GM Script: chatglove - a floating game chat - version 1.6.16
Moderator: Tech Team
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
Re: GM Script: chatglove - a floating game chat - version 1.
Awesome work!!!!!!!


<Juan_Bottom>You're like the Barry Bonds of drinking. You don't need the practice you just do it because you like it.
-
Dako
- Posts: 3987
- Joined: Sun Aug 26, 2007 9:07 am
- Gender: Male
- Location: St. Petersburg, Russia
- Contact:
Re: GM Script: chatglove - a floating game chat - version 1.
Got a suggestion!
When you post in a game chat it than marks the game as "unread". You should add event handler to game chat button (or to game refresh event) and unmark the chat so your own lines don't show as new ones.
Great work so far!
When you post in a game chat it than marks the game as "unread". You should add event handler to game chat button (or to game refresh event) and unmark the chat so your own lines don't show as new ones.
Great work so far!

Re: GM Script: chatglove - a floating game chat - version 1.
Dako wrote:Got a suggestion!
When you post in a game chat it than marks the game as "unread". You should add event handler to game chat button (or to game refresh event) and unmark the chat so your own lines don't show as new ones.
Great work so far!
I have never seen it mark my own chats as New Chats, because I am on the page when I type them - instantly marked as read. I have only seen that occur when I chat from a different computer.
Is anyone else seeing this behavior?
Re: GM Script: chatglove - a floating game chat - version 1.
It has never marked my own chat as new chat.
One suggestion I had forever ago (and I think it is impossible) is to some how tie chatglove to our accounts so when I use multiple computers it still recognizes which chats I have read and which ones I haven't kind of like how the forums work currently.
I think you would need some access to the site that you don't currently have though so I am pretty sure it isn't possible, but just a suggestion. I thought the creative BOB solution for snapshots in chat was awesome.
One suggestion I had forever ago (and I think it is impossible) is to some how tie chatglove to our accounts so when I use multiple computers it still recognizes which chats I have read and which ones I haven't kind of like how the forums work currently.
I think you would need some access to the site that you don't currently have though so I am pretty sure it isn't possible, but just a suggestion. I thought the creative BOB solution for snapshots in chat was awesome.
- ElricTheGreat
- Posts: 3404
- Joined: Tue Sep 28, 2010 11:37 am
- Gender: Male
- Location: Montreal, Canada
Re: GM Script: chatglove - a floating game chat - version 1.
Thanks for the great tool
- rdsrds2120
- Posts: 6274
- Joined: Fri Jul 03, 2009 3:42 am
- Gender: Male
Re: GM Script: chatglove - a floating game chat - version 1.
I use Google Chrome, and when I click [detach chat] nothing happens. It might be me, but just a heads up.
-rd
-rd
- iamkoolerthanu
- Posts: 4119
- Joined: Sun Dec 31, 2006 6:56 pm
- Gender: Male
- Location: looking at my highest score: 2715, #170
Re: GM Script: chatglove - a floating game chat - version 1.
rdsrds2120 wrote:I use Google Chrome, and when I click [detach chat] nothing happens. It might be me, but just a heads up.
-rd
My detach chat works fine
But just now, all the sudden, every single active game says new chat, wen 90 percent of them has no new chat... This is the first time this has happened
Re: GM Script: chatglove - a floating game chat - version 1.
iamkoolerthanu wrote:rdsrds2120 wrote:I use Google Chrome, and when I click [detach chat] nothing happens. It might be me, but just a heads up.
-rd
My detach chat works fine
But just now, all the sudden, every single active game says new chat, wen 90 percent of them has no new chat... This is the first time this has happened
Very weird. Did you recently upgrade browser versions? Clear out internal memory? Any other scripts acting up? My first thought was that somehow your browser lost the persistent memory used by the script to store the last time the chat was read.
- iamkoolerthanu
- Posts: 4119
- Joined: Sun Dec 31, 2006 6:56 pm
- Gender: Male
- Location: looking at my highest score: 2715, #170
Re: GM Script: chatglove - a floating game chat - version 1.
dwilhelmi wrote:Very weird. Did you recently upgrade browser versions? Clear out internal memory? Any other scripts acting up? My first thought was that somehow your browser lost the persistent memory used by the script to store the last time the chat was read.
None of those things
All other scripts are fine, clickable maps was fine.. I thought at first that it could have been cause of the sites clickable maps, but then I realized that it happened after clickies was site-wide..
IDK it didn't happen again, it is running fine and normal now, so it is no big deal. Just posted it here for reference, in case it happens to someone else too
- iamkoolerthanu
- Posts: 4119
- Joined: Sun Dec 31, 2006 6:56 pm
- Gender: Male
- Location: looking at my highest score: 2715, #170
Re: GM Script: chatglove - a floating game chat - version 1.
I figured it out: Daylights savings time messed with me. 
- SirSebstar
- Posts: 6969
- Joined: Fri Oct 27, 2006 7:51 am
- Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011
Re: GM Script: chatglove - a floating game chat - version 1.
Chatglove has been unBorked. Enjoy.
Re: GM Script: chatglove - a floating game chat - version 1.
Thanks Dustin, but the snaps in game don't seem to be working...
Re: GM Script: chatglove - a floating game chat - version 1.
Denise wrote:Thanks Dustin, but the snaps in game don't seem to be working...
Do you have the latest Bob, Version 5.1.5? Chat snaps are only related to bob after all
-
Dako
- Posts: 3987
- Joined: Sun Aug 26, 2007 9:07 am
- Gender: Male
- Location: St. Petersburg, Russia
- Contact:
Re: GM Script: chatglove - a floating game chat - version 1.
You have wrong link in the side menu under the version number.

Re: GM Script: chatglove - a floating game chat - version 1.
Dako wrote:You have wrong link in the side menu under the version number.
Make sure you manually upgrade to the latest version. For a few versions there the latest version check was broken, so it may not be flashing at you. Current version is 1.6.15.
-
Dako
- Posts: 3987
- Joined: Sun Aug 26, 2007 9:07 am
- Gender: Male
- Location: St. Petersburg, Russia
- Contact:
Re: GM Script: chatglove - a floating game chat - version 1.
Will do so when userscripts will be up again.

- PepperJack
- Posts: 251
- Joined: Thu Feb 14, 2008 6:31 pm
- Location: In transit.
Re: GM Script: chatglove - a floating game chat - version 1.
Is it possible to get the "[load entire chat]" link into the chat box when its detached? Possibly near the bottom under "note to self"/"team only?" check box or the post button?
This would be nice for the people that don't use BOB, thus do not have the option to move chat to the top which does repostion the "[load entire chat]" link.
-PJ
This would be nice for the people that don't use BOB, thus do not have the option to move chat to the top which does repostion the "[load entire chat]" link.
-PJ
Re: GM Script: chatglove - a floating game chat - version 1.
sniffer not working? firefox beta maybe is cause?
Re: GM Script: chatglove - a floating game chat - version 1.
mpjh wrote:sniffer not working? firefox beta maybe is cause?
Same here... just upgraded to FF v5 since some of my addons were not working with v4... now everything works except this wonderful, wonderful script.

Re: GM Script: chatglove - a floating game chat - version 1.
Chatglove has been telling me lies, saying I have new chat when it's the same old old chat.
A couple days now. Anyone else?
Re: GM Script: chatglove - a floating game chat - version 1.
Denise wrote:Chatglove has been telling me lies, saying I have new chat when it's the same old old chat.A couple days now. Anyone else?
I've been seeing a lot of that recently as well. I have not yet had time to look into it, though...
Re: GM Script: chatglove - a floating game chat - version 1.
dwilhelmi wrote:Denise wrote:Chatglove has been telling me lies, saying I have new chat when it's the same old old chat.A couple days now. Anyone else?
I've been seeing a lot of that recently as well. I have not yet had time to look into it, though...
np, I will just zone out all the old chat and ignore it...sort of like what my husband does to me
Re: GM Script: chatglove - a floating game chat - version 1.
Denise wrote:np, I will just zone out all the old chat and ignore it...sort of like what my husband does to me

- jetsetwilly
- Posts: 515
- Joined: Tue Aug 05, 2008 3:31 am
- Gender: Male
- Location: United Kingdom
Re: GM Script: chatglove - a floating game chat - version 1.
jj3044 wrote:mpjh wrote:sniffer not working? firefox beta maybe is cause?
Same here... just upgraded to FF v5 since some of my addons were not working with v4... now everything works except this wonderful, wonderful script.
Same here, chat won't detach and no sniffing is taking place since I upgraded.



