts: 8512
Joined: Wed Apr 18, 2007 2:52 pm
Gender: Male

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by Night Strike »

Victor Sullivan wrote:There are six, it seems: http://www.conquerclub.com/player.php?s ... so=&page=1

;)

-Sully


I thought you were the one doing the tallying. :roll:

Game 9039178 is obviously a win for the community because there are no mods left alive in the game.
Image
User avatar
CJ Lues
Posts: 382
Joined: Tue Oct 12, 2010 2:25 am
Gender: Male
Location: I love a good plan, and i just love it when a plan comes together!

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by CJ Lues »

radiojake wrote:What are the 5 remaining games? I know I am in one of them - but the tournament finder doesn't seem to work for me


Go to game finder > click on [find a tournament] > in the "Title (partial)” box type in Whac-A-Mod 4 May 2011 (it MUST be spelled like this with all the capitals and No spaces at the beginning or at the end!) > click search > at the top left of the page click on [select] > tick the “Active” box > then click search! :D

You will then see the last 6 active games of the tournament... ;)
User avatar
MoB Deadly
Posts: 2381
Joined: Sun Jan 11, 2009 2:07 am
Gender: Male

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by MoB Deadly »

Community takes the lead!!!! :o =D> =D> =D>
Image
Art by: [player]codierose[/player] | High Score: 2550
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by Victor Sullivan »

Night Strike wrote:
Victor Sullivan wrote:There are six, it seems: http://www.conquerclub.com/player.php?s ... so=&page=1

;)

-Sully


I thought you were the one doing the tallying. :roll:

Yes...? Is there a problem?

-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
SirSebstar
Posts: 6969
Joined: Fri Oct 27, 2006 7:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by SirSebstar »

LAST 6 (SIX) unended games-update
score of ended games 115-116.

there are the game numbers and my predictions.
Game 9039178 certainly community, cause mod is killed
Game 9034388 multi standard game, likelyhood for the community
Game 9000112 TETT (too soon to tell), could go either way. but i have to say, sheer incompetence here, get your teamwork together lads!
Game 9000081 mods !! ;-) near certainty if VS takes his turn well.
Game 9000071 mods certainty
Game 8999225 possible mods

1 community, 4 open for grabs. 1 mods.. Looks like the clincher will be an upset in either the mod games or the 9000112 game.
112, if you dont really needs mods too...

my prediction, i wish the mods would win it..lol
Image
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by ender516 »

SirSebstar wrote:Game 9000081 mods !! ;-) near certainty if VS takes his turn well.

No pressure, eh Sully?
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by Victor Sullivan »

ender516 wrote:
SirSebstar wrote:Game 9000081 mods !! ;-) near certainty if VS takes his turn well.

No pressure, eh Sully?

We won that game, thank you very much!

Tally updated - only three games left!

-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
Leehar
Posts: 5492
Joined: Fri Mar 06, 2009 12:12 pm
Gender: Male
Location: Johannesburg
Contact:

Re: Whac-A-Mod IV [Mods: 416 | Community: 417]

Post by Leehar »

damn, we still need both team wins :(
show
User avatar
SirSebstar
Posts: 6969
Joined: Fri Oct 27, 2006 7:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011

Re: Whac-A-Mod IV [Mods: 416 | Community: 417]

Post by SirSebstar »

Just wanted to let the community know that Sully aka Victor Sullivan rules! Epic moves, epic game, epic heartburn!.. no pressure?? That dude is a diamond!
Image
User avatar
SirSebstar
Posts: 6969
Joined: Fri Oct 27, 2006 7:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011

Re: Whac-A-Mod IV [Mods: 415 | Community: 416]

Post by SirSebstar »

SirSebstar wrote:LAST 6 (SIX) unended games-update
score of ended games 115-116.

these games finished:
Game 9039178 COM
Game 9000081 MOD
Game 9000071 MOD
making the score 117-117

there are the game numbers that remain and my predictions.

Game 9034388 multi standard game, likelyhood for the community
Game 9000112 likelyhood for the community, position shifted from mods to strong community
Game 8999225 possible mods

3 open games that can go anywhich way. I't is likely the community will win. In fact the community already won with such an exciting event as the Whac-a Mod IV. Very nice lads

my prediction, i wish the mods would win it..lol
Image
User avatar
CJ Lues
Posts: 382
Joined: Tue Oct 12, 2010 2:25 am
Gender: Male
Location: I love a good plan, and i just love it when a plan comes together!

Re: Whac-A-Mod IV [Mods: 416 | Community: 417]

Post by CJ Lues »

The MOSTE VITAL turn of the whole event!!! :o

2011-06-13 06:37:37 - Sniper08: vital turn this is if eye takes out joemaya then mods win the whole event if fail community are ahead in this game and win the event so no pressure eye lol

http://www.conquerclub.com/game.php?game=9000112

Go Community!!! =D> =D> =D>
Last edited by CJ Lues on Mon Jun 13, 2011 7:49 am, edited 1 time in total.
User avatar
Sniper08
SoC Training Adviser
Posts: 1703
Joined: Tue Dec 09, 2008 12:58 pm
Gender: Male
Location: Dublin,Ireland

Re: Whac-A-Mod IV [Mods: 416 | Community: 417]

Post by Sniper08 »

lol yup according to Sebstar your game is looking like it will decide the whole event and in my opinon if eye doesnt take out oj on this turn with the bonus u guys are getting you should have the game.although he could just decide to break the bonus but i would do that id rather eliminate.

this has been a great event and id like to thank the mods for setting this up =D>
Image
User avatar
Sword Master
Posts: 94
Joined: Thu Apr 21, 2011 1:14 pm

Re: Whac-A-Mod IV [Mods: 416 | Community: 417]

Post by Sword Master »

What will happen if the score is 418-418? Just call it a tie???
User avatar
Sniper08
SoC Training Adviser
Posts: 1703
Joined: Tue Dec 09, 2008 12:58 pm
Gender: Male
Location: Dublin,Ireland

Re: Whac-A-Mod IV [Mods: 416 | Community: 417]

Post by Sniper08 »

Sword Master wrote:What will happen if the score is 418-418? Just call it a tie???


i think a play-off game would be arranged but i dunno if they have prepared for this outcome.
Image
Locked

Return to “Announcement Archives”