CCdoku (sudoku) Update 8- small version, changed colors

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happy2seeyou
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Post by happy2seeyou »

spinwizard wrote:what about now?

Image

edit- with thanks 2 H2SY for the numbers :D


You are welcome! :wink:
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spinwizard
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Post by spinwizard »

Image

Image

what do u think now?
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happy2seeyou
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Post by happy2seeyou »

Are we going to be able to see the numbers once the Armies are on the board?
fireedud
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Post by fireedud »

MAybe you could make a bonus for owning all the numbers, Like having all the nines you'll get +1(or 2) armies, same with the other numbers.
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Captain Crash
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Post by Captain Crash »

fireedud wrote:MAybe you could make a bonus for owning all the numbers, Like having all the nines you'll get +1(or 2) armies, same with the other numbers.
But then it wouldn't be sudoku.
If you wanted to do this sort of thing then maybe a 'one off' bonus for holding 'one of each' number. This is sorted of captured in the bonus for holding a line tho'.

8)
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boberz
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Post by boberz »

sully800 wrote:
boberz wrote:a proper sudoku (not special ones you get in books) diagonals do not count but i was just wondering is ther going to be a +9 bonus for squares


The bonus for squares is 5, 5, 5, 5, 7, 7, 7, 7, 9....that is what the color coded key is all about.


ya sorry missed that totally thank you for clearing that up
fireedud
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Post by fireedud »

that +9 bonus for holding a line, does it keep adding on... 9,18,27... for each new line you get, or is it just 9 as long as you have 1 line?
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spinwizard
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Post by spinwizard »

fireedud wrote:MAybe you could make a bonus for owning all the numbers, Like having all the nines you'll get +1(or 2) armies, same with the other numbers.


NO, cause then it is not sudoku

fireedud wrote:that +9 bonus for holding a line, does it keep adding on... 9,18,27... for each new line you get, or is it just 9 as long as you have 1 line?


no, it carrys on building up, but with 9 borders it would b easy 2 break.

happy2seeyou wrote:Are we going to be able to see the numbers once the Armies are on the board?


i dunno, if that is the only problem yetti_c has kindly said he would do the code!
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spinwizard
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Post by spinwizard »

happy2seeyou wrote:Are we going to be able to see the numbers once the Armies are on the board?


oh and how do i check?
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Wisse
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Post by Wisse »

Image Image
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spinwizard
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Post by spinwizard »



the code is not done yet
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Wisse
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Post by Wisse »

so you can check it when you finishd the xml
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spinwizard
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Post by spinwizard »

Wisse wrote:so you can check it when you finishd the xml


thanks, i am not doing the codeing, yetti_c is, he said to tell him when i am ready 4 him 2 start it. Is it ready 4 that yet?
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plysprtz
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Post by plysprtz »

i think you should have the numbers change colors not the classic circles
1546 - top score
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Spockers
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Post by Spockers »

I don't get it.

It's not really anything to do with suduko... it's really just a bunch of squares

http://www.conquerclub.com/forum/viewtopic.php?t=13694&highlight=squares
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Wisse
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Post by Wisse »

Spockers wrote:I don't get it.

It's not really anything to do with suduko... it's really just a bunch of squares

http://www.conquerclub.com/forum/viewtopic.php?t=13694&highlight=squares

check the bonusses and the numbers you fool...
Image Image
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tomatoman25
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Post by tomatoman25 »

hello
I see you've put in a fair amount of work to this map, making it look better and all. And honestly, it looks good. But my main fear for this map is just the playability in general.
In my opinion, the playability of this map look really really dull. this reminds me strongly of the sort of map that someone would put a lot of effort into, but hardly anyone would play. A lot like the crossword map. Its bright and colorful, but i dont enjoy playing it.
Anyway, thought i'd just warn you and wish you the best of luck, because at this point, this does not look like a map i would choose to play often.
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Spockers
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Post by Spockers »

tomatoman25 wrote: the playability of this map look really really dull.


Spockers wrote:it's really just a bunch of squares
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Wisse
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Post by Wisse »

Spockers wrote:
tomatoman25 wrote: the playability of this map look really really dull.


Spockers wrote:it's really just a bunch of squares

.... :roll:
Image Image
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spinwizard
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Post by spinwizard »

would u like 2 see what it looks like if i make the squeres white and the numbers colourd?
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Spockers
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Post by Spockers »

yes, it would be more exciting if the squares were white
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spinwizard
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Post by spinwizard »

Image

like this?
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Skittles!
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Post by Skittles! »

What if the boxes were coloured and the numbers white? And plus see if you can see army numbers over the top for both, with army circles, or squares, whatever you wana make it.
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
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spinwizard
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Post by spinwizard »

Image

like this?

the colours are duller
numbers=white
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Skittles!
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Post by Skittles! »

Yeah, like that. Hmm, wasn't as satisfying as I thought.
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
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