[CC2] Quarterfinals - KORT vs. FOED [39-22] - FINAL RESULT
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[CC2] Quarterfinals - KORT vs. FOED [39-22] - FINAL RESULT
[spoiler=Contacts]KORT primary: [player]Rodion[/player]
KORT secondary: [player]Bruceswar[/player]
FOED primary: [player]Master Fenrir[/player]
FOED secondary: [player]danryan[/player][/spoiler]
[spoiler=Rules]- 61 total games
- 20 doubles
- 20 triples
- 20 quads
- Each clan member can only participate in 20 games per clan war
- Each clan will pick the map and settings for exactly half of the games
- The 61st game will be Quads on World 2.1, sunny, chained, no spoils
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- There will be no freestyle, speed, manual deployments, beta maps, or nuclear spoils games allowed
Batch 1 games: 2 doubles, 3 triples, 5 quads + tiebreaker
Batch 2 games: 2 doubles, 3 triples, 5 quads
Batch 3 games: 6 doubles, 4 triples
Fog rule: "whenever the away team goes first in a fog game, they must wait 12 hours before playing their first turn, unless the home team has already declared they took a snap. If they fail to comply with that, they'll be asked out of courtesy to tell what the other team could have seen before that turn was played. There will, however, be no remakes or forfeits protecting this rule."[/spoiler]
Hope everyone enjoys the war!
Tiebreaker game
Game 9230887 World 2.1 - no spoils, chained, sunny - KORT wins
[spoiler=KORT BATCH 1]DUBS
Game 9223160 Feudal Epic - flat rate, adjacent, foggy - KORT wins
Game 9223162 Europe 1914 - no spoils, chained, foggy - KORT wins
TRIPS
Game 9223167 King's Court - no spoils, chained, foggy - FOED wins
Game 9223171 Feudal Epic - flat rate, adjacent, foggy - KORT wins
Game 9223173 Battle for Iraq! - escalating, chained, foggy - KORT wins
QUADS
Game 9223176 Classic - no spoils, chained, sunny - FOED wins
Game 9223189 NYC - escalating, chained, sunny - KORT wins
Game 9223188 Solar System - escalating, chained, sunny - FOED wins
Game 9223185 Rail Europe - no spoils, chained, foggy - FOED wins
Game 9223182 King's Court - no spoils, chained, foggy - KORT wins[/spoiler]
[spoiler=FOED BATCH 1]DUBS
Game 9230748 Das Schloss - no spoils, unlimited, foggy - KORT wins
Game 9230758 WWII Poland - no spoils, chained, foggy - KORT wins
TRIPS
Game 9230767 Poison Rome - escalating, chained, sunny - FOED wins
Game 9230770 Atlantis - no spoils, chained, foggy - KORT wins
Game 9230773 Galapagos - escalating, chained, foggy - KORT wins
QUADS
Game 9230776 Das Schloss - no spoils, unlimited, foggy - FOED wins
Game 9230781 Route 66 - escalating, adjacent, foggy - FOED wins
Game 9230782 Europe - no spoils, chained, foggy - KORT wins
Game 9230784 Random (CCU) - no spoils, chained, sunny - FOED wins
Game 9230785 D-Day - no spoils, chained, foggy - FOED wins[/spoiler]
[spoiler=KORT BATCH 2]DUBS
Game 9326885 King of the Mountains – escalating, chained, sunny - FOED wins
Game 9326887 Battle for Iraq! – escalating, chained, foggy - FOED wins
TRIPS
Game 9326888 Third Crusade – no spoils, chained, foggy - FOED wins
Game 9326889 Space – no spoils, chained, sunny - KORT wins
Game 9326890 British Isles – no spoils, chained, sunny - KORT wins
QUADS
Game 9326891 Forbidden City – escalating, chained, foggy - KORT wins
Game 9326893 Third Crusade – no spoils, chained, foggy - FOED wins
Game 9326894 Hive – no spoils, unlimited, foggy - KORT wins
Game 9326895 First Nations Americas – no spoils, unlimited, foggy - KORT wins
Game 9326897 Conquer Man – no spoils, unlimited, foggy - FOED wins[/spoiler]
[spoiler=FOED BATCH 2]DUBS
Game 9327114 Poison Rome - no spoils, chained, foggy - KORT wins
Game 9327115 Dawn of Ages - no spoils, chained, foggy - FOED wins
TRIPS
Game 9327116 Eastern Hemisphere - escalating, chained, foggy - KORT wins
Game 9327117 Oasis - no spoils, chained, foggy - KORT wins
Game 9327118 Stalingrad - no spoils, chained, foggy - FOED wins
QUADS
Game 9327123 Random (Haiti) - no spoils, chained, sunny - KORT wins
Game 9327127 Hive - no spoils, adjacent, sunny - KORT wins
Game 9327130 WWII Gazala - no spoils, chained, sunny - FOED wins
Game 9327132 Europe 1914 - no spoils, chained, foggy - KORT wins
Game 9327133 Feudal Epic - flat rate, adjacent, foggy - KORT wins[/spoiler]
[spoiler=KORT BATCH 3]DUBS
Game 9430922 Waterloo - no spoils, chained, foggy - KORT wins
Game 9430923 Poker Club - no spoils, chained, foggy - KORT wins
Game 9430924 Siege! - escalating, chained, sunny - KORT wins
Game 9430926 Mongol Empire- escalating, chained, foggy - KORT wins
Game 9430928 Middle East - escalating, chained, foggy - KORT wins
Game 9430929 Brazil - no spoils, chained, foggy - KORT wins
TRIPS
Game 9430931 U.S. Senate - escalating, chained, foggy - FOED wins
Game 9430932 Waterloo - no spoils, chained, foggy - FOED wins
Game 9430936 Hive - no spoils, unlimited, foggy - KORT wins
Game 9430934 First Nations Americas - no spoils, unlimited, foggy - KORT wins[/spoiler]
[spoiler=FOED BATCH 3]DUBS
Game 9430904 Lunar War - no spoils, unlimited, foggy - FOED wins
Game 9430906 Austerlitz - no spoils, chained, foggy - KORT wins
Game 9430909 Arms Race - no spoils, chained, foggy - KORT wins
Game 9430910 Berlin - no spoils, chained, foggy - KORT wins
Game 9430912 Route 66 - no spoils, chained, foggy - FOED wins
Game 9430914 Prohibition Chicago - no spoils, chained, foggy - FOED wins
TRIPS
Game 9430915 Vancouver: no spoils, chained, foggy - KORT wins
Game 9430917 Napoleonic Europe: no spoils, chained, foggy - KORT wins
Game 9430918 Gilgamesh: no spoils, chained, foggy - KORT wins
Game 9430919 Chicago: no spoils, chained, sunny - KORT wins[/spoiler]
[spoiler= KORT Game Count]Drunkmonkey 20
Denthefrog 19
Josko.ri 19
Rodion 19
Ballenus 13
Moonchild 12
Thebest712 11
Eddy_26 8
Chipv 8
Bruceswar 8
Steve066 7
Loes 6
Karelpietertje 6
NiMic 6
White Moose 5
Sjnap 4
Streaker 4
Agonzos 4
ManBungalow 4
Prismsaber 1[/spoiler]
[spoiler= FOED Game Count]Danryan 17
Commander9 15
Master Fenrir 15
HippieBroker 14
Deli 13
Nippersean 11
Uckuki 10
Wolfpack0530 10
MNDuke 9
Pander88uk 8
Imyahuckleberry 7
Namliam 7
L M S 7
Dschulman 6
Ndrs 5
InnyaFacce 5
Perrbear 5
Neanderpaul14 5
Kabanellas 4
Dazerazer 4
HairyP 4
Tdans 3[/spoiler]
KORT secondary: [player]Bruceswar[/player]
FOED primary: [player]Master Fenrir[/player]
FOED secondary: [player]danryan[/player][/spoiler]
[spoiler=Rules]- 61 total games
- 20 doubles
- 20 triples
- 20 quads
- Each clan member can only participate in 20 games per clan war
- Each clan will pick the map and settings for exactly half of the games
- The 61st game will be Quads on World 2.1, sunny, chained, no spoils
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- There will be no freestyle, speed, manual deployments, beta maps, or nuclear spoils games allowed
Batch 1 games: 2 doubles, 3 triples, 5 quads + tiebreaker
Batch 2 games: 2 doubles, 3 triples, 5 quads
Batch 3 games: 6 doubles, 4 triples
Fog rule: "whenever the away team goes first in a fog game, they must wait 12 hours before playing their first turn, unless the home team has already declared they took a snap. If they fail to comply with that, they'll be asked out of courtesy to tell what the other team could have seen before that turn was played. There will, however, be no remakes or forfeits protecting this rule."[/spoiler]
Hope everyone enjoys the war!
Tiebreaker game
Game 9230887 World 2.1 - no spoils, chained, sunny - KORT wins
[spoiler=KORT BATCH 1]DUBS
Game 9223160 Feudal Epic - flat rate, adjacent, foggy - KORT wins
Game 9223162 Europe 1914 - no spoils, chained, foggy - KORT wins
TRIPS
Game 9223167 King's Court - no spoils, chained, foggy - FOED wins
Game 9223171 Feudal Epic - flat rate, adjacent, foggy - KORT wins
Game 9223173 Battle for Iraq! - escalating, chained, foggy - KORT wins
QUADS
Game 9223176 Classic - no spoils, chained, sunny - FOED wins
Game 9223189 NYC - escalating, chained, sunny - KORT wins
Game 9223188 Solar System - escalating, chained, sunny - FOED wins
Game 9223185 Rail Europe - no spoils, chained, foggy - FOED wins
Game 9223182 King's Court - no spoils, chained, foggy - KORT wins[/spoiler]
[spoiler=FOED BATCH 1]DUBS
Game 9230748 Das Schloss - no spoils, unlimited, foggy - KORT wins
Game 9230758 WWII Poland - no spoils, chained, foggy - KORT wins
TRIPS
Game 9230767 Poison Rome - escalating, chained, sunny - FOED wins
Game 9230770 Atlantis - no spoils, chained, foggy - KORT wins
Game 9230773 Galapagos - escalating, chained, foggy - KORT wins
QUADS
Game 9230776 Das Schloss - no spoils, unlimited, foggy - FOED wins
Game 9230781 Route 66 - escalating, adjacent, foggy - FOED wins
Game 9230782 Europe - no spoils, chained, foggy - KORT wins
Game 9230784 Random (CCU) - no spoils, chained, sunny - FOED wins
Game 9230785 D-Day - no spoils, chained, foggy - FOED wins[/spoiler]
[spoiler=KORT BATCH 2]DUBS
Game 9326885 King of the Mountains – escalating, chained, sunny - FOED wins
Game 9326887 Battle for Iraq! – escalating, chained, foggy - FOED wins
TRIPS
Game 9326888 Third Crusade – no spoils, chained, foggy - FOED wins
Game 9326889 Space – no spoils, chained, sunny - KORT wins
Game 9326890 British Isles – no spoils, chained, sunny - KORT wins
QUADS
Game 9326891 Forbidden City – escalating, chained, foggy - KORT wins
Game 9326893 Third Crusade – no spoils, chained, foggy - FOED wins
Game 9326894 Hive – no spoils, unlimited, foggy - KORT wins
Game 9326895 First Nations Americas – no spoils, unlimited, foggy - KORT wins
Game 9326897 Conquer Man – no spoils, unlimited, foggy - FOED wins[/spoiler]
[spoiler=FOED BATCH 2]DUBS
Game 9327114 Poison Rome - no spoils, chained, foggy - KORT wins
Game 9327115 Dawn of Ages - no spoils, chained, foggy - FOED wins
TRIPS
Game 9327116 Eastern Hemisphere - escalating, chained, foggy - KORT wins
Game 9327117 Oasis - no spoils, chained, foggy - KORT wins
Game 9327118 Stalingrad - no spoils, chained, foggy - FOED wins
QUADS
Game 9327123 Random (Haiti) - no spoils, chained, sunny - KORT wins
Game 9327127 Hive - no spoils, adjacent, sunny - KORT wins
Game 9327130 WWII Gazala - no spoils, chained, sunny - FOED wins
Game 9327132 Europe 1914 - no spoils, chained, foggy - KORT wins
Game 9327133 Feudal Epic - flat rate, adjacent, foggy - KORT wins[/spoiler]
[spoiler=KORT BATCH 3]DUBS
Game 9430922 Waterloo - no spoils, chained, foggy - KORT wins
Game 9430923 Poker Club - no spoils, chained, foggy - KORT wins
Game 9430924 Siege! - escalating, chained, sunny - KORT wins
Game 9430926 Mongol Empire- escalating, chained, foggy - KORT wins
Game 9430928 Middle East - escalating, chained, foggy - KORT wins
Game 9430929 Brazil - no spoils, chained, foggy - KORT wins
TRIPS
Game 9430931 U.S. Senate - escalating, chained, foggy - FOED wins
Game 9430932 Waterloo - no spoils, chained, foggy - FOED wins
Game 9430936 Hive - no spoils, unlimited, foggy - KORT wins
Game 9430934 First Nations Americas - no spoils, unlimited, foggy - KORT wins[/spoiler]
[spoiler=FOED BATCH 3]DUBS
Game 9430904 Lunar War - no spoils, unlimited, foggy - FOED wins
Game 9430906 Austerlitz - no spoils, chained, foggy - KORT wins
Game 9430909 Arms Race - no spoils, chained, foggy - KORT wins
Game 9430910 Berlin - no spoils, chained, foggy - KORT wins
Game 9430912 Route 66 - no spoils, chained, foggy - FOED wins
Game 9430914 Prohibition Chicago - no spoils, chained, foggy - FOED wins
TRIPS
Game 9430915 Vancouver: no spoils, chained, foggy - KORT wins
Game 9430917 Napoleonic Europe: no spoils, chained, foggy - KORT wins
Game 9430918 Gilgamesh: no spoils, chained, foggy - KORT wins
Game 9430919 Chicago: no spoils, chained, sunny - KORT wins[/spoiler]
[spoiler= KORT Game Count]Drunkmonkey 20
Denthefrog 19
Josko.ri 19
Rodion 19
Ballenus 13
Moonchild 12
Thebest712 11
Eddy_26 8
Chipv 8
Bruceswar 8
Steve066 7
Loes 6
Karelpietertje 6
NiMic 6
White Moose 5
Sjnap 4
Streaker 4
Agonzos 4
ManBungalow 4
Prismsaber 1[/spoiler]
[spoiler= FOED Game Count]Danryan 17
Commander9 15
Master Fenrir 15
HippieBroker 14
Deli 13
Nippersean 11
Uckuki 10
Wolfpack0530 10
MNDuke 9
Pander88uk 8
Imyahuckleberry 7
Namliam 7
L M S 7
Dschulman 6
Ndrs 5
InnyaFacce 5
Perrbear 5
Neanderpaul14 5
Kabanellas 4
Dazerazer 4
HairyP 4
Tdans 3[/spoiler]
Last edited by Rodion on Mon Sep 19, 2011 1:35 pm, edited 65 times in total.
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
Reserved for whatever.
Grady - KORT 27.5 x 33.5 FOED
Grady - KORT 27.5 x 33.5 FOED
Last edited by Rodion on Mon Jun 06, 2011 2:00 pm, edited 1 time in total.
- denthefrog
- Posts: 1690
- Joined: Mon Jul 13, 2009 9:47 am
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- Location: Bag End, on my way to the misty mountains
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
looking forward to this FOED
good luck you are going to needed
good luck you are going to needed

-
wolfpack0530
- Posts: 869
- Joined: Wed Jan 28, 2009 1:23 am
- Gender: Male
- Location: Shady Thickets, where it is warm and moist
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
fog rule..... lmao. we dont need no stinking fog rule. I can only speak for myself here, but i think the fog rule should be 12 hrs divided by the number of players per team. two reasons.
1) the more players per team, the better chance that someone will be online earlier than 12 hrs
2) the more players per team, the less fog there is on the map. sometimes there are no unseen territories, and if one gets taken prior to opening snapshot, it isnt that big of a deal. Nothing that players of high caliber cant overcome.
That is actually a compromise. I prefer to let people take their turns whenever they want and flip a middle finger to anyone who thinks an opening snap is THAT important. Guess what, it ain't.
But if that is the agreed terms, then so be it. lets drink to it!!!
That said, Good luck and have fun.
If i have offended any staunch supporters of the fog rule, then i apologize....... for hoping the fleas of 1000 camels infest your vagina. And I apologize for hurting your timid little sensitive feelings and calling you frightened cowards. And i apologize for not tying up my dog in the yard, and he chased you down the street and tried to hump you. You see, he has big ballz and chases all the b!tches he sees.
1) the more players per team, the better chance that someone will be online earlier than 12 hrs
2) the more players per team, the less fog there is on the map. sometimes there are no unseen territories, and if one gets taken prior to opening snapshot, it isnt that big of a deal. Nothing that players of high caliber cant overcome.
That is actually a compromise. I prefer to let people take their turns whenever they want and flip a middle finger to anyone who thinks an opening snap is THAT important. Guess what, it ain't.
But if that is the agreed terms, then so be it. lets drink to it!!!
That said, Good luck and have fun.
If i have offended any staunch supporters of the fog rule, then i apologize....... for hoping the fleas of 1000 camels infest your vagina. And I apologize for hurting your timid little sensitive feelings and calling you frightened cowards. And i apologize for not tying up my dog in the yard, and he chased you down the street and tried to hump you. You see, he has big ballz and chases all the b!tches he sees.

-
pascalleke
- Posts: 745
- Joined: Sun Feb 11, 2007 11:26 am
- Gender: Male
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
good luck KORT and FOED ....this will be very intresting
Go FOED
Go FOED
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
wolfpack0530 wrote:2) the more players per team, the less fog there is on the map.

I never thought about it before, but I think it's actually (statistically) the opposite. There is less fog when you control more territories and a 2x2 should give your team more territories than a 4x4 because dividing by 4 leaves less remainders than dividing by 8, so a 4x4 has more neutral territories and, consequently, more fog.
- L M S
- SoC Training Adviser
- Posts: 2103
- Joined: Fri Dec 01, 2006 5:00 pm
- Gender: Male
- Location: Denver, Colorado USA
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
wolfpack0530 wrote:fog rule..... lmao. we dont need no stinking fog rule. I can only speak for myself here, but i think the fog rule should be 12 hrs divided by the number of players per team. two reasons.
1) the more players per team, the better chance that someone will be online earlier than 12 hrs
2) the more players per team, the less fog there is on the map. sometimes there are no unseen territories, and if one gets taken prior to opening snapshot, it isnt that big of a deal. Nothing that players of high caliber cant overcome.
That is actually a compromise. I prefer to let people take their turns whenever they want and flip a middle finger to anyone who thinks an opening snap is THAT important. Guess what, it ain't.
But if that is the agreed terms, then so be it. lets drink to it!!!
That said, Good luck and have fun.
If i have offended any staunch supporters of the fog rule, then i apologize....... for hoping the fleas of 1000 camels infest your vagina. And I apologize for hurting your timid little sensitive feelings and calling you frightened cowards. And i apologize for not tying up my dog in the yard, and he chased you down the street and tried to hump you. You see, he has big ballz and chases all the b!tches he sees.
So KORT would always get the full 12 hours?
“One of God's own prototypes.....never even considered for mass production.
Too weird to live, and too rare to die.”
Too weird to live, and too rare to die.”
-
Commander9
- Posts: 757
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- Contact:
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
May the best clan win!
But... It was so artistically done.
- denthefrog
- Posts: 1690
- Joined: Mon Jul 13, 2009 9:47 am
- Gender: Male
- Location: Bag End, on my way to the misty mountains
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
So KORT would always get the full 12 hours?
nice one

- thebest712
- Posts: 410
- Joined: Sat May 23, 2009 3:19 am
- Master Fenrir
- Posts: 1359
- Joined: Sat Apr 18, 2009 8:40 am
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
Rodion wrote:MF/danryan, please confirm if you're fine with this phrasing of the fog rule.
It's fine except for your omission that any Kort players to violate the fog rule would be subject to immediate castration with a straightened paper clip.

- gradybridges
- Posts: 840
- Joined: Wed Apr 07, 2010 1:02 pm
- Gender: Male
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
I'm thinking FOED is on a path to the title this year. FOED by 6.
-
Commander9
- Posts: 757
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Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
gradybridges wrote:I'm thinking FOED is on a path to the title this year. FOED by 6.
As much as I love the sound of this, I think we still have a long way to go. We are facing one of the top players clans in CC and I'm being a realist. We still have much to prove.
But... It was so artistically done.
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
Ooooh I've been waiting to see this one!!! This will be an awesome war!! I will be following it from beginning to end.
I can't really pick a side to cheer for- I have good friends on both sides, so I will be happy, no matter the outcome. Good Luck to Both Sides!!! May the Best Clan Win!
I can't really pick a side to cheer for- I have good friends on both sides, so I will be happy, no matter the outcome. Good Luck to Both Sides!!! May the Best Clan Win!
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA

Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA

- L M S
- SoC Training Adviser
- Posts: 2103
- Joined: Fri Dec 01, 2006 5:00 pm
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Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
Where is Bruce's prediction?
I feel so empty.
I feel so empty.
“One of God's own prototypes.....never even considered for mass production.
Too weird to live, and too rare to die.”
Too weird to live, and too rare to die.”
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
haha I will not be giving one here, but good luck to all!
Highest Rank: 26 Highest Score: 3480


Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
Oh I haven't posted here yet. Yeah to the fog rule blah blah blah. I plan to break it in every game. I also plan on recruiting all-star sitters for my turns, and adding any disgruntled players from top clans now that the free agent market has been added to the CC.
In other words, business as usual. Good luck guys.
In other words, business as usual. Good luck guys.
- denthefrog
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- Location: Bag End, on my way to the misty mountains
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
josko isnt for sale, so u will have to find another sitter


- L M S
- SoC Training Adviser
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Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
Bruceswar wrote:haha I will not be giving one here, but good luck to all!
Cow-ard.
“One of God's own prototypes.....never even considered for mass production.
Too weird to live, and too rare to die.”
Too weird to live, and too rare to die.”
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
Drunk bastards vs cows.
Happy hunting
Please don't throw up until AFTER the games are over. I don't wanna be spending my time cleaning up the map...
Happy hunting
Please don't throw up until AFTER the games are over. I don't wanna be spending my time cleaning up the map...
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NanoTheGreat
- Posts: 62
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- Gender: Male
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
This is going to be a good fight!! I'm not voting on this one! I like both clans and have friends in both!

Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
good luck Foed, should be nice challenge
I apologize in advance for getting great dices in my games.
I apologize in advance for getting great dices in my games.

- drunkmonkey
- Posts: 1704
- Joined: Thu May 14, 2009 4:00 pm
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
wolfpack0530 wrote:fog rule..... lmao. we dont need no stinking fog rule. I can only speak for myself here, but i think the fog rule should be 12 hrs divided by the number of players per team.
I'm staunchly opposed to this rule. You're not going to force me into doing math, and I dare you to try. Also, I don't know that I've ever used the word "staunchly", and I wanted to seize the opportunity.
Streaker wrote:Drunk bastards vs cows.
Just great. If my dice suck, it just means I finished a bottle of Maker's and forgot what side I was on.
Good luck FOED. Should be a good one.

Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
drunkmonkey wrote:wolfpack0530 wrote:fog rule..... lmao. we dont need no stinking fog rule. I can only speak for myself here, but i think the fog rule should be 12 hrs divided by the number of players per team.
I'm staunchly opposed to this rule. You're not going to force me into doing math, and I dare you to try. Also, I don't know that I've ever used the word "staunchly", and I wanted to seize the opportunity.
Hold on! The good thing about being a member of KORT is not having to worry about complex things such as maths and division!
I'll get that answer to you in a second.
Re: [CC2] Quarterfinals - KORT vs. FOED [0-0 of 61]
Doubles: 6 hours
Triples: 4 hours
Quads: 3 hours
Special thanks to Josko for aiding me with yet another task I wouldn't ever be able to do on my own!
Triples: 4 hours
Quads: 3 hours
Special thanks to Josko for aiding me with yet another task I wouldn't ever be able to do on my own!
[/quote]