Sug: Team Chained Fortification

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anandonaqui
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fortify through teammates

Post by anandonaqui »

should player be able to fortify through teammates in doubles/triples games???
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oman
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Post by oman »

whats the point of being on the same team then :?: :?
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max is gr8
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Post by max is gr8 »

Yes only if it is unlimited fortifications as you can in the proper game i think you should in this or put it as an option
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Derwiddle
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Post by Derwiddle »

Hmm... I don't think I would like this option. It's taking too much of the risk out of the game.

You realize that playing doubles is still going by the original rules, it's just a permanent alliance is all. You can still attack the other player etc... Even as if they were an enemy.
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max is gr8
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Post by max is gr8 »

But only idiots would do that unless they needed cards
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Romber
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Post by Romber »

Yea why cant you go through your allies to fortify, but are able to give them your troops
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max is gr8
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Post by max is gr8 »

Ask lack our local agony programmer lol
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gladiugulare
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Fortify Through Team Members *Rejected*

Post by gladiugulare »

I personally think that we should be able to fortify through teammates, in a real life situation one country would be able to bring their troops through one of their allies countries
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AK_iceman
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Post by AK_iceman »

you already can do this, they just have to send them through to you
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HighBorn
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Post by HighBorn »

keep it the way it is its more stratigic
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wacicha
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Post by wacicha »

if we take all the little thinking parts out then we can just have the comp play the comp what fun we would have
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gulio
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New FOrtifications - Travel "Through" allies *Reje

Post by gulio »

It seems there was already another thread of this nature on these boards... right below this one - however this is different.

A fortification that allows you to fortify your ally through your ally.

So, if I owned Brazil, Ally owned North Africa and Congo, i could fortify my troops from Brazil TO the congro (they would move through Africa).

Basically like Chain, but it would treat your allies countries as yours when you're fortifying.

It would make the game way more aggressive.
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Evil Semp
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Post by Evil Semp »

Then it would make the game like 1v1. The only thing you wouldn't be able to do is use your teammates armies in your attack.
zip_disk
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Post by zip_disk »

Its already been suggested and rejected. Look at the suggestion box thread.
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Fireside Poet
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Sug: Team Chained Fortification

Post by Fireside Poet »

Concise description:
  • Ability to fortify your troops through your teammates.

Specifics:
  • Let's use the example of having 4 territories in succession and you own territory 1 and 4 and your teammate owns 2 and 3. This suggestion would be for your 4 territory to fortify your 1 territory, thus being passed through your teammate and put onto, potentially, the front lines without the middle step being in the way. Call it "Team Chained".

This will improve the following aspects of the site:
  • More options for fortifications

Not sure if this was suggested before, but I did a search and couldn't find anything, though I could have overlooked something, but thought this might be a nice option and could be placed in at the same time as the "no forts" modification on the to-do list. :)
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HardAttack
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Re: Sug: Team Chained Fortification

Post by HardAttack »

Thought of this about 1 month ago, but did not post.
Really good idea, and makes sense. Why not. You are able to deploy your troops in any location, in your team mate's territtories or in your territories, but you can not reinforce linked but not adjacent team mate positions.
In real life, allied nations can reinforce any point from any other point as soon as allied positions are linked.
However, the current one CC has, it gives a nice challenge too. I am not uncomfortable with current chained, but an edition as an addition will enrich for sure.

Well done F.P.
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Blinkadyblink
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Re: Sug: Team Chained Fortification

Post by Blinkadyblink »

I like this idea; the (few) times I've played team games it seemed to me like you should be able to fort through your teammates. This has been rejected as something automatically added to games, but maybe lack will accept it as an option.
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Hatchman
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Re: Sug: Team Chained Fortification

Post by Hatchman »

It makes sense. Why would allies hold up allies wanting to pass through? Good idea.
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Hatchman
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Re: Sug: Team Chained Fortification

Post by Hatchman »

Come on what happened to this suggestion? It was excellent IMO...
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Fireside Poet
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Re: Sug: Team Chained Fortification

Post by Fireside Poet »

hatchman wrote:Come on what happened to this suggestion? It was excellent IMO...


Unfortunately, forum ban issues and protests take front and center on Conquer Club. Squeaky wheel...most noise... gets attention... you get the idea.
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ParadiceCity9
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Re: Sug: Team Chained Fortification

Post by ParadiceCity9 »

I thought of this a while back too, HardAttack. I support this as it would add a more lifelike image to the game, per se.
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Fireside Poet
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Re: Sug: Team Chained Fortification

Post by Fireside Poet »

I'd like to see it anyway. :)
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wolfpack0530
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Re: Sug: Team Chained Fortification

Post by wolfpack0530 »

what the heck. i support it. makes sense. i dont see a reason not to actually
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ubersky
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Re: Sug: Team Chained Fortification

Post by ubersky »

I think that Chained Bonuses could be part of this as well (i.e. You get a bonus if any team member has the qualifying territ, not just the player).

It seems to me that they could go together for a more closely played team experience.
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Fireside Poet
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Re: Sug: Team Chained Fortification

Post by Fireside Poet »

I still think this would be nice.
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