[Official] Middle East REVAMP [Quenched]
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- Guiscard
- Posts: 4103
- Joined: Fri Dec 08, 2006 7:27 pm
- Location: In the bar... With my head on the bar
Clean edges look the best for me... I think your right in that such a pristine and smart map looks wrong with jagged edges.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
- Lt. Valerian
- Posts: 36
- Joined: Fri Feb 09, 2007 11:24 am
- Location: United States
sully800 wrote:Well, I really like the versions with the tattered edges and I still think a burn hole would be a better way to get rid of the 4 way corner. But I understand if I'm in the minority and I think the clean edges look good as well.
ditto
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
Terry Pratchet
- fluffybunnykins
- Posts: 385
- Joined: Tue May 02, 2006 6:43 am
- Location: Liverpool, UK
Wow, Keyogi, I'm in love! It's beautiful!
Valerian's right about that continent bonus switch. I haven't got time to re read the thread right now, so if it's deliberate, say so, but he does have a point. And as far as the edges go... I do kind of get the feeling they need something, because the sharp chop sort of makes the map look less legit, but I don't know if torn or burtn edges is it. Have you considered some sort of frame - possibly a wood texture?
Valerian's right about that continent bonus switch. I haven't got time to re read the thread right now, so if it's deliberate, say so, but he does have a point. And as far as the edges go... I do kind of get the feeling they need something, because the sharp chop sort of makes the map look less legit, but I don't know if torn or burtn edges is it. Have you considered some sort of frame - possibly a wood texture?
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
Nikolai wrote:Wow, Keyogi, I'm in love! It's beautiful!
Valerian's right about that continent bonus switch. I haven't got time to re read the thread right now, so if it's deliberate, say so, but he does have a point. And as far as the edges go... I do kind of get the feeling they need something, because the sharp chop sort of makes the map look less legit, but I don't know if torn or burtn edges is it. Have you considered some sort of frame - possibly a wood texture?
Yes, the bonus switch is a mistake. Something I did when coming up with a new legend.
I think the main problem with edges is the fact that this map is zoomed in more than the original. I did this because the map is quite cramped in some places, so I wanted territories to be a bit bigger. The side effect is it hasn't given me enough room for an edge effect. I will try something again in a future upate though, perhaps a more simple border would be more appropriate. I'm currently working the XML for the small version so I'll post that before I do any more visual changes.
Ruben Cassar wrote:It really is beautiful. I hope you grace us with more maps in the future Keyogi. Can I make a list of maps for you to create?
You sure can, I'm welcome to suggestions. Napoleans invasion of Russia was a good one and a map I'm looking into. Only in the rough planning stages at this point though.
I've asked Andy to contact the original cartographer of Montreal to see if a revamp is possible. It is a map I've only played very recently and I like it. I just avoided it in the past because of its appearance.
I've also started a number of other projects since completing Australia, but I often come across some sort of problem in early development and abandon the idea before it gets to a stage where I would post it in the foundry. I still have plenty of ideas I'd like to maybe one day pursue, it's just this map making is a slow business. So yes, more ideas are welcome. Just don't expect to see them anytime soon.
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
Well I think you will be busy with Napoleon's invasion of Russia for a while.
Once you finish that you could always make a map of modern day Russia which many people have started but never finished. The largest country in the world deserves a map!
On Montreal I think it's a good map but I agree with you that it needs to be visually revamped. I would definitely play it more then!
Once you finish that you could always make a map of modern day Russia which many people have started but never finished. The largest country in the world deserves a map!
On Montreal I think it's a good map but I agree with you that it needs to be visually revamped. I would definitely play it more then!
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
- sully800
- Posts: 4978
- Joined: Wed Jun 14, 2006 5:45 pm
- Gender: Male
- Location: Bethlehem, Pennsylvania
KEYOGI wrote:I think Classic could use some minor modifications. I wouldn't want to see the visual style change. However, I would like to see:
- New army shadows
- Oceania and Asia having more colour difference
- Army shadows not overlapping text
If you do decide to update classic in that manor, be sure to add to line on the map between Great Britain and Scandanavia. There is a route there, as there should be, but the line isn't on the map.
Also, you may want to look into changing the Kamchatka/Irkutsk/Mongolia area. In most Risk games Mongolia and Kamchatka border. Here for some reason Irkutsk plunges to the sea and eliminates that border. I've heard complaints about that.
Anyway, that's just some food for thought. Back to the topic at hand!






