2011 Adjacent Attacks Tournament [catnipdreams WINS]
Moderator: Tournament Directors
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
A new update
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- flexmaster33
- Posts: 6197
- Joined: Wed Aug 01, 2007 12:24 pm
- Gender: Male
- Location: Portland, OR
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
thanks for the constant updates Oliver.
Current tourneys -- 2025 High School Football, 2025 NFL season, 2025 Little League World Series, Punch Out Boxing, Down Under, 2025 MLS season, 2025 MLB season, 2025 WNBA, 4 Star Meats Best of 7.
High rank: Major. Place: 1,056. Points: 2,093
High rank: Major. Place: 1,056. Points: 2,093
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
flexmaster33 wrote:thanks for the constant updates Oliver.
Glad you like them. I just updated scores again, there are a couple of changes in your group.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
i have a free slot if you want to send out the 3rd game.
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
gimli1990 wrote:i have a free slot if you want to send out the 3rd game.
Sent. Thanks for informing me about your availability.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Catarah will substitute ETROPAL. He is a bit in a challenge, because he will only play 10 of the 12 games in the group, but he is a skilled player that can overcome that difficulty.
I have updated the scores list.
I have updated the scores list.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Scores updated. Group 4 has a very interesting situation.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- denominator
- Posts: 1796
- Joined: Thu May 24, 2007 9:41 am
- Gender: Male
- Location: Fort St John
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
How are the groups for the second round selected? Will it be by overall points or by groups or just by random?

Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
denominator wrote:How are the groups for the second round selected? Will it be by overall points or by groups or just by random?
The groups will be:
- Group 1 - 3 top players of group 1 and 3 top players of group 2
- Group 2 - 3 top players of group 3 and 3 top players of group 4
- Group 3 - 3 top players of group 5 and 3 top players of group 6
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- -=- Tanarri -=-
- Posts: 884
- Joined: Wed Jul 08, 2009 2:02 pm
- Location: The Underworld
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Nice to see a lot of new players at the top of the score board, though I must admit if this keeps up much longer it's going to be quite embarrassing 
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
-=- Tanarri -=- wrote:Nice to see a lot of new players at the top of the score board, though I must admit if this keeps up much longer it's going to be quite embarrassing
I am afraid you are right. If we continue to be so low in the score board it will start to be embarrasing
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Scores updated. Group 4 is very interesting because the top 5 players are very close one to the other, so anything could happen.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
One more update
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
There is only one change in group 6, but I have updated the scores anyway
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Another update. This time in group 5
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Tomorrow I am starting Easter Holidays, so this week will probably be no updates. I will continue to review PMs, but I could be slower at answering them. Next Monday I will be 100% back.
Today there are no changes in score so no need for an update.
Today there are no changes in score so no need for an update.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
sorry group 6, but I can´t join another game sence I´m holding my last slot open for an other tournament.
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Sorry for the mistake. I had some free time during my holidays and thougt I could create another game in group 6. Being in a hurry I did not notice you are a freemium. No probs, we will wait.
And as I had some time, I updated group 6 scores (see in first page).
And as I had some time, I updated group 6 scores (see in first page).
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
I am back from holidays, and had some time to update scores.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Scores updated
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Scores updated
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Scores updated. We have now two groups in the fifth game.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Djenre continues to not follow the rules in the both the games we had going and he elimated me in one because of him breaking the rule.
i love we finally got AA otherwise known now as trench YES!!!!!
Highest Score: Major 2329
Highest Score: Major 2329
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
gimli1990 wrote:Djenre continues to not follow the rules in the both the games we had going and he elimated me in one because of him breaking the rule.
I suppose you are talking about Game 8857911. He absolutely not followed the rules, which is unfortunate and needs to be punished. But it was Suicidal Snowman who killed you following the rules.
I hope that DJENRE gives us an explanation. However, if he breaks the rules again I'll have no other option than removing him from the game.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2011 Adjacent Attacks Tournament [36/36] (Round 1 Starte
Well while it is true that he broke the rule that game the one i was referring to when i said he killed me is 8873924.
i love we finally got AA otherwise known now as trench YES!!!!!
Highest Score: Major 2329
Highest Score: Major 2329