Thailand

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ender516
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Re: Thailand [GP][GX][XML][BETA]

Post by ender516 »

grifftron wrote:@ender

are you saying you want me to take BKK off the abrv key?

No, no. It would be odd not to have both abbreviations there. Someone who is only trying to find out what an abbreviation stands for, apart from its association with an airport, may notice the Region Abbreviations legend first, and we don't want to confuse or disappoint them. I just appreciate the extra convenience of putting the BKK in the Airport Connections legend. I'm happy with that. :)
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pamoa
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Re: Thailand [GP][GX][XML][BETA]

Post by pamoa »

grifftron wrote:...what did you think of the HTMS key?

what the use of saying HTMS is HTMS
Idon't get it
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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grifftron
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Re: Thailand [GP][GX][XML][BETA]

Post by grifftron »

pamoa wrote:
grifftron wrote:...what did you think of the HTMS key?

what the use of saying HTMS is HTMS
Idon't get it


I don't it either, ask whats his face... I want to take it off
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Predatorius
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Re: Thailand [GP][GX][XML][BETA]

Post by Predatorius »

grifftron wrote:
Predatorius wrote:Minor suggestion: I would rename 'HTMS Chakri Narubet' to 'Royal Thai Navy' or similar. Most people would have no idea where to look for that territory, but if you name it somehting with 'navy' or 'fleet' or whatever in the name then people know to look in the blue stuff. ;)

Its called the HTMS.. Its the only Thai navy ship Thailand has i believe... it is called what it is called, look at pearl harbor, i am not very good with the names of all the boats but sometimes you just have to take a second and look where the terts are... just my opinion..


It's the only aircraft carrier Thailand has, but the Thai navy of course has many ships: http://en.wikipedia.org/wiki/Royal_Thai ... nt_Vessels

BTW, I live in Chiang Mai too! Small world.

FarangDemon wrote:I think actually every flight from Chiang Mai to Phuket goes through Bangkok. I think almost every domestic flight in Thailand goes to Bangkok. One exception is Chiang Mai to Mae Hong Son.


Wait.. in military conquest I don't think you're limited to taking scheduled airline flights. ;) I'm just being pedantic here, I think gameplay should decide this one. Do however note that Air Asia flies Chiang Mai - Phuket and back. (Also there are several other minor routes that don't connect in Bangkok, like between Chiang Mai and the North East, or between Phuket and Samui, etc. Again, just being pedantic and I don' think it matters where commercial airlines fly. :geek: )
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grifftron
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Re: Thailand [GP][GX][XML][BETA]

Post by grifftron »

I do like how everything is centered around BKK (including the flights)... because BKK is massive, and you living in CM cannot deny the smallness of CM compared to BKK.. and CM is the next largest city in Thailand!
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grifftron
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Re: Thailand [GP][GX][XML][BETA]

Post by grifftron »

[bigimg]http://farm6.static.flickr.com/5138/5554403255_7019f11950_b.jpg[/bigimg]

Any other changes? I took the HTMS key off, just too much i think, not needed..

-griff
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anamainiacks
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Re: Thailand [GP][GX][XML][BETA]

Post by anamainiacks »

Hey hey, just a regular CC player here.

Could the river between Sukhothai and Uttaradit be made clearer please? Right now the colour just blends in and looks like a normal border, so my partner and I never realised we couldn't make an attack through there. Something could be done to make it more contrasting.


Thanks!
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MrBenn
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Re: Thailand [GP][GX][XML][BETA]

Post by MrBenn »

Did the legend need changing on both size maps?
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grifftron
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Re: Thailand [GP][GX][XML][BETA]

Post by grifftron »

anamainiacks wrote:Hey hey, just a regular CC player here.

Could the river between Sukhothai and Uttaradit be made clearer please? Right now the colour just blends in and looks like a normal border, so my partner and I never realised we couldn't make an attack through there. Something could be done to make it more contrasting.


Thanks!


Yeah OK, look at the maps below, i made it more clear on the smaller map, large was OK i felt...

Both maps have been updated, if these check out can we get them loaded up!?

Big
[bigimg]http://farm6.static.flickr.com/5223/5572276156_e07b661374_b.jpg[/bigimg]


Small
[bigimg]http://farm6.static.flickr.com/5269/5571686355_c69ea762ac_z.jpg[/bigimg]

-griff
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MrBenn
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Re: Thailand [GP][GX][XML][BETA]

Post by MrBenn »

Once those images have been uploaded, I expect it won't be long before the boat is pushed out properly :P
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PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Riskismy
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Re: Thailand [GP][GX][XML][BETA]

Post by Riskismy »

Hey,

I have experienced an oddity that may stem from my monitor or other personal settings, or maybe from faulty XML. I'm not at all sure, but I'd like to clear it up in either case.

I took a screenshot from the game:
Image

Now, since I'm not sure whether it's on my end, I'm uncertain what you see here - but what *I* see is that Tak and Khanch is held by Orange. As it turns out, Tak is held by Red! Review the game log if you wish. Game 8730927. Shot was taken at round 5, red to play.

I can tell to perfection that red is holding the lower 3 territories in yellow area, but Tak looks like some sort of mix between orange and red - certainly it does not stand out as much as with the lower territories.

What could be the cause of this?
Am I going selectively colourblind?!? :shock:
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ender516
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Re: Thailand [GP][GX][XML][BETA]

Post by ender516 »

If by Khanch you mean Kanchanaburi, then I see that as the only orange troop number, while Sukhothai is blue, Uthai Thani is cyan, and the rest are red. Do you have some colour burn-in on your screen? Try scrolling. And when in doubt, use the colour codes. I have no colour blindness, but I use them all the time to counter the problems of contrast on some colours on some maps. You won't mistake "r3" for "o3".
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Re: Thailand [GP][GX][XML][BETA]

Post by Riskismy »

I might just to that, but I think many maps end up looking very cluttered with them on.

So, if I might trouble you - could you follow the link and view the game with your own settings and tell me who appears to hold the 'Tak' territory?

Thanks in advance!
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Leehar
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Re: Thailand [GP][GX][XML][BETA]

Post by Leehar »

Riskismy wrote:I might just to that, but I think many maps end up looking very cluttered with them on.

So, if I might trouble you - could you follow the link and view the game with your own settings and tell me who appears to hold the 'Tak' territory?

Thanks in advance!

Yup, I see both as red (your image and in-game)
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MrBenn
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Re: Thailand [GP][GX][XML][BETA]

Post by MrBenn »

It looks like selective colour-blindness...
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natty dread
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Re: Thailand [GP][GX][XML][BETA]

Post by natty dread »

I also see it as red.
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grifftron
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Re: Thailand [GP][GX][XML][BETA]

Post by grifftron »

MrBenn wrote:Once those images have been uploaded, I expect it won't be long before the boat is pushed out properly :P


Hope so MB 8-)

Riskismy wrote:I might just to that, but I think many maps end up looking very cluttered with them on.

So, if I might trouble you - could you follow the link and view the game with your own settings and tell me who appears to hold the 'Tak' territory?

Thanks in advance!


I see red in all except for your little 1 too... sorry about the color blind thing, i don't know what the percentage is in the world of color blind people but its gotta be up there.

-griff
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Riskismy
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Re: Thailand [GP][GX][XML][BETA]

Post by Riskismy »

No apologies needed. I'm not colourblind. The other red territories looked just fine and clear to me.
I just don't understand where the diff in colours stems from. Perhaps I'm just colourfully optimistic.
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Tigerbeard
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Re: Thailand [GP][GX][XML][BETA]

Post by Tigerbeard »

grifftron wrote:
anamainiacks wrote:Hey hey, just a regular CC player here.

Could the river between Sukhothai and Uttaradit be made clearer please? Right now the colour just blends in and looks like a normal border, so my partner and I never realised we couldn't make an attack through there. Something could be done to make it more contrasting.


Thanks!


Yeah OK, look at the maps below, i made it more clear on the smaller map, large was OK i felt...

Both maps have been updated, if these check out can we get them loaded up!?

Big
[bigimg]http://farm6.static.flickr.com/5223/5572276156_e07b661374_b.jpg[/bigimg]


Small
[bigimg]http://farm6.static.flickr.com/5269/5571686355_c69ea762ac_z.jpg[/bigimg]

-griff



I'm afraid it's still not clear. I just made the same mistake playing on the large map. I came here to suggest a change and found these posts.
My eyes are good, my screen is awesome and I've been studying/strategising over that part of the map for a day or two!

It's easy to see once you find out it's there, but you don't spot it beforehand. :(

Looking closely at both images here, I think it's clearer on the small map because it is thicker than the regular border. Perhaps that can also be done with the big map?
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grifftron
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Re: Thailand [GP][GX][XML][BETA]

Post by grifftron »

Tigerbeard wrote:
grifftron wrote:
anamainiacks wrote:Hey hey, just a regular CC player here.

Could the river between Sukhothai and Uttaradit be made clearer please? Right now the colour just blends in and looks like a normal border, so my partner and I never realised we couldn't make an attack through there. Something could be done to make it more contrasting.


Thanks!


Yeah OK, look at the maps below, i made it more clear on the smaller map, large was OK i felt...

Both maps have been updated, if these check out can we get them loaded up!?

Big
[bigimg]http://farm6.static.flickr.com/5223/5572276156_e07b661374_b.jpg[/bigimg]


Small
[bigimg]http://farm6.static.flickr.com/5269/5571686355_c69ea762ac_z.jpg[/bigimg]

-griff



I'm afraid it's still not clear. I just made the same mistake playing on the large map. I came here to suggest a change and found these posts.
My eyes are good, my screen is awesome and I've been studying/strategising over that part of the map for a day or two!

It's easy to see once you find out it's there, but you don't spot it beforehand. :(

Looking closely at both images here, I think it's clearer on the small map because it is thicker than the regular border. Perhaps that can also be done with the big map?


OK, i made it a little wider and darkened it a pinch... hope it works good.

[bigimg]http://farm6.static.flickr.com/5262/5594931591_2c976c1673_b.jpg[/bigimg]

-griff
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grifftron
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Re: Thailand [GP][GX][XML][BETA]

Post by grifftron »

Updated first post with recent map updates.

*crosses fingers for hundredth time*
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Hlodowig
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Re: Thailand [GP][GX][XML][BETA]

Post by Hlodowig »

Hi!

First I want to congratulate you for this map, good job!
I have a question as I'm playing with it on one of my games:
I'm holding Chiang Mai and Phuket, Bkk is still neutral.
The problem is: I cannot reinforce my troup from Phuket to Chiang Mai, even if they both have airport conenction. Is it normal? Do I need to have bkk to do it?
Sorry if it's a basic rule or already answered question

Thanks
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ender516
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Re: Thailand [GP][GX][XML][BETA]

Post by ender516 »

Reinforcement only occurs along assault routes between and through regions (territories) that you hold. Phuket cannot assault Chiang Mai directly, so you cannot reinforce that way. If you held BKK, which can be assaulted by Phuket and which assaults Chiang Mai, you could reinforce that way (assuming chained or unlimited reinforcements: it's too far for adjacent reinforcements).

In team games, you can reinforce a teammate's region if it is immediately adjacent to a region of yours that has the troops or that you can reinforce. You cannot reinforce through a teammate's region. So if a teammate held BKK, you could reinforce it from Phuket, but not Chiang Mai.
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Re: Thailand [GP][GX][XML][BETA]

Post by TheSaxlad »

The Clickable Map regions are off left, on the writing rather than the troop numbers.
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grifftron
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Re: Thailand [GP][GX][XML][BETA]

Post by grifftron »

TheSaxlad wrote:The Clickable Map regions are off left, on the writing rather than the troop numbers.


who fixes that?
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